//
// wxWnd
//
- m_hMenu = 0L;
- m_hWnd = 0L;
- m_hWndScrollBar = 0L;
+ m_hMenu = 0L;
+ m_hWnd = 0L;
+ m_hWndScrollBarHorz = 0L;
+ m_hWndScrollBarVert = 0L;
//
// Pass WM_GETDLGCODE to DefWindowProc()
m_isBeingDeleted = TRUE;
OS2DetachWindowMenu();
+ for (wxWindow* pWin = GetParent(); pWin; pWin = pWin->GetParent())
+ {
+ wxFrame* pFrame = wxDynamicCast(pWin, wxFrame);
+
+ if (pFrame)
+ {
+ if (pFrame->GetLastFocus() == this)
+ pFrame->SetLastFocus((wxWindow*)NULL);
+ }
+ }
if (m_parent)
m_parent->RemoveChild(this);
DestroyChildren();
{
HWND hParent = NULLHANDLE;
wxPoint vPos = rPos; // The OS/2 position
+ ULONG ulCreateFlags = 0L;
wxCHECK_MSG(pParent, FALSE, wxT("can't create wxWindow without parent"));
if (pParent)
{
+ int nTempy;
+
pParent->AddChild(this);
hParent = GetWinHwnd(pParent);
//
// OS2 uses normal coordinates, no bassackwards Windows ones
//
- vPos.y = pParent->GetSize().y - (vPos.y + rSize.y);
+ if (pParent->IsKindOf(CLASSINFO(wxGenericScrolledWindow)) ||
+ pParent->IsKindOf(CLASSINFO(wxScrolledWindow))
+ )
+ {
+ wxWindow* pGrandParent = NULL;
+
+ pGrandParent = pParent->GetParent();
+ if (pGrandParent)
+ nTempy = pGrandParent->GetSize().y - (vPos.y + rSize.y);
+ else
+ nTempy = pParent->GetSize().y - (vPos.y + rSize.y);
+ }
+ else
+ nTempy = pParent->GetSize().y - (vPos.y + rSize.y);
+ vPos.y = nTempy;
+ if ( pParent->IsKindOf(CLASSINFO(wxGenericScrolledWindow)) ||
+ pParent->IsKindOf(CLASSINFO(wxScrolledWindow))
+ )
+ ulCreateFlags |= WS_CLIPSIBLINGS;
}
else
{
vPos.y = vRect.yTop - (vPos.y + rSize.y);
}
- ULONG ulCreateFlags = 0L;
-
-
//
// Most wxSTYLES are really PM Class specific styles and will be
// set in those class create procs. PM's basic windows styles are
ulCreateFlags |= WS_VISIBLE;
- if ( lStyle & wxCLIP_SIBLINGS )
+ if (lStyle & wxCLIP_SIBLINGS)
ulCreateFlags |= WS_CLIPSIBLINGS;
if (lStyle & wxCLIP_CHILDREN )
ulCreateFlags |= WS_CLIPCHILDREN;
//
- // Empty stuff for now since PM has no custome 3D effects
- // Doesn't mean someone cannot make some up though
+ //
//
bool bWant3D;
- WXDWORD dwExStyle = Determine3DEffects(WS_EX_CLIENTEDGE, &bWant3D);
+ WXDWORD dwExStyle = Determine3DEffects( WS_EX_CLIENTEDGE
+ ,&bWant3D
+ );
+
+ //
+ // Add the simple border style as we'll use this to draw borders
+ //
+ if (lStyle & wxSIMPLE_BORDER)
+ dwExStyle |= wxSIMPLE_BORDER;
//
// Generic OS/2 Windows are created with no owner, no Z Order, no Control data,
,NULLHANDLE
,NULLHANDLE
,m_windowId
+ ,NULL
+ ,NULL
+ ,dwExStyle
);
return(TRUE);
, bool bRefresh
)
{
- ::WinSendMsg(GetHwnd(), SBM_SETSCROLLBAR, (MPARAM)0, MPFROM2SHORT(0, nRange));
+ int nRange1 = nRange;
+ int nPageSize = GetScrollPage(nOrient);
+
+ if (nPpageSize > 1 && nRange > 0)
+ {
+ nRange1 += (nPageSize - 1);
+ }
+
+ if (nOrient == wxHORIZONTAL)
+ {
+ ::WinSendMsg(m_hWndScrollBarHorz, SBM_SETSCROLLBAR, (MPARAM)0, MPFROM2SHORT(0, (SHORT)nRange1));
