/* Wolfram Gloger <u7y22ab@sunmail.lrz-muenchen.de>
I have implemented basic colormap support for the X11 versions of
-wxWindows, notably wxPalette::Create(). The way I did it is to
+wxWidgets, notably wxPalette::Create(). The way I did it is to
allocate additional read-only color cells in the default colormap. In
general you will get arbitrary pixel values assigned to these new
-cells and therefore I added a method wxColourMap::TransferBitmap()
+cells and therefore I added a method wxPalette::TransferBitmap()
which maps the pixel values 0..n to the real ones obtained with
Create(). This is only implemented for the popular case of 8-bit
depth.
not the functionality that wxPalette::Create() aims to provide.
*/
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma implementation "palette.h"
#endif
+// For compilers that support precompilation, includes "wx.h".
+#include "wx/wxprec.h"
+
#include "wx/palette.h"
#include "wx/window.h"
#include "wx/app.h"
m_pix_array_n = 0;
m_pix_array = (unsigned long*) 0;
m_display = (WXDisplay*) 0;
- m_destroyable = FALSE;
+ m_destroyable = false;
}
wxPaletteRefData::wxPaletteRefData()
{
Display *display = (Display*) NULL;
- wxList::Node *node, *next;
+ wxList::compatibility_iterator node, next;
for (node = m_palettes.GetFirst(); node; node = next) {
wxXPalette *c = (wxXPalette *)node->GetData();
XFreeColormap(display, cmap);
next = node->GetNext();
- m_palettes.DeleteNode(node);
+ m_palettes.Erase(node);
delete c;
}
}
UnRef();
if (!n) {
- return FALSE;
+ return false;
}
m_refData = new wxPaletteRefData;
pix_array = new unsigned long[n];
if (!pix_array)
- return FALSE;
+ return false;
pix_array_n = n;
xcol.flags = DoRed | DoGreen | DoBlue;
c->m_pix_array = pix_array;
c->m_cmap = (WXColormap) cmap;
c->m_display = (WXDisplay*) display;
- c->m_destroyable = FALSE;
+ c->m_destroyable = false;
M_PALETTEDATA->m_palettes.Append(c);
- return TRUE;
+ return true;
}
int wxPalette::GetPixel(const unsigned char red, const unsigned char green, const unsigned char blue) const
bool wxPalette::GetRGB(int index, unsigned char *WXUNUSED(red), unsigned char *WXUNUSED(green), unsigned char *WXUNUSED(blue)) const
{
if ( !m_refData )
- return FALSE;
+ return false;
if (index < 0 || index > 255)
- return FALSE;
+ return false;
// TODO
- return FALSE;
+ return false;
}
WXColormap wxPalette::GetXColormap(WXDisplay* display) const
if (!M_PALETTEDATA || (M_PALETTEDATA->m_palettes.GetCount() == 0))
return wxTheApp->GetMainColormap(display);
- wxList::Node* node = M_PALETTEDATA->m_palettes.GetFirst();
+ wxList::compatibility_iterator node = M_PALETTEDATA->m_palettes.GetFirst();
if (!display && node)
{
wxXPalette* p = (wxXPalette*) node->GetData();
c->m_pix_array = new unsigned long[pix_array_n];
c->m_display = display;
c->m_cmap = wxTheApp->GetMainColormap(display);
- c->m_destroyable = FALSE;
+ c->m_destroyable = false;
xcol.flags = DoRed | DoGreen | DoBlue;
int i;
uptr++;
}
- return TRUE;
+ return true;
}
default:
- return FALSE;
+ return false;
}
}
break;
}
default:
- return FALSE;
+ return false;
}
- return TRUE;
+ return true;
}
unsigned long *wxPalette::GetXPixArray(WXDisplay *display, int *n)
{
if (!M_PALETTEDATA)
return (unsigned long*) 0;
- wxList::Node *node;
+ wxList::compatibility_iterator node;
for (node = M_PALETTEDATA->m_palettes.GetFirst(); node;
node = node->GetNext())