void UMACleanupToolbox() ;
long UMAGetSystemVersion() ;
-bool UMASystemIsInitialized() ;
-void UMASetSystemIsInitialized(bool val);
+WXDLLIMPEXP_BASE bool UMASystemIsInitialized();
+WXDLLIMPEXP_BASE void UMASetSystemIsInitialized(bool val);
// process manager
// window manager
-GrafPtr UMAGetWindowPort( WindowRef inWindowRef ) ;
+WXDLLIMPEXP_BASE GrafPtr UMAGetWindowPort( WindowRef inWindowRef ) ;
void UMADisposeWindow( WindowRef inWindowRef ) ;
void UMASetWTitle( WindowRef inWindowRef , const wxString& title , wxFontEncoding encoding) ;
void UMAHighlightAndActivateWindow( WindowRef inWindowRef , bool inActivate ) ;
+// Retrieves the Help menu handle. Warning: As a side-effect this functions also
+// creates the Help menu if it didn't exist yet.
OSStatus UMAGetHelpMenu(
MenuRef * outHelpMenu,
MenuItemIndex * outFirstCustomItemIndex); /* can be NULL */
+// Same as UMAGetHelpMenu, but doesn't create the Help menu if UMAGetHelpMenu hasn't been called yet.
+OSStatus UMAGetHelpMenuDontCreate(
+ MenuRef * outHelpMenu,
+ MenuItemIndex * outFirstCustomItemIndex); /* can be NULL */
+
// Appearance Drawing
OSStatus UMADrawThemePlacard( const Rect *inRect , ThemeDrawState inState ) ;