// any), i.e. it may contain '&' or '_' or "\t..." and thus is
// different from the item's label which only contains the text shown
// in the menu
- virtual void SetText(const wxString& str) { m_text = str; }
+ virtual void SetText(const wxString& str);
wxString GetLabel() const { return GetLabelFromText(m_text); }
const wxString& GetText() const { return m_text; }
void Toggle() { Check(!m_isChecked); }
// help string (displayed in the status bar by default)
- void SetHelp(const wxString& str) { m_help = str; }
+ void SetHelp(const wxString& str);
const wxString& GetHelp() const { return m_help; }
#if wxUSE_ACCEL