#if wxUSE_GUI
// VS: Fullscreen/framebuffer application needs to choose display mode prior
// to wxWindows initialization. This class holds information about display
-// mode. An instance of it is returned by virtual wxApp::GetDisplayMode.
+// mode. It is used by wxApp::Set/GetDisplayMode.
class WXDLLEXPORT wxDisplayModeInfo
{
public:
// wxICON_XXX values
virtual wxIcon GetStdIcon(int which) const = 0;
- // get display mode to use. This is only used in framebuffer wxWin ports
- // (such as wxMGL). This method is called early in wxWin initialization
- // process and is supposed to be overriden in derived classes.
+ // Get display mode that is used use. This is only used in framebuffer wxWin ports
+ // (such as wxMGL).
virtual wxDisplayModeInfo GetDisplayMode() const { return wxDisplayModeInfo(); }
+ // Set display mode to use. This is only used in framebuffer wxWin ports
+ // (such as wxMGL). This method should be called from wxApp:OnInitGui
+ virtual bool SetDisplayMode(const wxDisplayModeInfo& WXUNUSED(info)) { return TRUE; }
// VZ: what does this do exactly?
void SetWantDebugOutput( bool flag ) { m_wantDebugOutput = flag; }