]> git.saurik.com Git - wxWidgets.git/blobdiff - include/wx/propgrid/propgriddefs.h
Add a helper wxApp::GetValidTraits() method.
[wxWidgets.git] / include / wx / propgrid / propgriddefs.h
index d29af13122cfca3a30f75487a0cee358bac1ab4b..f462f29e155836c2f721877f21ac56731777157f 100644 (file)
@@ -6,18 +6,21 @@
 // Created:     2008-08-31
 // RCS-ID:      $Id$
 // Copyright:   (c) Jaakko Salli
-// Licence:     wxWindows license
+// Licence:     wxWindows licence
 /////////////////////////////////////////////////////////////////////////////
 
 #ifndef _WX_PROPGRID_PROPGRIDDEFS_H_
 #define _WX_PROPGRID_PROPGRIDDEFS_H_
 
+#include "wx/defs.h"
+
 #if wxUSE_PROPGRID
 
 #include "wx/dynarray.h"
 #include "wx/vector.h"
 #include "wx/hashmap.h"
 #include "wx/variant.h"
+#include "wx/any.h"
 #include "wx/longlong.h"
 #include "wx/clntdata.h"
 
@@ -28,8 +31,6 @@
 // NOTE: More in propertygrid.cpp
 //
 
-#ifndef SWIG
-
 #if defined(__WXMSW__)
 
     // space between vertical line and value text
     // space between vertical line and value editor control
     #define wxPG_XBEFOREWIDGET          1
 
-    // x position adjustment for wxTextCtrl (and like)
-    #define wxPG_TEXTCTRLXADJUST        3
-
     // comment to use bitmap buttons
     #define wxPG_ICON_WIDTH             9
     // 1 if wxRendererNative should be employed
     #define wxPG_USE_RENDERER_NATIVE    0
 
-    // 1 to use double-buffer that guarantees flicker-free painting
-    #define wxPG_DOUBLE_BUFFER          1
-
     // Enable tooltips
     #define wxPG_SUPPORT_TOOLTIPS       1
 
     // 1 if splitter drag detect margin and control cannot overlap
     #define wxPG_NO_CHILD_EVT_MOTION    0
 
-    // If 1, then setting empty tooltip actually hides it
-    #define wxPG_ALLOW_EMPTY_TOOLTIPS   1
-
     #define wxPG_NAT_BUTTON_BORDER_ANY          1
     #define wxPG_NAT_BUTTON_BORDER_X            1
     #define wxPG_NAT_BUTTON_BORDER_Y            1
 
-    // If 1 then controls are refreshed after selected was drawn.
-    #define wxPG_REFRESH_CONTROLS_AFTER_REPAINT 0
+    // If 1 then controls are refreshed explicitly in a few places
+    #define wxPG_REFRESH_CONTROLS 0
 
 #elif defined(__WXGTK__)
 
     #define wxPG_XBEFOREWIDGET          1
 
     // x position adjustment for wxTextCtrl (and like)
-    #define wxPG_TEXTCTRLXADJUST        3
+    // NB: Only define wxPG_TEXTCTRLXADJUST for platforms that do not
+    //     (yet) support wxTextEntry::SetMargins() for the left margin.
+    //#define wxPG_TEXTCTRLXADJUST        3
 
     // comment to use bitmap buttons
     #define wxPG_ICON_WIDTH             9
     // 1 if wxRendererNative should be employed
     #define wxPG_USE_RENDERER_NATIVE    1
 
-    // 1 to use double-buffer that guarantees flicker-free painting
-    #define wxPG_DOUBLE_BUFFER          1
-
     // Enable tooltips
     #define wxPG_SUPPORT_TOOLTIPS       1
 
     // 1 if splitter drag detect margin and control cannot overlap
     #define wxPG_NO_CHILD_EVT_MOTION    1
 
-    // If 1, then setting empty tooltip actually hides it
-    #define wxPG_ALLOW_EMPTY_TOOLTIPS   0
-
     #define wxPG_NAT_BUTTON_BORDER_ANY      1
     #define wxPG_NAT_BUTTON_BORDER_X        1
     #define wxPG_NAT_BUTTON_BORDER_Y        1
 
