// Plays sound from filename:
%Rename(PlaySound, static bool, Play(const wxString& filename, unsigned flags = wxSOUND_ASYNC));
-#ifndef __WXMAC__
static void Stop();
-#else
- %extend {
- static void Stop()
- { wxPyRaiseNotImplemented(); }
- }
-#endif
%pythoncode { def __nonzero__(self): return self.IsOk() }
};