and two for the window size. By setting some or all of these constraints appropriately,
the user can achieve quite complex layout by defining relationships between windows.
-In wxWindows, each window can be constrained relative to either its {\it
+In wxWidgets, each window can be constrained relative to either its {\it
siblings} on the same window, or the {\it parent}. The layout algorithm
therefore operates in a top-down manner, finding the correct layout for
the children of a window, then the layout for the grandchildren, and so
on. Note that this differs markedly from native Motif layout, where
constraints can ripple upwards and can eventually change the frame
-window or dialog box size. We assume in wxWindows that the {\it user} is
+window or dialog box size. We assume in wxWidgets that the {\it user} is
always `boss' and specifies the size of the outer window, to which
subwindows must conform. Obviously, this might be a limitation in some
circumstances, but it suffices for most situations, and the