///////////////////////////////////////////////////////////////////////////////
-// Name: common/textcmn.cpp
+// Name: src/common/textcmn.cpp
// Purpose: implementation of platform-independent functions of wxTextCtrl
// Author: Julian Smart
// Modified by:
// declarations
// ============================================================================
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
- #pragma implementation "textctrlbase.h"
-#endif
-
// for compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#pragma hdrstop
#endif
+#ifndef WX_PRECOMP
+ #include "wx/event.h"
+#endif // WX_PRECOMP
+
#if wxUSE_TEXTCTRL
+#include "wx/textctrl.h"
+
#ifndef WX_PRECOMP
#include "wx/intl.h"
#include "wx/log.h"
- #include "wx/textctrl.h"
#endif // WX_PRECOMP
#include "wx/ffile.h"
DEFINE_EVENT_TYPE(wxEVT_COMMAND_TEXT_URL)
DEFINE_EVENT_TYPE(wxEVT_COMMAND_TEXT_MAXLEN)
+IMPLEMENT_ABSTRACT_CLASS(wxTextCtrlBase, wxControl)
+
// ----------------------------------------------------------------------------
// style functions - not implemented here
// ----------------------------------------------------------------------------
// file IO functions
// ----------------------------------------------------------------------------
-bool wxTextCtrlBase::LoadFile(const wxString& filename)
+bool wxTextCtrlBase::DoLoadFile(const wxString& filename, int WXUNUSED(fileType))
{
#if wxUSE_FFILE
wxFFile file(filename);
return false;
}
-bool wxTextCtrlBase::SaveFile(const wxString& filename)
+bool wxTextCtrlBase::SaveFile(const wxString& filename, int fileType)
{
- wxString filenameToUse = filename.IsEmpty() ? m_filename : filename;
+ wxString filenameToUse = filename.empty() ? m_filename : filename;
if ( filenameToUse.empty() )
{
// what kind of message to give? is it an error or a program bug?
return false;
}
+ return DoSaveFile(filenameToUse, fileType);
+}
+
+bool wxTextCtrlBase::DoSaveFile(const wxString& filename, int WXUNUSED(fileType))
+{
#if wxUSE_FFILE
- wxFFile file(filenameToUse, _T("w"));
+ wxFFile file(filename, _T("w"));
if ( file.IsOpened() && file.Write(GetValue()) )
{
+ // if it worked, save for future calls
+ m_filename = filename;
+
// it's not modified any longer
DiscardEdits();
- // if it worked, save for future calls
- m_filename = filenameToUse;
-
return true;
}
#endif // wxUSE_FFILE
// streambuf methods implementation
// ----------------------------------------------------------------------------
-#ifndef NO_TEXT_WINDOW_STREAM
+#if wxHAS_TEXT_WINDOW_STREAM
int wxTextCtrlBase::overflow(int c)
{
return 0;
}
-#endif // NO_TEXT_WINDOW_STREAM
+#endif // wxHAS_TEXT_WINDOW_STREAM
// ----------------------------------------------------------------------------
// clipboard stuff
case WXK_NUMPAD7:
case WXK_NUMPAD8:
case WXK_NUMPAD9:
- ch = _T('0') + keycode - WXK_NUMPAD0;
+ ch = (wxChar)(_T('0') + keycode - WXK_NUMPAD0);
break;
case WXK_MULTIPLY:
case WXK_NUMPAD_DELETE:
// delete the character at cursor
{
- const long pos = GetInsertionPoint(),
- last = GetLastPosition();
- if ( pos < last )
+ const long pos = GetInsertionPoint();
+ if ( pos < GetLastPosition() )
Remove(pos, pos + 1);
}
break;
break;
default:
+#if wxUSE_UNICODE
+ if ( event.GetUnicodeKey() )
+ {
+ ch = event.GetUnicodeKey();
+ }
+ else
+#endif
if ( keycode < 256 && keycode >= 0 && wxIsprint(keycode) )
{
// FIXME this is not going to work for non letters...
// do the window-specific processing after processing the update event
void wxTextCtrlBase::DoUpdateWindowUI(wxUpdateUIEvent& event)
{
- if ( event.GetSetEnabled() )
- Enable(event.GetEnabled());
+ // call inherited, but skip the wxControl's version, and call directly the
+ // wxWindow's one instead, because the only reason why we are overriding this
+ // function is that we want to use SetValue() instead of wxControl::SetLabel()
+ wxWindowBase::DoUpdateWindowUI(event);
+ // update text
if ( event.GetSetText() )
{
if ( event.GetText() != GetValue() )
return wxTE_HT_UNKNOWN;
}
+// ----------------------------------------------------------------------------
+// events
+// ----------------------------------------------------------------------------
+
+void wxTextCtrlBase::SendTextUpdatedEvent()
+{
+ wxCommandEvent event(wxEVT_COMMAND_TEXT_UPDATED, GetId());
+
+ // do not do this as it could be very inefficient if the text control
+ // contains a lot of text and we're not using ref-counted wxString
+ // implementation -- instead, event.GetString() will query the control for
+ // its current text if needed
+ //event.SetString(GetValue());
+
+ event.SetEventObject(this);
+ GetEventHandler()->ProcessEvent(event);
+}
+
#else // !wxUSE_TEXTCTRL
// define this one even if !wxUSE_TEXTCTRL because it is also used by other
// controls (wxComboBox and wxSpinCtrl)
-#include "wx/event.h"
DEFINE_EVENT_TYPE(wxEVT_COMMAND_TEXT_UPDATED)
#endif // wxUSE_TEXTCTRL/!wxUSE_TEXTCTRL
-