// this macro can be used in a wxScrollHelper-derived class to forward wxWindow
// methods to corresponding wxScrollHelper methods
#define WX_FORWARD_TO_SCROLL_HELPER() \
+public: \
virtual void PrepareDC(wxDC& dc) { DoPrepareDC(dc); } \
virtual bool Layout() { return ScrollLayout(); } \
virtual void DoSetVirtualSize(int x, int y) \
{ ScrollDoSetVirtualSize(x, y); } \
virtual wxSize GetBestVirtualSize() const \
{ return ScrollGetBestVirtualSize(); } \
+protected: \
virtual wxSize GetWindowSizeForVirtualSize(const wxSize& size) const \
{ return ScrollGetWindowSizeForVirtualSize(size); }
long style = wxScrolledWindowStyle,
const wxString& name = wxPanelNameStr);
+ // we need to return a special WM_GETDLGCODE value to process just the
+ // arrows but let the other navigation characters through
+#ifdef __WXMSW__
+ virtual WXLRESULT MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam);
+#endif // __WXMSW__
+
WX_FORWARD_TO_SCROLL_HELPER()
protected:
// wxScrollHelperEvtHandler::ProcessEvent()
void OnPaint(wxPaintEvent& event);
- // we need to return a special WM_GETDLGCODE value to process just the
- // arrows but let the other navigation characters through
-#ifdef __WXMSW__
- virtual WXLRESULT MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam);
-#endif // __WXMSW__
-
private:
DECLARE_DYNAMIC_CLASS_NO_COPY(wxScrolledWindow)
DECLARE_EVENT_TABLE()