{
int x, y;
int w, h;
- win->GetSize(&w, &h);
+ win->GetBestSize(&w, &h);
win->GetPosition(&x, &y);
value = x + w;
done = true;
{
int x, y;
int w, h;
- win->GetSize(&w, &h);
+ win->GetBestSize(&w, &h);
win->GetPosition(&x, &y);
value = h + y;
done = true;
if (win)
{
int h;
- win->GetSize(&value, &h);
+ win->GetBestSize(&value, &h);
done = true;
return true;
}
if (win)
{
int w;
- win->GetSize(&w, &value);
+ win->GetBestSize(&w, &value);
done = true;
return true;
}