+ ::WinSendMsg(m_hWndScrollBarHorz, SBM_SETTHUMBSIZE, MPFROM2SHORT((SHORT)nThumbVisible, (SHORT)nRange1), (MPARAM)0);
+ }
+ else
+ {
+ ::WinSendMsg(m_hWndScrollBarVert, SBM_SETSCROLLBAR, (MPARAM)0, MPFROM2SHORT(0, (SHORT)nRange1));
+ ::WinSendMsg(m_hWndScrollBarVert, SBM_SETTHUMBSIZE, MPFROM2SHORT((SHORT)nThumbVisible, (SHORT)nRange1), (MPARAM)0);
+ }
} // end of wxWindow::SetScrollRange
void wxWindow::SetScrollPage(
, bool bRefresh
)
{
- if ( orient == wxHORIZONTAL )
- m_xThumbSize = page;
+ if (nOrient == wxHORIZONTAL )
+ m_nXThumbSize = nPage;
else
- m_yThumbSize = page;
-}
+ m_nYThumbSize = nPage;
+} // end of wxWindow::SetScrollPage
int wxWindow::OldGetScrollRange(
int nOrient
int nOrient
) const
{
- return((int)::WinSendMsg(GetHwnd(), SBM_QUERYPOS, (MPARAM)NULL, (MPARAM)NULL));
+ if (nOrient == wxHORIZONTAL)
+ return((int)::WinSendMsg(m_hWndScrollBarHorz, SBM_QUERYPOS, (MPARAM)NULL, (MPARAM)NULL));
+ else
+ return((int)::WinSendMsg(m_hWndScrollBarVert, SBM_QUERYPOS, (MPARAM)NULL, (MPARAM)NULL));
} // end of wxWindow::GetScrollPos
int wxWindow::GetScrollRange(
{
MRESULT mr;
- mr = ::WinSendMsg(GetHwnd(), SBM_QUERYRANGE, (MPARAM)NULL, (MPARAM)NULL);
+ if (nOrient == wxHORIZONTAL)
+ mr = ::WinSendMsg(m_hWndScrollBarHorz, SBM_QUERYRANGE, (MPARAM)NULL, (MPARAM)NULL);
+ else
+ mr = ::WinSendMsg(m_hWndScrollBarVert, SBM_QUERYRANGE, (MPARAM)NULL, (MPARAM)NULL);
return((int)SHORT2FROMMR(mr));
} // end of wxWindow::GetScrollRange
int nOrient
) const
{
- WNDPARAMS vWndParams;
- PSBCDATA pSbcd;
-
- ::WinSendMsg(GetHwnd(), WM_QUERYWINDOWPARAMS, (MPARAM)&vWndParams, (MPARAM)NULL);
- pSbcd = (PSBCDATA)vWndParams.pCtlData;
- return((int)pSbcd->posThumb);
+ if (nOrient == wxHORIZONTAL )
+ return m_nXThumbSize;
+ else
+ return m_nYThumbSize;
} // end of wxWindow::GetScrollThumb
void wxWindow::SetScrollPos(
, bool bRefresh
)
{
- ::WinSendMsg(GetHwnd(), SBM_SETPOS, (MPARAM)nPos, (MPARAM)NULL);
+ if (nOrient == wxHORIZONTAL )
+ ::WinSendMsg(m_hWndScrollBarHorz, SBM_SETPOS, (MPARAM)nPos, (MPARAM)NULL);
+ else
+ ::WinSendMsg(m_hWndScrollBarVert, SBM_SETPOS, (MPARAM)nPos, (MPARAM)NULL);
} // end of wxWindow::SetScrollPos(
void wxWindow::SetScrollbar(
int nPageSize = nThumbVisible;
SBCDATA vInfo;
HWND hWnd = GetHwnd();
- ULONG ulStyle = WS_VISIBLE;
+ ULONG ulStyle = WS_VISIBLE | WS_SYNCPAINT;
RECTL vRect;
::WinQueryWindowRect(hWnd, &vRect);
if (nOrient == wxHORIZONTAL )
{
ulStyle |= SBS_HORZ;
- if (m_hWndScrollBar == 0L)
+ if (m_hWndScrollBarHorz == 0L)
{
- m_hWndScrollBar = ::WinCreateWindow( hWnd
- ,WC_SCROLLBAR
- ,(PSZ)NULL
- ,ulStyle
- ,vRect.xLeft
- ,vRect.yBottom
- ,vRect.xRight - vRect.xLeft
- ,20
- ,hWnd
- ,HWND_TOP
- ,-1
- ,&vInfo
- ,NULL
- );
+ //
+ // We create the scrollbars with the desktop so that they are not
+ // registered as child windows of the window in order that child
+ // windows may be scrolled without scrolling the scrollbars themselves!
