#include "wx/module.h"
#include "wx/image.h"
+#ifdef __WXGPE__
+#include <gpe/init.h>
+#endif
+
#ifdef __WXUNIVERSAL__
#include "wx/univ/theme.h"
#include "wx/univ/renderer.h"
wxApp::wxApp()
{
- m_initialized = FALSE;
#ifdef __WXDEBUG__
m_isInAssert = FALSE;
#endif // __WXDEBUG__
return visual;
}
-int wxApp::MainLoop()
-{
- gtk_main();
- return 0;
-}
-
-void wxApp::Exit()
-{
- // VZ: no idea why is it different from ExitMainLoop() but this is what
- // wxExit() used to do
- gtk_main_quit();
-}
-
-void wxApp::ExitMainLoop()
-{
- if (gtk_main_level() > 0)
- gtk_main_quit();
-}
-
-bool wxApp::Initialized()
-{
- return m_initialized;
-}
-
-bool wxApp::Pending()
-{
- return (gtk_events_pending() > 0);
-}
-
-bool wxApp::Dispatch()
-{
- gtk_main_iteration();
-
- return true;
-}
-
bool wxApp::Initialize(int& argc, wxChar **argv)
{
#if wxUSE_THREADS
argvGTK[argc] = NULL;
int argcGTK = argc;
+
+#ifdef __WXGPE__
+ gpe_application_init( &argcGTK, &argvGTK );
+#else
gtk_init( &argcGTK, &argvGTK );
+#endif
if ( argcGTK != argc )
{