/////////////////////////////////////////////////////////////////////////////
-// Name: gdicmn.h
+// Name: wx/gdicmn.h
// Purpose: Common GDI classes, types and declarations
// Author: Julian Smart
// Modified by:
// Created: 01/02/97
// RCS-ID: $Id$
-// Copyright: (c)
+// Copyright: (c) Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// headers
// ---------------------------------------------------------------------------
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
- #pragma interface "gdicmn.h"
-#endif
-
-#include "wx/setup.h"
+#include "wx/defs.h"
#include "wx/list.h"
#include "wx/string.h"
#include "wx/fontenc.h"
#include "wx/hashmap.h"
+#include "wx/math.h"
// ---------------------------------------------------------------------------
// forward declarations
bool operator==(const wxSize& sz) const { return x == sz.x && y == sz.y; }
bool operator!=(const wxSize& sz) const { return x != sz.x || y != sz.y; }
- // FIXME are these really useful? If they're, we should have += &c as well
- wxSize operator+(const wxSize& sz) { return wxSize(x + sz.x, y + sz.y); }
- wxSize operator-(const wxSize& sz) { return wxSize(x - sz.x, y - sz.y); }
+ wxSize operator+(const wxSize& sz) const { return wxSize(x + sz.x, y + sz.y); }
+ wxSize operator-(const wxSize& sz) const { return wxSize(x - sz.x, y - sz.y); }
+ wxSize operator/(int i) const { return wxSize(x / i, y / i); }
+ wxSize operator*(int i) const { return wxSize(x * i, y * i); }
+
+ wxSize& operator+=(const wxSize& sz) { x += sz.x; y += sz.y; return *this; }
+ wxSize& operator-=(const wxSize& sz) { x -= sz.x; y -= sz.y; return *this; }
+ wxSize& operator/=(const int i) { x /= i; y /= i; return *this; }
+ wxSize& operator*=(const int i) { x *= i; y *= i; return *this; }
void IncTo(const wxSize& sz)
{ if ( sz.x > x ) x = sz.x; if ( sz.y > y ) y = sz.y; }
wxRealPoint operator+(const wxRealPoint& pt) const { return wxRealPoint(x + pt.x, y + pt.y); }
wxRealPoint operator-(const wxRealPoint& pt) const { return wxRealPoint(x - pt.x, y - pt.y); }
- bool operator==(const wxRealPoint& pt) const { return x == pt.x && y == pt.y; }
- bool operator!=(const wxRealPoint& pt) const { return x != pt.x || y != pt.y; }
+ bool operator==(const wxRealPoint& pt) const
+ {
+ return wxIsSameDouble(x, pt.x) && wxIsSameDouble(y, pt.y);
+ }
+ bool operator!=(const wxRealPoint& pt) const { return !(*this == pt); }
};
+
class WXDLLEXPORT wxPoint
{
public:
: x(xx), y(yy), width(ww), height(hh)
{ }
wxRect(const wxPoint& topLeft, const wxPoint& bottomRight);
- wxRect(const wxPoint& pos, const wxSize& size);
+ wxRect(const wxPoint& pt, const wxSize& size)
+ : x(pt.x), y(pt.y), width(size.x), height(size.y)
+ { }
+ wxRect(const wxSize& size)
+ : x(0), y(0), width(size.x), height(size.y)
+ { }
// default copy ctor and assignment operators ok
wxSize GetSize() const { return wxSize(width, height); }
void SetSize( const wxSize &s ) { width = s.GetWidth(); height = s.GetHeight(); }
+ bool IsEmpty() const { return (width <= 0) || (height <= 0); }
+
wxPoint GetTopLeft() const { return GetPosition(); }
wxPoint GetLeftTop() const { return GetTopLeft(); }
void SetTopLeft(const wxPoint &p) { SetPosition(p); }
return r;
}
- wxRect operator+(const wxRect& rect) const;
- wxRect& operator+=(const wxRect& rect);
+ wxRect& Union(const wxRect& rect);
+ wxRect Union(const wxRect& rect) const
+ {
+ wxRect r = *this;
