#endif
#if wxUSE_UNICODE
- #define wxGTK_CONV(s) wxConvUTF8.cWX2MB(s)
- #define wxGTK_CONV_SYS(s) wxGTK_CONV(s)
- #define wxGTK_CONV_BACK(s) wxConvUTF8.cMB2WX(s)
+ #define wxGTK_CONV(s) wxConvUTF8.cWX2MB((s))
+ #define wxGTK_CONV_ENC(s, enc) wxGTK_CONV((s))
+ #define wxGTK_CONV_FONT(s, font) wxGTK_CONV((s))
+ #define wxGTK_CONV_SYS(s) wxGTK_CONV((s))
+ #define wxGTK_CONV_BACK(s) wxConvUTF8.cMB2WX((s))
#else
+ #include "wx/font.h"
+
// convert the text in given encoding to UTF-8 used by wxGTK
extern wxCharBuffer
wxConvertToGTK(const wxString& s,
: wxFONTENCODING_SYSTEM);
}
- #define wxGTK_CONV(s) wxConvertToGTK((s), m_font)
- #define wxGTK_CONV_SYS(s) wxConvertToGTK(s)
- #define wxGTK_CONV_BACK(s) wxConvLocal.cWC2WX( wxConvUTF8.cMB2WC((s)) )
+ #define wxGTK_CONV_ENC(s, enc) wxConvertToGTK((s), (enc))
+ #define wxGTK_CONV_FONT(s, font) wxConvertToGTK((s), (font))
+ #define wxGTK_CONV(s) wxGTK_CONV_FONT((s), m_font)
+ #define wxGTK_CONV_SYS(s) wxConvertToGTK((s))
+ #define wxGTK_CONV_BACK(s) wxConvLocal.cWC2WX(wxConvUTF8.cMB2WC((s)))
#endif
// Some deprecated GTK+ prototypes we still use often