#ifndef _WX_IMAGBMP_H_
#define _WX_IMAGBMP_H_
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
-#pragma interface "imagbmp.h"
-#endif
-
#include "wx/image.h"
// defines for saving the BMP file in different formats, Bits Per Pixel
#if wxUSE_STREAMS
virtual bool SaveFile( wxImage *image, wxOutputStream& stream, bool verbose=true );
virtual bool LoadFile( wxImage *image, wxInputStream& stream, bool verbose=true, int index=-1 );
- virtual bool DoCanRead( wxInputStream& stream );
protected:
+ virtual bool DoCanRead( wxInputStream& stream );
bool SaveDib(wxImage *image, wxOutputStream& stream, bool verbose,
bool IsBmp, bool IsMask);
bool DoLoadDib(wxImage *image, int width, int height, int bpp, int ncolors,
virtual bool SaveFile( wxImage *image, wxOutputStream& stream, bool verbose=true );
virtual bool LoadFile( wxImage *image, wxInputStream& stream, bool verbose=true, int index=-1 );
virtual bool DoLoadFile( wxImage *image, wxInputStream& stream, bool verbose, int index );
- virtual bool DoCanRead( wxInputStream& stream );
virtual int GetImageCount( wxInputStream& stream );
+protected:
+ virtual bool DoCanRead( wxInputStream& stream );
#endif // wxUSE_STREAMS
private:
// formats are almost identical), but we hide this fact at
// the API level, since it is a mere implementation detail.
+protected:
#if wxUSE_STREAMS
virtual bool DoCanRead( wxInputStream& stream );
#endif // wxUSE_STREAMS
#if wxUSE_STREAMS
virtual bool SaveFile( wxImage *WXUNUSED(image), wxOutputStream& WXUNUSED(stream), bool WXUNUSED(verbose=true) ){return false ;};
virtual bool LoadFile( wxImage *image, wxInputStream& stream, bool verbose=true, int index=-1 );
- virtual bool DoCanRead( wxInputStream& stream );
virtual int GetImageCount( wxInputStream& stream );
+protected:
+ virtual bool DoCanRead( wxInputStream& stream );
#endif // wxUSE_STREAMS
private: