// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
-#ifdef __GNUG__
-// #pragma implementation "docview.h"
-#endif
-
/*
-* Purpose: Document/view architecture demo for wxWindows class library
+* Purpose: Document/view architecture demo for wxWidgets class library
* Run with no arguments for multiple top-level windows, -single
* for a single window.
*/
// In single window mode, don't have any child windows; use
// main window.
-bool singleWindowMode = FALSE;
+bool singleWindowMode = false;
IMPLEMENT_APP(MyApp)
bool MyApp::OnInit(void)
{
+ if ( !wxApp::OnInit() )
+ return false;
+
//// Find out if we're:
//// multiple window: multiple windows, each view in a separate frame
//// single window: one view (within the main frame) and one document at a time, as in Windows Write.
{
if (wxStrcmp(argv[1], _T("-single")) == 0)
{
- singleWindowMode = TRUE;
+ singleWindowMode = true;
}
}
(void) new wxDocTemplate(m_docManager, _T("Drawing"), _T("*.drw"), _T(""), _T("drw"), _T("Drawing Doc"), _T("Drawing View"),
CLASSINFO(DrawingDocument), CLASSINFO(DrawingView));
#ifdef __WXMAC__
- wxFileName::MacRegisterDefaultTypeAndCreator( "drw" , 'WXMB' , 'WXMA' ) ;
+ wxFileName::MacRegisterDefaultTypeAndCreator( wxT("drw") , 'WXMB' , 'WXMA' ) ;
#endif
if (singleWindowMode)
(void) new wxDocTemplate(m_docManager, _T("Text"), _T("*.txt;*.text"), _T(""), _T("txt;text"), _T("Text Doc"), _T("Text View"),
CLASSINFO(TextEditDocument), CLASSINFO(TextEditView));
#ifdef __WXMAC__
- wxFileName::MacRegisterDefaultTypeAndCreator( "txt" , 'TEXT' , 'WXMA' ) ;
+ wxFileName::MacRegisterDefaultTypeAndCreator( wxT("txt") , 'TEXT' , 'WXMA' ) ;
#endif
}
//// Create the main frame window
- frame = new MyFrame(m_docManager, (wxFrame *) NULL, -1, _T("DocView Demo"), wxPoint(0, 0), wxSize(500, 400), wxDEFAULT_FRAME_STYLE);
+ frame = new MyFrame(m_docManager, (wxFrame *) NULL, wxID_ANY, _T("DocView Demo"), wxPoint(0, 0), wxSize(500, 400), wxDEFAULT_FRAME_STYLE);
//// Give it an icon (this is ignored in MDI mode: uses resources)
#ifdef __WXMSW__
frame->SetMenuBar(menu_bar);
frame->Centre(wxBOTH);
- frame->Show(TRUE);
+ frame->Show(true);
SetTopWindow(frame);
- return TRUE;
+ return true;
}
int MyApp::OnExit(void)
wxFrame *MyApp::CreateChildFrame(wxDocument *doc, wxView *view, bool isCanvas)
{
//// Make a child frame
- wxDocChildFrame *subframe = new wxDocChildFrame(doc, view, GetMainFrame(), -1, _T("Child Frame"),
+ wxDocChildFrame *subframe = new wxDocChildFrame(doc, view, GetMainFrame(), wxID_ANY, _T("Child Frame"),
wxPoint(10, 10), wxSize(300, 300), wxDEFAULT_FRAME_STYLE);
#ifdef __WXMSW__