+ //
+ m_hWndScrollBarHorz = ::WinCreateWindow( hWnd
+ ,WC_SCROLLBAR
+ ,(PSZ)NULL
+ ,ulStyle
+ ,vRect.xLeft
+ ,vRect.yBottom
+ ,vRect.xRight - vRect.xLeft
+ ,20
+ ,hWnd
+ ,HWND_TOP
+ ,FID_HORZSCROLL
+ ,&vInfo
+ ,NULL
+ );
}
else
{
- ::WinSendMsg(m_hWndScrollBar, SBM_SETSCROLLBAR, (MPARAM)nPos, MPFROM2SHORT(0, (SHORT)nRange1));
+ RECTL vRect2;
+
+ //
+ // Only want to resize the scrollbar if it changes, otherwise
+ // we'd probably end up in a recursive loop until we crash the call stack
+ // because this method is called in a ScrolledWindow OnSize event and SWP_MOVE | SWP_SIZE
+ // generates those events.
+ //
+ ::WinQueryWindowRect(m_hWndScrollBarHorz, &vRect2);
+ if (!(vRect2.xLeft == vRect.xLeft &&
+ vRect2.xRight == vRect.xRight &&
+ vRect2.yBottom == vRect.yBottom &&
+ vRect2.yTop == vRect.yTop
+ ) )
+ {
+ ::WinSetWindowPos( m_hWndScrollBarHorz
+ ,HWND_TOP
+ ,vRect.xLeft
+ ,vRect.yBottom
+ ,vRect.xRight - vRect.xLeft
+ ,20
+ ,SWP_ACTIVATE | SWP_MOVE | SWP_SIZE | SWP_SHOW
+ );
+ }
+ ::WinSendMsg(m_hWndScrollBarHorz, SBM_SETSCROLLBAR, (MPARAM)nPos, MPFROM2SHORT(0, (SHORT)nRange1));
+ ::WinSendMsg(m_hWndScrollBarHorz, SBM_SETTHUMBSIZE, MPFROM2SHORT((SHORT)nThumbVisible, (SHORT)nRange1), (MPARAM)0);
}
}
else
{
ulStyle |= SBS_VERT;
- if (m_hWndScrollBar == 0L)
+ if (m_hWndScrollBarVert == 0L)
{
- m_hWndScrollBar = ::WinCreateWindow( hWnd
- ,WC_SCROLLBAR
- ,(PSZ)NULL
- ,ulStyle
- ,vRect.xRight - 20
- ,vRect.yBottom
- ,20
- ,vRect.yTop - vRect.yBottom
- ,hWnd
- ,HWND_TOP
- ,-1
- ,&vInfo
- ,NULL
- );
+ m_hWndScrollBarVert = ::WinCreateWindow( hWnd
+ ,WC_SCROLLBAR
+ ,(PSZ)NULL
+ ,ulStyle
+ ,vRect.xRight - 20
+ ,vRect.yBottom + 20
+ ,20
+ ,vRect.yTop - (vRect.yBottom + 20)
+ ,hWnd
+ ,HWND_TOP
+ ,FID_VERTSCROLL
+ ,&vInfo
+ ,NULL
+ );
}
else
{
- ::WinSendMsg(m_hWndScrollBar, SBM_SETSCROLLBAR, (MPARAM)nPos, MPFROM2SHORT(0, (SHORT)nRange1));
+ RECTL vRect2;
+
+ //
+ // Only want to resize the scrollbar if it changes, otherwise
+ // we'd probably end up in a recursive loop until we crash the call stack
+ // because this method is called in a ScrolledWindow OnSize event and SWP_MOVE | SWP_SIZE
+ // generates those events.
