#include "wx/bitmap.h"
-#define M_ICONDATA ((wxBitmapRefData *)m_refData)
-#define M_ICONHANDLERDATA ((wxBitmapRefData *)bitmap->GetRefData())
-
// Icon
class WXDLLEXPORT wxIcon: public wxBitmap
{
- DECLARE_DYNAMIC_CLASS(wxIcon)
+ DECLARE_DYNAMIC_CLASS(wxIcon);
public:
wxIcon();
// ctors, assignment operators...), but it's ok to have such function
void CopyFromBitmap(const wxBitmap& bmp);
- inline wxIcon& operator = (const wxIcon& icon) { if (*this == icon) return (*this); Ref(icon); return *this; }
- inline bool operator == (const wxIcon& icon) const { return m_refData == icon.m_refData; }
- inline bool operator != (const wxIcon& icon) const { return m_refData != icon.m_refData; }
-
- virtual bool Ok() const { return ((m_refData != NULL) && (M_ICONDATA->m_ok)); }
+ inline wxIcon& operator = (const wxIcon& icon)
+ { if (*this == icon) return (*this); Ref(icon); return *this; }
+ inline bool operator == (const wxIcon& icon) const
+ { return m_refData == icon.m_refData; }
+ inline bool operator != (const wxIcon& icon) const
+ { return m_refData != icon.m_refData; }
};
-#endif
-// _WX_ICON_H_
+#endif // _WX_ICON_H_