#if wxUSE_TEXTDLG
+#include "wx/generic/textdlgg.h"
+
#ifndef WX_PRECOMP
#include "wx/utils.h"
#include "wx/dialog.h"
#include "wx/statline.h"
#endif
-#include "wx/generic/textdlgg.h"
+const char wxGetTextFromUserPromptStr[] = "Input Text";
+const char wxGetPasswordFromUserPromptStr[] = "Enter Password";
// ----------------------------------------------------------------------------
// constants
static const int wxID_TEXT = 3000;
-// ---------------------------------------------------------------------------
-// macros
-// ---------------------------------------------------------------------------
-
-/* Macro for avoiding #ifdefs when value have to be different depending on size of
- device we display on - take it from something like wxDesktopPolicy in the future
- */
-
-#if defined(__SMARTPHONE__)
- #define wxLARGESMALL(large,small) small
-#else
- #define wxLARGESMALL(large,small) large
-#endif
-
// ============================================================================
// implementation
// ============================================================================
IMPLEMENT_CLASS(wxTextEntryDialog, wxDialog)
-wxTextEntryDialog::wxTextEntryDialog(wxWindow *parent,
+bool wxTextEntryDialog::Create(wxWindow *parent,
const wxString& message,
const wxString& caption,
const wxString& value,
long style,
const wxPoint& pos)
- : wxDialog(parent, wxID_ANY, caption, pos, wxDefaultSize,
- wxDEFAULT_DIALOG_STYLE),
- m_value(value)
{
+ if ( !wxDialog::Create(GetParentForModalDialog(parent, style),
+ wxID_ANY, caption,
+ pos, wxDefaultSize,
+ wxDEFAULT_DIALOG_STYLE | wxRESIZE_BORDER) )
+ {
+ return false;
+ }
+
m_dialogStyle = style;
m_value = value;
wxBoxSizer *topsizer = new wxBoxSizer( wxVERTICAL );
+ wxSizerFlags flagsBorder2;
+ flagsBorder2.DoubleBorder();
+
#if wxUSE_STATTEXT
// 1) text message
- topsizer->Add( CreateTextSizer( message ), 0, wxALL, wxLARGESMALL(10,0) );
+ topsizer->Add(CreateTextSizer(message), flagsBorder2);
#endif
// 2) text ctrl
m_textctrl = new wxTextCtrl(this, wxID_TEXT, value,
wxDefaultPosition, wxSize(300, wxDefaultCoord),
style & ~wxTextEntryDialogStyle);
- topsizer->Add( m_textctrl, style & wxTE_MULTILINE ? 1 : 0, wxEXPAND | wxLEFT|wxRIGHT, wxLARGESMALL(15,0) );
-#if wxUSE_VALIDATORS
- wxTextValidator validator( wxFILTER_NONE, &m_value );
- m_textctrl->SetValidator( validator );
-#endif // wxUSE_VALIDATORS
+ topsizer->Add(m_textctrl,
+ wxSizerFlags(style & wxTE_MULTILINE ? 1 : 0).
+ Expand().
+ TripleBorder(wxLEFT | wxRIGHT));
// 3) buttons if any
- wxSizer *buttonSizer = CreateButtonSizer( style & ButtonSizerFlags , true, wxLARGESMALL(10,0) );
- if(buttonSizer->GetChildren().GetCount() > 0 )
- {
- topsizer->Add( buttonSizer, 0, wxEXPAND | wxALL, wxLARGESMALL(10,0) );
- }
- else
+ wxSizer *buttonSizer = CreateSeparatedButtonSizer(style & (wxOK | wxCANCEL));
+ if ( buttonSizer )
{
- topsizer->AddSpacer( wxLARGESMALL(15,0) );
- delete buttonSizer;
+ topsizer->Add(buttonSizer, wxSizerFlags(flagsBorder2).Expand());
}
SetAutoLayout( true );
SetSizer( topsizer );
-#if !defined(__SMARTPHONE__) && !defined(__POCKETPC__)
topsizer->SetSizeHints( this );
topsizer->Fit( this );
if ( style & wxCENTRE )
Centre( wxBOTH );
-#endif
- m_textctrl->SetSelection(-1, -1);
+ m_textctrl->SelectAll();
m_textctrl->SetFocus();
wxEndBusyCursor();
+
+ return true;
+}
+
+bool wxTextEntryDialog::TransferDataToWindow()
+{
+ m_textctrl->SetValue(m_value);
+
+ return wxDialog::TransferDataToWindow();
+}
+
+bool wxTextEntryDialog::TransferDataFromWindow()
+{
+ m_value = m_textctrl->GetValue();
+
+ return wxDialog::TransferDataFromWindow();
}
void wxTextEntryDialog::OnOK(wxCommandEvent& WXUNUSED(event) )
{
-#if wxUSE_VALIDATORS
- if( Validate() && TransferDataFromWindow() )
+ if ( Validate() && TransferDataFromWindow() )
{
EndModal( wxID_OK );
}
-#else
- m_value = m_textctrl->GetValue();
+}
- EndModal(wxID_OK);
-#endif
- // wxUSE_VALIDATORS
+void wxTextEntryDialog::SetMaxLength(unsigned long len)
+{
+ m_textctrl->SetMaxLength(len);
}
void wxTextEntryDialog::SetValue(const wxString& val)
}
#if wxUSE_VALIDATORS
+
+#if WXWIN_COMPATIBILITY_2_8
void wxTextEntryDialog::SetTextValidator( long style )
{
- wxTextValidator validator( style, &m_value );
- m_textctrl->SetValidator( validator );
+ SetTextValidator((wxTextValidatorStyle)style);
+}
+#endif
+
+void wxTextEntryDialog::SetTextValidator( wxTextValidatorStyle style )
+{
+ SetTextValidator(wxTextValidator(style));
}
void wxTextEntryDialog::SetTextValidator( const wxTextValidator& validator )
m_textctrl->SetValidator( validator );
}
-#endif
- // wxUSE_VALIDATORS
+#endif // wxUSE_VALIDATORS
// ----------------------------------------------------------------------------
// wxPasswordEntryDialog