+ //
+ ::WinQueryWindowRect(m_hWndScrollBarVert, &vRect2);
+ if (!(vRect2.xLeft == vRect.xLeft &&
+ vRect2.xRight == vRect.xRight &&
+ vRect2.yBottom == vRect.yBottom &&
+ vRect2.yTop == vRect.yTop
+ ) )
+ {
+ ::WinSetWindowPos( m_hWndScrollBarVert
+ ,HWND_TOP
+ ,vRect.xRight - 20
+ ,vRect.yBottom + 20
+ ,20
+ ,vRect.yTop - (vRect.yBottom + 20)
+ ,SWP_ACTIVATE | SWP_MOVE | SWP_SIZE | SWP_SHOW
+ );
+ }
+ ::WinSendMsg(m_hWndScrollBarVert, SBM_SETSCROLLBAR, (MPARAM)nPos, MPFROM2SHORT(0, (SHORT)nRange1));
+ ::WinSendMsg(m_hWndScrollBarVert, SBM_SETTHUMBSIZE, MPFROM2SHORT((SHORT)nThumbVisible, (SHORT)nRange1), (MPARAM)0);
}
m_nYThumbSize = nThumbVisible;
}
, const wxRect* pRect
)
{
+ RECTL vRect;
RECTL vRect2;
+ nDy *= -1; // flip the sign of Dy as OS/2 is opposite wxWin.
if (pRect)
{
vRect2.xLeft = pRect->x;
- vRect2.yTop = pRect->y;
+ vRect2.yTop = pRect->y + pRect->height;
vRect2.xRight = pRect->x + pRect->width;
- vRect2.yBottom = pRect->y + pRect->height;
+ vRect2.yBottom = pRect->y;
}
+ else
+ {
+ ::WinQueryWindowRect(GetHwnd(), &vRect2);
+ ::WinQueryWindowRect(m_hWndScrollBarHorz, &vRect);
+ vRect2.yBottom += vRect.yTop - vRect.yBottom;
+ ::WinQueryWindowRect(m_hWndScrollBarVert, &vRect);
+ vRect2.xRight -= vRect.xRight - vRect.xLeft;
+ }
if (pRect)
- ::WinScrollWindow(GetHwnd(), (LONG)nDx, (LONG)nDy, &vRect2, NULL, NULLHANDLE, NULL, 0L);
+ ::WinScrollWindow( GetHwnd()
+ ,(LONG)nDx
+ ,(LONG)nDy
+ ,&vRect2
+ ,NULL
+ ,NULLHANDLE
+ ,NULL
+ ,SW_INVALIDATERGN
+ );
else
- ::WinScrollWindow(GetHwnd(), nDx, nDy, NULL, NULL, NULLHANDLE, NULL, 0L);
+ ::WinScrollWindow( GetHwnd()
+ ,nDx
+ ,nDy
+ ,NULL
+ ,NULL
+ ,NULLHANDLE
+ ,NULL
+ ,SW_INVALIDATERGN
+ );
+
+ //
+ // Move the children
+ wxWindowList::Node* pCurrent = GetChildren().GetFirst();
+ SWP vSwp;
+
+ while (pCurrent)
+ {
+ wxWindow* pChildWin = pCurrent->GetData();
+
+ if (pChildWin->GetHWND() != NULLHANDLE)
+ {
+ ::WinQueryWindowPos(pChildWin->GetHWND(), &vSwp);
+ ::WinQueryWindowRect(pChildWin->GetHWND(), &vRect);
+ if (pChildWin->GetHWND() == m_hWndScrollBarVert ||
+ pChildWin->GetHWND() == m_hWndScrollBarHorz)
+ {
+ ::WinSetWindowPos( pChildWin->GetHWND()
+ ,HWND_TOP
+ ,vSwp.x + nDx
+ ,vSwp.y + nDy
+ ,0
+ ,0
+ ,SWP_MOVE | SWP_SHOW | SWP_ZORDER
+ );
+ }
+ else
+ {
+ ::WinSetWindowPos( pChildWin->GetHWND()
+ ,HWND_BOTTOM
+ ,vSwp.x + nDx
+ ,vSwp.y + nDy
+ ,0
+ ,0
+ ,SWP_MOVE | SWP_ZORDER
+ );
+ ::WinInvalidateRect(pChildWin->GetHWND(), &vRect, FALSE);
+ }
+ }
+ pCurrent = pCurrent->GetNext();
+ }
} // end of wxWindow::ScrollWindow
// ---------------------------------------------------------------------------
)
{
//
- // PM does not support extended style
+ // Simply fill out with wxWindow extended styles. We'll conjure
+ // something up in OS2Create and all window redrawing pieces later
//
- WXDWORD exStyle = 0;
- return exStyle;
+ WXDWORD dwStyle = 0;
+
+ if (lStyle & wxTRANSPARENT_WINDOW )
+ dwStyle |= wxTRANSPARENT_WINDOW;
+
+ if (!bEliminateBorders)
+ {
+ if (lStyle & wxSUNKEN_BORDER)
+ dwStyle |= wxSUNKEN_BORDER;
+ if (lStyle & wxDOUBLE_BORDER)
+ dwStyle |= wxDOUBLE_BORDER;
+ if (lStyle & wxRAISED_BORDER )
+ dwStyle |= wxRAISED_BORDER;
+ if (lStyle & wxSTATIC_BORDER)
+ dwStyle |= wxSTATIC_BORDER;
+ }
+ return dwStyle;
} // end of wxWindow::MakeExtendedStyle
//
-// Determines whether native 3D effects or CTL3D should be used,
+// Determines whether simulated 3D effects or CTL3D should be used,
// applying a default border style if required, and returning an extended
-// style to pass to CreateWindowEx.