+ r.Union(rect);
+ return r;
+ }
// compare rectangles
bool operator==(const wxRect& rect) const;
// return true if the rectangles have a non empty intersection
bool Intersects(const wxRect& rect) const;
+
+ // these are like Union() but don't ignore empty rectangles
+ wxRect operator+(const wxRect& rect) const;
+ wxRect& operator+=(const wxRect& rect)
+ {
+ *this = *this + rect;
+ return *this;
+ }
+
+
+ // centre this rectangle in the given (usually, but not necessarily,
+ // larger) one
+ wxRect CentreIn(const wxRect& r, int dir = wxBOTH) const
+ {
+ return wxRect(dir & wxHORIZONTAL ? r.x + (r.width - width)/2 : x,
+ dir & wxVERTICAL ? r.y + (r.height - height)/2 : y,
+ width, height);
+ }
+
+ wxRect CenterIn(const wxRect& r, int dir = wxBOTH) const
+ {
+ return CentreIn(r, dir);
+ }
+
public:
int x, y, width, height;
};
void AddBrush(wxBrush *brush);
void RemoveBrush(wxBrush *brush);
- wxBrush *FindOrCreateBrush(const wxColour& colour, int style);
+ wxBrush *FindOrCreateBrush(const wxColour& colour, int style = wxSOLID);
};
class WXDLLEXPORT wxFontList : public wxList
// add a new colour to the database
void AddColour(const wxString& name, const wxColour& colour);
+#if WXWIN_COMPATIBILITY_2_6
// deprecated, use Find() instead
wxDEPRECATED( wxColour *FindColour(const wxString& name) );
+#endif // WXWIN_COMPATIBILITY_2_6
#ifdef __WXPM__
// ---------------------------------------------------------------------------
// Lists of GDI objects
-WXDLLEXPORT_DATA(extern wxPenList*) wxThePenList;
-WXDLLEXPORT_DATA(extern wxBrushList*) wxTheBrushList;
-WXDLLEXPORT_DATA(extern wxFontList*) wxTheFontList;
-WXDLLEXPORT_DATA(extern wxBitmapList*) wxTheBitmapList;
+extern WXDLLEXPORT_DATA(wxPenList*) wxThePenList;
+extern WXDLLEXPORT_DATA(wxBrushList*) wxTheBrushList;
+extern WXDLLEXPORT_DATA(wxFontList*) wxTheFontList;
+extern WXDLLEXPORT_DATA(wxBitmapList*) wxTheBitmapList;
// Stock objects
-WXDLLEXPORT_DATA(extern wxFont*) wxNORMAL_FONT;
-WXDLLEXPORT_DATA(extern wxFont*) wxSMALL_FONT;
-WXDLLEXPORT_DATA(extern wxFont*) wxITALIC_FONT;
-WXDLLEXPORT_DATA(extern wxFont*) wxSWISS_FONT;
-
-WXDLLEXPORT_DATA(extern wxPen*) wxRED_PEN;
-WXDLLEXPORT_DATA(extern wxPen*) wxCYAN_PEN;
-WXDLLEXPORT_DATA(extern wxPen*) wxGREEN_PEN;
-WXDLLEXPORT_DATA(extern wxPen*) wxBLACK_PEN;
-WXDLLEXPORT_DATA(extern wxPen*) wxWHITE_PEN;
-WXDLLEXPORT_DATA(extern wxPen*) wxTRANSPARENT_PEN;
-WXDLLEXPORT_DATA(extern wxPen*) wxBLACK_DASHED_PEN;
-WXDLLEXPORT_DATA(extern wxPen*) wxGREY_PEN;
-WXDLLEXPORT_DATA(extern wxPen*) wxMEDIUM_GREY_PEN;
-WXDLLEXPORT_DATA(extern wxPen*) wxLIGHT_GREY_PEN;
-
-WXDLLEXPORT_DATA(extern wxBrush*) wxBLUE_BRUSH;
-WXDLLEXPORT_DATA(extern wxBrush*) wxGREEN_BRUSH;
-WXDLLEXPORT_DATA(extern wxBrush*) wxWHITE_BRUSH;
-WXDLLEXPORT_DATA(extern wxBrush*) wxBLACK_BRUSH;
-WXDLLEXPORT_DATA(extern wxBrush*) wxGREY_BRUSH;
-WXDLLEXPORT_DATA(extern wxBrush*) wxMEDIUM_GREY_BRUSH;
-WXDLLEXPORT_DATA(extern wxBrush*) wxLIGHT_GREY_BRUSH;
-WXDLLEXPORT_DATA(extern wxBrush*) wxTRANSPARENT_BRUSH;
-WXDLLEXPORT_DATA(extern wxBrush*) wxCYAN_BRUSH;
-WXDLLEXPORT_DATA(extern wxBrush*) wxRED_BRUSH;
-
-WXDLLEXPORT_DATA(extern wxColour*) wxBLACK;
-WXDLLEXPORT_DATA(extern wxColour*) wxWHITE;
-WXDLLEXPORT_DATA(extern wxColour*) wxRED;
-WXDLLEXPORT_DATA(extern wxColour*) wxBLUE;
-WXDLLEXPORT_DATA(extern wxColour*) wxGREEN;
-WXDLLEXPORT_DATA(extern wxColour*) wxCYAN;