     // If 1 then controls are refreshed after selected was drawn.
-    #define wxPG_REFRESH_CONTROLS_AFTER_REPAINT 1
+    #define wxPG_REFRESH_CONTROLS 1
 
 #elif defined(__WXMAC__)
 
     // 1 if wxRendererNative should be employed
     #define wxPG_USE_RENDERER_NATIVE    1
 
-    // 1 to use double-buffer that guarantees flicker-free painting
-    #define wxPG_DOUBLE_BUFFER          0
-
     // Enable tooltips
     #define wxPG_SUPPORT_TOOLTIPS       1
 
     // 1 if splitter drag detect margin and control cannot overlap
     #define wxPG_NO_CHILD_EVT_MOTION    0
 
-    // If 1, then setting empty tooltip actually hides it
-    #define wxPG_ALLOW_EMPTY_TOOLTIPS   1
-
     #define wxPG_NAT_BUTTON_BORDER_ANY      0
     #define wxPG_NAT_BUTTON_BORDER_X        0
     #define wxPG_NAT_BUTTON_BORDER_Y        0
 
     // If 1 then controls are refreshed after selected was drawn.
-    #define wxPG_REFRESH_CONTROLS_AFTER_REPAINT 0
+    #define wxPG_REFRESH_CONTROLS 0
 
 #else // defaults
 
     // 1 if wxRendererNative should be employed
     #define wxPG_USE_RENDERER_NATIVE    0
 
-    // 1 to use double-buffer that guarantees flicker-free painting
-    #define wxPG_DOUBLE_BUFFER          0
-
     // Enable tooltips
     #define wxPG_SUPPORT_TOOLTIPS       0
 
     // 1 if splitter drag detect margin and control cannot overlap
     #define wxPG_NO_CHILD_EVT_MOTION    1
 
-    // If 1, then setting empty tooltip actually hides it
-    #define wxPG_ALLOW_EMPTY_TOOLTIPS   0
-
     #define wxPG_NAT_BUTTON_BORDER_ANY      0
     #define wxPG_NAT_BUTTON_BORDER_X        0
     #define wxPG_NAT_BUTTON_BORDER_Y        0
 
     // If 1 then controls are refreshed after selected was drawn.
-    #define wxPG_REFRESH_CONTROLS_AFTER_REPAINT 1
+    #define wxPG_REFRESH_CONTROLS 0
 #endif // platform
 
 
 
 #if defined(__WXWINCE__)
     #define wxPG_SMALL_SCREEN       1
-    #undef wxPG_DOUBLE_BUFFER
-    #define wxPG_DOUBLE_BUFFER      0
 #else
     #define wxPG_SMALL_SCREEN       0
 #endif
 
-#endif // #ifndef SWIG
 
 // Undefine wxPG_ICON_WIDTH to use supplied xpm bitmaps instead
 // (for tree buttons)
@@ -265,17 +238,13 @@ class wxPGValidationInfo;
     @{
 */
 
-#ifndef SWIG
-    // Used to tell wxPGProperty to use label as name as well
-    #define wxPG_LABEL              (*wxPGProperty::sm_wxPG_LABEL)
-    // This is the value placed in wxPGProperty::sm_wxPG_LABEL
-    #define wxPG_LABEL_STRING       wxS("@!")
-    #define wxPG_NULL_BITMAP        wxNullBitmap
-    #define wxPG_COLOUR_BLACK       (*wxBLACK)
-#else
-    #define wxPG_NULL_BITMAP        wxBitmap_NULL
-    #define wxPG_COLOUR_BLACK       wxColour_BLACK
-#endif // #ifndef SWIG
+// Used to tell wxPGProperty to use label as name as well
+#define wxPG_LABEL              (*wxPGProperty::sm_wxPG_LABEL)
+
+// This is the value placed in wxPGProperty::sm_wxPG_LABEL
+#define wxPG_LABEL_STRING       wxS("@!")
+#define wxPG_NULL_BITMAP        wxNullBitmap
+#define wxPG_COLOUR_BLACK       (*wxBLACK)
 
 /** Convert Red, Green and Blue to a single 32-bit value.
 */
@@ -324,13 +293,10 @@ typedef wxString wxPGCachedString;
 