+// style to pass to OS2Create.
//
WXDWORD wxWindow::Determine3DEffects(
WXDWORD dwDefaultBorderStyle
WXDWORD dwStyle = 0L;
//
- // Native PM does not have any specialize 3D effects like WIN32 does
+ // Native PM does not have any specialize 3D effects like WIN32 does,
+ // so we have to try and invent them.
+ //
+
+ //
+ // If matches certain criteria, then assume no 3D effects
+ // unless specifically requested (dealt with in MakeExtendedStyle)
+ //
+ if (!GetParent() ||
+ !IsKindOf(CLASSINFO(wxControl)) ||
+ (m_windowStyle & wxNO_BORDER)
+ )
+ {
+ *pbWant3D = FALSE;
+ return MakeExtendedStyle(m_windowStyle, FALSE);
+ }
+
+ //
+ // 1) App can specify global 3D effects
+ //
+ *pbWant3D = wxTheApp->GetAuto3D();
+
+ //
+ // 2) If the parent is being drawn with user colours, or simple border
+ // specified, switch effects off.
+ //
+ if (GetParent() &&
+ (GetParent()->GetWindowStyleFlag() & wxUSER_COLOURS) ||
+ (m_windowStyle & wxSIMPLE_BORDER)
+ )
+ *pbWant3D = FALSE;
+
+ //
+ // 3) Control can override this global setting by defining
+ // a border style, e.g. wxSUNKEN_BORDER
//
- *pbWant3D = FALSE;
+ if ((m_windowStyle & wxDOUBLE_BORDER) ||
+ (m_windowStyle & wxRAISED_BORDER) ||
+ (m_windowStyle & wxSTATIC_BORDER) ||
+ (m_windowStyle & wxSUNKEN_BORDER)
+ )
+ *pbWant3D = TRUE;
+
+ dwStyle = MakeExtendedStyle( m_windowStyle
+ ,FALSE
+ );
+
+ //
+ // If we want 3D, but haven't specified a border here,
+ // apply the default border style specified.