-WXDLLEXPORT_DATA(extern wxColour*) wxLIGHT_GREY;
+extern WXDLLEXPORT_DATA(wxFont*) wxNORMAL_FONT;
+extern WXDLLEXPORT_DATA(wxFont*) wxSMALL_FONT;
+extern WXDLLEXPORT_DATA(wxFont*) wxITALIC_FONT;
+extern WXDLLEXPORT_DATA(wxFont*) wxSWISS_FONT;
+
+extern WXDLLEXPORT_DATA(wxPen*) wxRED_PEN;
+extern WXDLLEXPORT_DATA(wxPen*) wxCYAN_PEN;
+extern WXDLLEXPORT_DATA(wxPen*) wxGREEN_PEN;
+extern WXDLLEXPORT_DATA(wxPen*) wxBLACK_PEN;
+extern WXDLLEXPORT_DATA(wxPen*) wxWHITE_PEN;
+extern WXDLLEXPORT_DATA(wxPen*) wxTRANSPARENT_PEN;
+extern WXDLLEXPORT_DATA(wxPen*) wxBLACK_DASHED_PEN;
+extern WXDLLEXPORT_DATA(wxPen*) wxGREY_PEN;
+extern WXDLLEXPORT_DATA(wxPen*) wxMEDIUM_GREY_PEN;
+extern WXDLLEXPORT_DATA(wxPen*) wxLIGHT_GREY_PEN;
+
+extern WXDLLEXPORT_DATA(wxBrush*) wxBLUE_BRUSH;
+extern WXDLLEXPORT_DATA(wxBrush*) wxGREEN_BRUSH;
+extern WXDLLEXPORT_DATA(wxBrush*) wxWHITE_BRUSH;
+extern WXDLLEXPORT_DATA(wxBrush*) wxBLACK_BRUSH;
+extern WXDLLEXPORT_DATA(wxBrush*) wxGREY_BRUSH;
+extern WXDLLEXPORT_DATA(wxBrush*) wxMEDIUM_GREY_BRUSH;
+extern WXDLLEXPORT_DATA(wxBrush*) wxLIGHT_GREY_BRUSH;
+extern WXDLLEXPORT_DATA(wxBrush*) wxTRANSPARENT_BRUSH;
+extern WXDLLEXPORT_DATA(wxBrush*) wxCYAN_BRUSH;
+extern WXDLLEXPORT_DATA(wxBrush*) wxRED_BRUSH;
+
+extern WXDLLEXPORT_DATA(wxColour*) wxBLACK;
+extern WXDLLEXPORT_DATA(wxColour*) wxWHITE;
+extern WXDLLEXPORT_DATA(wxColour*) wxRED;
+extern WXDLLEXPORT_DATA(wxColour*) wxBLUE;
+extern WXDLLEXPORT_DATA(wxColour*) wxGREEN;
+extern WXDLLEXPORT_DATA(wxColour*) wxCYAN;
+extern WXDLLEXPORT_DATA(wxColour*) wxLIGHT_GREY;
// 'Null' objects
-WXDLLEXPORT_DATA(extern wxBitmap) wxNullBitmap;
-WXDLLEXPORT_DATA(extern wxIcon) wxNullIcon;
-WXDLLEXPORT_DATA(extern wxCursor) wxNullCursor;
-WXDLLEXPORT_DATA(extern wxPen) wxNullPen;
-WXDLLEXPORT_DATA(extern wxBrush) wxNullBrush;
-WXDLLEXPORT_DATA(extern wxPalette) wxNullPalette;
-WXDLLEXPORT_DATA(extern wxFont) wxNullFont;
-WXDLLEXPORT_DATA(extern wxColour) wxNullColour;
+extern WXDLLEXPORT_DATA(wxBitmap) wxNullBitmap;
+extern WXDLLEXPORT_DATA(wxIcon) wxNullIcon;
+extern WXDLLEXPORT_DATA(wxCursor) wxNullCursor;
+extern WXDLLEXPORT_DATA(wxPen) wxNullPen;
+extern WXDLLEXPORT_DATA(wxBrush) wxNullBrush;
+extern WXDLLEXPORT_DATA(wxPalette) wxNullPalette;
+extern WXDLLEXPORT_DATA(wxFont) wxNullFont;
+extern WXDLLEXPORT_DATA(wxColour) wxNullColour;
// Stock cursors types
-WXDLLEXPORT_DATA(extern wxCursor*) wxSTANDARD_CURSOR;
-WXDLLEXPORT_DATA(extern wxCursor*) wxHOURGLASS_CURSOR;
-WXDLLEXPORT_DATA(extern wxCursor*) wxCROSS_CURSOR;
+extern WXDLLEXPORT_DATA(wxCursor*) wxSTANDARD_CURSOR;
+extern WXDLLEXPORT_DATA(wxCursor*) wxHOURGLASS_CURSOR;
+extern WXDLLEXPORT_DATA(wxCursor*) wxCROSS_CURSOR;
-WXDLLEXPORT_DATA(extern wxColourDatabase*) wxTheColourDatabase;
+extern WXDLLEXPORT_DATA(wxColourDatabase*) wxTheColourDatabase;
-WXDLLEXPORT_DATA(extern const wxChar*) wxPanelNameStr;
+extern WXDLLEXPORT_DATA(const wxChar) wxPanelNameStr[];
-WXDLLEXPORT_DATA(extern const wxSize) wxDefaultSize;
-WXDLLEXPORT_DATA(extern const wxPoint) wxDefaultPosition;
+extern WXDLLEXPORT_DATA(const wxSize) wxDefaultSize;
+extern WXDLLEXPORT_DATA(const wxPoint) wxDefaultPosition;
// The list of objects which should be deleted
-WXDLLEXPORT_DATA(extern wxList) wxPendingDelete;
+extern WXDLLEXPORT_DATA(wxList) wxPendingDelete;
// ---------------------------------------------------------------------------
// global functions