]> git.saurik.com Git - wxWidgets.git/blobdiff - src/univ/topluniv.cpp
fixed TLWs resizing to invalidate the DFB surface used for painting
[wxWidgets.git] / src / univ / topluniv.cpp
index e14b122ab585849a4fa342c47205aeec45d32170..3d0f437c5b7fd331c056b3b29771b49db6ad1aac 100644 (file)
 #include "wx/wxprec.h"
 
 #ifdef __BORLANDC__
-#pragma hdrstop
+    #pragma hdrstop
 #endif
 
+#include "wx/toplevel.h"
+
 #ifndef WX_PRECOMP
     #include "wx/dcclient.h"
     #include "wx/settings.h"
+    #include "wx/bitmap.h"
+    #include "wx/image.h"
+    #include "wx/frame.h"
 #endif
 
-#include "wx/toplevel.h"
 #include "wx/univ/renderer.h"
-#include "wx/bitmap.h"
-#include "wx/image.h"
 #include "wx/cshelp.h"
 #include "wx/evtloop.h"
 
+// ----------------------------------------------------------------------------
+// wxStdTLWInputHandler: handles focus, resizing and titlebar buttons clicks
+// ----------------------------------------------------------------------------
+
+class WXDLLEXPORT wxStdTLWInputHandler : public wxStdInputHandler
+{
+public:
+    wxStdTLWInputHandler(wxInputHandler *inphand);
+
+    virtual bool HandleMouse(wxInputConsumer *consumer,
+                             const wxMouseEvent& event);
+    virtual bool HandleMouseMove(wxInputConsumer *consumer, const wxMouseEvent& event);
+    virtual bool HandleActivation(wxInputConsumer *consumer, bool activated);
+
+private:
+    // the window (button) which has capture or NULL and the last hittest result
+    wxTopLevelWindow *m_winCapture;
+    long              m_winHitTest;
+    long              m_winPressed;
+    bool              m_borderCursorOn;
+    wxCursor          m_origCursor;
+};
+
 
 // ----------------------------------------------------------------------------
 // event tables
@@ -96,8 +121,7 @@ bool wxTopLevelWindow::Create(wxWindow *parent,
                    wxSYSTEM_MENU | wxRESIZE_BORDER | wxFRAME_TOOL_WINDOW |
                    wxRESIZE_BORDER);
         style |= wxSIMPLE_BORDER;
-        SetExtraStyle(exstyleOrig &
-                      ~(wxFRAME_EX_CONTEXTHELP | wxDIALOG_EX_CONTEXTHELP));
+        SetExtraStyle(exstyleOrig & ~wxWS_EX_CONTEXTHELP);
     }
 
     if ( !wxTopLevelWindowNative::Create(parent, id, title, pos,
@@ -153,7 +177,7 @@ long wxTopLevelWindow::GetDecorationsStyle() const
                 style |= wxTOPLEVEL_BUTTON_MAXIMIZE;
         }
 #if wxUSE_HELP
-        if ( m_exStyle & (wxFRAME_EX_CONTEXTHELP | wxDIALOG_EX_CONTEXTHELP))
+        if ( m_exStyle & wxWS_EX_CONTEXTHELP)
             style |= wxTOPLEVEL_BUTTON_HELP;
 #endif
     }
@@ -239,12 +263,7 @@ void wxTopLevelWindow::OnNcPaint(wxNcPaintEvent& event)
     else
     {
         // get the window rect
-        wxRect rect;
-        wxSize size = GetSize();
-        rect.x =
-        rect.y = 0;
-        rect.width = size.x;
-        rect.height = size.y;
+        wxRect rect(GetSize());
 
         wxWindowDC dc(this);
         m_renderer->DrawFrameTitleBar(dc, rect,
@@ -309,12 +328,14 @@ void wxTopLevelWindow::SetIcons(const wxIconBundle& icons)
                 m_titlebarIcon = wxNullIcon;
             else if ( bmp1.GetWidth() == size.x && bmp1.GetHeight() == size.y )
                 m_titlebarIcon = icon;
+#if wxUSE_IMAGE
             else
             {
                 wxImage img = bmp1.ConvertToImage();
                 img.Rescale(size.x, size.y);
                 m_titlebarIcon.CopyFromBitmap(wxBitmap(img));
             }
+#endif // wxUSE_IMAGE
         }
     }
 }
@@ -782,13 +803,21 @@ void wxTopLevelWindow::OnSystemMenu(wxCommandEvent& event)
         event.Skip();
 }
 
+/* static */
+wxInputHandler *
+wxTopLevelWindow::GetStdInputHandler(wxInputHandler *handlerDef)
+{
+    static wxStdTLWInputHandler s_handler(handlerDef);
+
+    return &s_handler;
+}
 
 // ============================================================================
-// wxStdFrameInputHandler: handles focus, resizing and titlebar buttons clicks
+// wxStdTLWInputHandler: handles focus, resizing and titlebar buttons clicks
 // ============================================================================
 
-wxStdFrameInputHandler::wxStdFrameInputHandler(wxInputHandler *inphand)
-            : wxStdInputHandler(inphand)
+wxStdTLWInputHandler::wxStdTLWInputHandler(wxInputHandler *inphand)
+                    : wxStdInputHandler(inphand)
 {
     m_winCapture = NULL;
     m_winHitTest = 0;
@@ -796,8 +825,8 @@ wxStdFrameInputHandler::wxStdFrameInputHandler(wxInputHandler *inphand)
     m_borderCursorOn = false;
 }
 
-bool wxStdFrameInputHandler::HandleMouse(wxInputConsumer *consumer,
-                                         const wxMouseEvent& event)
+bool wxStdTLWInputHandler::HandleMouse(wxInputConsumer *consumer,
+                                       const wxMouseEvent& event)
 {
     // the button has 2 states: pressed and normal with the following
     // transitions between them:
@@ -857,8 +886,8 @@ bool wxStdFrameInputHandler::HandleMouse(wxInputConsumer *consumer,
     return wxStdInputHandler::HandleMouse(consumer, event);
 }
 
-bool wxStdFrameInputHandler::HandleMouseMove(wxInputConsumer *consumer,
-                                             const wxMouseEvent& event)
+bool wxStdTLWInputHandler::HandleMouseMove(wxInputConsumer *consumer,
+                                           const wxMouseEvent& event)
 {
     if ( event.GetEventObject() == m_winCapture )
     {
@@ -908,8 +937,8 @@ bool wxStdFrameInputHandler::HandleMouseMove(wxInputConsumer *consumer,
     return wxStdInputHandler::HandleMouseMove(consumer, event);
 }
 
-bool wxStdFrameInputHandler::HandleActivation(wxInputConsumer *consumer,
-                                              bool activated)
+bool wxStdTLWInputHandler::HandleActivation(wxInputConsumer *consumer,
+                                            bool activated)
 {
     if ( m_borderCursorOn )
     {