// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
-#if defined(__GNUG__) && !defined(__APPLE__)
-#pragma implementation
-#pragma interface
-#endif
-
// For compilers that support precompilation, includes "wx/wx.h".
#include "wx/wxprec.h"
#include "wx/clntdata.h"
-#if defined(__WXGTK__) || defined(__WXX11__) || defined(__WXMOTIF__) || defined(__WXMAC__) || defined(__WXMGL__) || defined(__WXCOCOA__)
+#ifndef __WXMSW__
#include "mondrian.xpm"
#endif
// `Main program' equivalent, creating windows and returning main app frame
bool MyApp::OnInit(void)
{
+ if ( !wxApp::OnInit() )
+ return false;
+
// Create the main frame window
MyFrame *frame = new MyFrame(NULL, _T("Dynamic wxWidgets App"), 50, 50, 450, 340);