 // -----------------------------------------------------------------------
 
-#ifndef SWIG
-
 WX_DEFINE_TYPEARRAY_WITH_DECL_PTR(wxPGProperty*, wxArrayPGProperty,
                                   wxBaseArrayPtrVoid,
                                   class WXDLLIMPEXP_PROPGRID);
 
-// Always use wxString based hashmap with unicode, stl, swig and GCC 4.0+
 WX_DECLARE_STRING_HASH_MAP_WITH_DECL(void*,
                                      wxPGHashMapS2P,
                                      class WXDLLIMPEXP_PROPGRID);
@@ -350,7 +316,18 @@ WX_DECLARE_HASH_MAP_WITH_DECL(wxInt32,
                               wxPGHashMapI2I,
                               class WXDLLIMPEXP_PROPGRID);
 
-#endif // #ifndef SWIG
+// Utility to find if specific item is in a vector. Returns index to
+// the item, or wxNOT_FOUND if not present.
+template<typename CONTAINER, typename T>
+int wxPGFindInVector( CONTAINER vector, const T& item )
+{
+    for ( unsigned int i=0; i<vector.size(); i++ )
+    {
+        if ( vector[i] == item )
+            return (int) i;
+    }
+    return wxNOT_FOUND;
+}
 
 // -----------------------------------------------------------------------
 
@@ -401,7 +378,7 @@ enum wxPG_MISC_ARG_FLAGS
     // Used when dealing with fragments of composite string value
     wxPG_COMPOSITE_FRAGMENT             = 0x00000010,
 
-    // Means property for which final string value is for can not really be
+    // Means property for which final string value is for cannot really be
     // edited.
     wxPG_UNEDITABLE_COMPOSITE_FRAGMENT  = 0x00000020,
 
@@ -443,15 +420,17 @@ enum wxPG_SETVALUE_FLAGS
 // -----------------------------------------------------------------------
 // Editor class.
 
-#ifndef SWIG
-
 // Editor accessor (for backwards compatiblity use only).
 #define wxPG_EDITOR(T)          wxPGEditor_##T
 
-// Declare editor class, with optional part.
-#define WX_PG_DECLARE_EDITOR_WITH_DECL(EDITOR,DECL) \
-extern DECL wxPGEditor* wxPGEditor_##EDITOR; \
-extern DECL wxPGEditor* wxPGConstruct##EDITOR##EditorClass();
+// Macro for declaring editor class, with optional impexpdecl part.
+#ifndef WX_PG_DECLARE_EDITOR_WITH_DECL
+
+    #define WX_PG_DECLARE_EDITOR_WITH_DECL(EDITOR,DECL) \
+    extern DECL wxPGEditor* wxPGEditor_##EDITOR; \
+    extern DECL wxPGEditor* wxPGConstruct##EDITOR##EditorClass();
+
+#endif
 
 // Declare editor class.
 #define WX_PG_DECLARE_EDITOR(EDITOR) \
@@ -468,8 +447,6 @@ WX_PG_DECLARE_EDITOR_WITH_DECL(CheckBox,WXDLLIMPEXP_PROPGRID)
 #endif
 WX_PG_DECLARE_EDITOR_WITH_DECL(ChoiceAndButton,WXDLLIMPEXP_PROPGRID)
 
-#endif  // !SWIG
-
 // -----------------------------------------------------------------------
 
 #ifndef SWIG
@@ -558,10 +535,13 @@ public:\
 \
     virtual wxVariantData* Clone() const { return new classname##VariantData(m_value); } \
 \
+    DECLARE_WXANY_CONVERSION() \
 protected:\
     classname m_value; \
 };\
 \
+IMPLEMENT_TRIVIAL_WXANY_CONVERSION(classname, classname##VariantData) \
+\
 wxString classname##VariantData::GetType() const\
 {\
     return wxS(#classname);\
@@ -673,8 +653,6 @@ template<> inline wxVariant WXVARIANT( const wxColour& value )
 
 // -----------------------------------------------------------------------
 
-#ifndef SWIG
-
 //
 // Tokenizer macros.
 // NOTE: I have made two versions - worse ones (performance and consistency
@@ -730,8 +708,6 @@ protected:
 #define WX_PG_TOKENIZER2_END() \
     }
 
-#endif
-
 // -----------------------------------------------------------------------
 
 #endif // wxUSE_PROPGRID