virtual bool HasTransparentBackground() { return true; }
+ // wxCheckBox-specific processing after processing the update event
+ virtual void DoUpdateWindowUI(wxUpdateUIEvent& event)
+ {
+ wxControl::DoUpdateWindowUI(event);
+
+ if ( event.GetSetChecked() )
+ SetValue(event.GetChecked());
+ }
+
protected:
virtual void DoSet3StateValue(wxCheckBoxState WXUNUSED(state)) { wxFAIL; }