+ //
+ if (dwDefaultBorderStyle && (*pbWant3D) &&
+ !((m_windowStyle & wxDOUBLE_BORDER) ||
+ (m_windowStyle & wxRAISED_BORDER) ||
+ (m_windowStyle & wxSTATIC_BORDER) ||
+ (m_windowStyle & wxSIMPLE_BORDER)
+ )
+ )
+ dwStyle |= dwDefaultBorderStyle;
return dwStyle;
} // end of wxWindow::Determine3DEffects
HWND hWndClient;
RECTL vRect;
- hWndClient = ::WinWindowFromID(GetHwnd(), FID_CLIENT);
+ if (IsKindOf(CLASSINFO(wxFrame)))
+ hWndClient = ::WinWindowFromID(GetHwnd(), FID_CLIENT);
+ else
+ hWndClient = NULLHANDLE;
if( hWndClient == NULLHANDLE)
::WinQueryWindowRect(GetHwnd(), &vRect);
else
, int nHeight
)
{
+ RECTL vRect;
+ HWND hParent;
+ wxWindow* pParent = GetParent();
+
+ if (pParent)
+ hParent = GetWinHwnd(pParent);
+ else
+ hParent = HWND_DESKTOP;
+ ::WinQueryWindowRect(hParent, &vRect);
+ nY = vRect.yTop - (nY + nHeight);
+
if ( !::WinSetWindowPos( GetHwnd()
,HWND_TOP
,(LONG)nX
// popup menu
// ---------------------------------------------------------------------------
+static void wxYieldForCommandsOnly()
+{
+ //
+ // Peek all WM_COMMANDs (it will always return WM_QUIT too but we don't
+ // want to process it here)
+ //
+ QMSG vMsg;
+
+ while (::WinPeekMsg( vHabmain
+ ,&vMsg
+ ,(HWND)0
+ ,WM_COMMAND
+ ,WM_COMMAND
+ ,PM_REMOVE
+ ) && vMsg.msg != WM_QUIT)
+ {
+ wxTheApp->DoMessage((WXMSG*)&vMsg);
+ }
+}
+
bool wxWindow::DoPopupMenu(
wxMenu* pMenu
, int nX
,0L
,PU_MOUSEBUTTON2DOWN | PU_MOUSEBUTTON2 | PU_KEYBOARD
);
- wxYield();
+ // we need to do it righ now as otherwise the events are never going to be
+ // sent to wxCurrentPopupMenu from HandleCommand()
+ //
+ // note that even eliminating (ugly) wxCurrentPopupMenu global wouldn't
+ // help and we'd still need wxYieldForCommandsOnly() as the menu may be
+ // destroyed as soon as we return (it can be a local variable in the caller
+ // for example) and so we do need to process the event immediately
+ wxYieldForCommandsOnly();
wxCurrentPopupMenu = NULL;
pMenu->SetInvokingWindow(NULL);
, WXHWND* phWnd
)
{
- *pCode = LOWORD(wParam);
- *pPos = HIWORD(wParam);
- *phWnd = (WXHWND)lParam;
+ ULONG ulId;
+ HWND hWnd;
+
+ ulId = (ULONG)LONGFROMMP(wParam);
+ hWnd = ::WinWindowFromID(GetHwnd(), ulId);
+ if (hWnd == m_hWndScrollBarHorz || hWnd == m_hWndScrollBarVert)
+ *phWnd = NULLHANDLE;
+ else
+ *phWnd = hWnd;
+
+ *pPos = SHORT1FROMMP(lParam);
+ *pCode = SHORT2FROMMP(lParam);
} // end of wxWindow::UnpackScroll
void wxWindow::UnpackMenuSelect(
, unsigned long ulId
, void* pCtlData
, void* pPresParams
+, WXDWORD dwExStyle
)
{
ERRORID vError;
RECTL vParentRect;
HWND hWndClient;
- if (lX > -1L)
- lX1 = lX;
- if (lY > -1L)
- lY1 = lY;
+ lX1 = lX;
+ lY1 = lY;
if (lWidth > -1L)
lWidth1 = lWidth;
if (lHeight > -1L)
wxLogError("Can't create window of class %s!. Error: %s\n", zClass, sError);
return FALSE;
}
+ m_dwExStyle = dwExStyle;
::WinSetWindowULong(m_hWnd, QWL_USER, (ULONG) this);
wxWndHook = NULL;
);
::WinFillRect(hPS, &vRect, GetBackgroundColour().GetPixel());
+
+ if (m_dwExStyle)
+ {
+ LINEBUNDLE vLineBundle;
+
+ vLineBundle.lColor = 0x00000000; // Black
+ vLineBundle.usMixMode = FM_OVERPAINT;
+ vLineBundle.fxWidth = 1;
+ vLineBundle.lGeomWidth = 1;
+ vLineBundle.usType = LINETYPE_SOLID;
+ vLineBundle.usEnd = 0;
+ vLineBundle.usJoin = 0;
+ ::GpiSetAttrs( hPS
+ ,PRIM_LINE
+ ,LBB_COLOR | LBB_MIX_MODE | LBB_WIDTH | LBB_GEOM_WIDTH | LBB_TYPE
+ ,0L
+ ,&vLineBundle
+ );
+ ::WinQueryWindowRect(GetHwnd(), &vRect);
+ wxDrawBorder( hPS
+ ,vRect
+ ,m_dwExStyle
+ );
+ }
::WinEndPaint(hPS);
}
}