+++ /dev/null
-/////////////////////////////////////////////////////////////////////////////
-// Name: propsize.cpp
-// Purpose: wxWidgets propsize sample
-// Author: Julian Smart
-// Modified by:
-// Created: 04/01/98
-// RCS-ID: $Id$
-// Copyright: (c) Julian Smart
-// License: wxWindows license
-/////////////////////////////////////////////////////////////////////////////
-
-// ============================================================================
-// declarations
-// ============================================================================
-
-// ----------------------------------------------------------------------------
-// headers
-// ----------------------------------------------------------------------------
-
-// For compilers that support precompilation, includes "wx/wx.h".
-#include "wx/wxprec.h"
-
-#ifdef __BORLANDC__
- #pragma hdrstop
-#endif
-
-// for all others, include the necessary headers (this file is usually all you
-// need because it includes almost all "standard" wxWidgets headers
-#ifndef WX_PRECOMP
- #include "wx/wx.h"
-#endif
-
-#include "wx/statline.h"
-
-// ----------------------------------------------------------------------------
-// ressources
-// ----------------------------------------------------------------------------
-// the application icon
-#if defined(__WXGTK__) || defined(__WXX11__) || defined(__WXMOTIF__) || defined(__WXMAC__) || defined(__WXMGL__)
- #include "mondrian.xpm"
-#endif
-
-// ----------------------------------------------------------------------------
-// private classes
-// ----------------------------------------------------------------------------
-
-// Define a new application type, each program should derive a class from wxApp
-class MyApp : public wxApp
-{
-public:
- // override base class virtuals
- // ----------------------------
-
- // this one is called on application startup and is a good place for the app
- // initialization (doing it here and not in the ctor allows to have an error
- // return: if OnInit() returns false, the application terminates)
- virtual bool OnInit();
-};
-
-// Define a new frame type: this is going to be our main frame
-class MyFrame : public wxFrame
-{
-public:
- // ctor(s)
- MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size);
-
- // event handlers (these functions should _not_ be virtual)
- void OnQuit(wxCommandEvent& event);
- void OnAbout(wxCommandEvent& event);
-
-private:
- // any class wishing to process wxWidgets events must use this macro
- DECLARE_EVENT_TABLE()
-};
-
-// ----------------------------------------------------------------------------
-// constants
-// ----------------------------------------------------------------------------
-
-// IDs for the controls and the menu commands
-enum
-{
- // menu items
- Minimal_Quit = 1
-};
-
-// ----------------------------------------------------------------------------
-// event tables and other macros for wxWidgets
-// ----------------------------------------------------------------------------
-
-// the event tables connect the wxWidgets events with the functions (event
-// handlers) which process them. It can be also done at run-time, but for the
-// simple menu events like this the static method is much simpler.
-BEGIN_EVENT_TABLE(MyFrame, wxFrame)
- EVT_MENU(Minimal_Quit, MyFrame::OnQuit)
- EVT_MENU(wxID_ABOUT, MyFrame::OnAbout)
-END_EVENT_TABLE()
-
-// Create a new application object: this macro will allow wxWidgets to create
-// the application object during program execution (it's better than using a
-// static object for many reasons) and also declares the accessor function
-// wxGetApp() which will return the reference of the right type (i.e. MyApp and
-// not wxApp)
-IMPLEMENT_APP(MyApp)
-
-// ============================================================================
-// implementation
-// ============================================================================
-
-// ----------------------------------------------------------------------------
-// the application class
-// ----------------------------------------------------------------------------
-
-// `Main program' equivalent: the program execution "starts" here
-bool MyApp::OnInit()
-{
- if ( !wxApp::OnInit() )
- return false;
-
- // Create the main application window
- MyFrame *frame = new MyFrame(_T("Proportional resize"),
- wxPoint(50, 50), wxSize(450, 340));
-
- // Show it and tell the application that it's our main window
- // @@@ what does it do exactly, in fact? is it necessary here?
- frame->Show(true);
- SetTopWindow(frame);
-
- // success: wxApp::OnRun() will be called which will enter the main message
- // loop and the application will run. If we returned false here, the
- // application would exit immediately.
- return true;
-}
-
-// ----------------------------------------------------------------------------
-// main frame
-// ----------------------------------------------------------------------------
-
-// frame constructor
-MyFrame::MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size)
- : wxFrame((wxFrame *)NULL, wxID_ANY, title, pos, size)
-{
- // set the frame icon
- SetIcon(wxICON(mondrian));
-
- // create a menu bar
- wxMenu *menuFile = new wxMenu(_T(""), wxMENU_TEAROFF);
-
- menuFile->Append(wxID_ABOUT, _T("&About...\tCtrl-A"), _T("Show about dialog"));
- menuFile->AppendSeparator();
- menuFile->Append(Minimal_Quit, _T("E&xit\tAlt-X"), _T("Quit this program"));
-
- // now append the freshly created menu to the menu bar...
- wxMenuBar *menuBar = new wxMenuBar();
- menuBar->Append(menuFile, _T("&File"));
-
- // ... and attach this menu bar to the frame
- SetMenuBar(menuBar);
-
-#if wxUSE_STATUSBAR
- // create a status bar just for fun (by default with 1 pane only)
- CreateStatusBar(1);
- SetStatusText(_T("Resize the frame to see how controls react"));
-#endif // wxUSE_STATUSBAR
-
-#if wxUSE_STATLINE
- #define AddLine(orient) \
- Add( new wxStaticLine( this, wxID_ANY, wxDefaultPosition, wxSize(2,2), orient), \
- 0, wxEXPAND)
-#else
- #define AddLine(orient) \
- Add( 2, 2)
-#endif // wxUSE_STATLINE
-
-#define AddButton(label,align) Add( \
- new wxButton( this, wxID_ANY, label, wxDefaultPosition, wxSize(100,50)), \
- 1, wxSHAPED | align)
-
- wxBoxSizer *topsizer = new wxBoxSizer( wxVERTICAL );
- // top row -- top-aligned
- wxBoxSizer *hsizer1 = new wxBoxSizer( wxHORIZONTAL );
- hsizer1->AddButton( _T("one"), wxALIGN_LEFT | wxALIGN_TOP);
- hsizer1->AddLine(wxVERTICAL);
- hsizer1->AddButton( _T("two"), wxALIGN_CENTER_HORIZONTAL | wxALIGN_TOP);
- hsizer1->AddLine(wxVERTICAL);
- hsizer1->AddButton( _T("three"), wxALIGN_RIGHT | wxALIGN_TOP);
-
- topsizer->Add(hsizer1, 1, wxEXPAND);
- topsizer->AddLine(wxHORIZONTAL);
-
- wxBoxSizer *hsizer2 = new wxBoxSizer( wxHORIZONTAL );
- hsizer2->AddButton( _T("four"), wxALIGN_LEFT | wxALIGN_CENTER_VERTICAL);
- hsizer2->AddLine(wxVERTICAL);
- // sizer that preserves it's shape
- wxBoxSizer *vsizer = new wxBoxSizer( wxVERTICAL );
- vsizer->Add(
- new wxButton( this, wxID_ANY, _T("up"), wxDefaultPosition, wxSize(100,25) ),
- 1, wxEXPAND);
-
- vsizer->Add(
- new wxButton( this, wxID_ANY, _T("down"), wxDefaultPosition, wxSize(100,25) ),
- 1, wxEXPAND);
-
- hsizer2->Add(vsizer, 1, wxSHAPED | wxALIGN_CENTER);
- hsizer2->AddLine(wxVERTICAL);
- hsizer2->AddButton( _T("six"), wxALIGN_RIGHT | wxALIGN_CENTER_VERTICAL);
-
- topsizer->Add(hsizer2, 1, wxEXPAND);
- topsizer->AddLine(wxHORIZONTAL);
-
- wxBoxSizer *hsizer3 = new wxBoxSizer( wxHORIZONTAL );
- hsizer3->AddButton( _T("seven"), wxALIGN_LEFT | wxALIGN_BOTTOM);
- hsizer3->AddLine(wxVERTICAL);
- hsizer3->AddButton( _T("eight"), wxALIGN_CENTER_HORIZONTAL | wxALIGN_BOTTOM);
- hsizer3->AddLine(wxVERTICAL);
- // wxEXPAND should have no effect
- hsizer3->AddButton( _T("nine"), wxEXPAND | wxALIGN_RIGHT | wxALIGN_BOTTOM);
-
- topsizer->Add(hsizer3, 1, wxEXPAND);
-
- // set frame to minimum size
- topsizer->Fit( this );
-
- // don't allow frame to get smaller than what the sizers tell ye
- // topsizer->SetSizeHints( this );
-
- SetSizer( topsizer );
-}
-
-
-// event handlers
-
-void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event))
-{
- // true is to force the frame to close
- Close(true);
-}
-
-void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event))
-{
- wxString msg;
- msg.Printf( _T("This is the about dialog of proportional sizer test.\n")
- _T("Welcome to %s")
-#ifdef wxBETA_NUMBER
- _T(" (beta %d)!")
-#endif // wxBETA_NUMBER
- , wxVERSION_STRING
-#ifdef wxBETA_NUMBER
- , wxBETA_NUMBER
-#endif // wxBETA_NUMBER
- );
-
- wxMessageBox(msg, _T("About Shaped Sizer"), wxOK | wxICON_INFORMATION, this);
-}