///////////////////////////////////////////////////////////////////////////////
-// Name: univ/themes/gtk.cpp
+// Name: src/univ/themes/gtk.cpp
// Purpose: wxUniversal theme implementing GTK-like LNF
// Author: Vadim Zeitlin
// Modified by:
// Created: 06.08.00
// RCS-ID: $Id$
// Copyright: (c) 2000 SciTech Software, Inc. (www.scitechsoft.com)
-// Licence: wxWindows license
+// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
// ===========================================================================
#pragma hdrstop
#endif
+#include "wx/univ/theme.h"
+
+#if wxUSE_THEME_GTK
+
#ifndef WX_PRECOMP
#include "wx/intl.h"
#include "wx/log.h"
#include "wx/dcmemory.h"
+ #include "wx/dcclient.h"
#include "wx/window.h"
+ #include "wx/menu.h"
+
+ #include "wx/bmpbuttn.h"
#include "wx/button.h"
#include "wx/checkbox.h"
#include "wx/listbox.h"
#include "wx/scrolbar.h"
#include "wx/slider.h"
#include "wx/textctrl.h"
+ #include "wx/toolbar.h"
+ #include "wx/statusbr.h"
+
+ #include "wx/settings.h"
+ #include "wx/toplevel.h"
+ #include "wx/image.h"
#endif // WX_PRECOMP
#include "wx/notebook.h"
#include "wx/spinbutt.h"
+#include "wx/artprov.h"
+#ifdef wxUSE_TOGGLEBTN
+#include "wx/tglbtn.h"
+#endif // wxUSE_TOGGLEBTN
-#include "wx/univ/renderer.h"
+#include "wx/univ/stdrend.h"
+#include "wx/univ/inpcons.h"
#include "wx/univ/inphand.h"
#include "wx/univ/colschem.h"
-#include "wx/univ/theme.h"
+
+class wxGTKMenuGeometryInfo;
// ----------------------------------------------------------------------------
-// constants (to be removed, for testing only)
+// constants
// ----------------------------------------------------------------------------
-static const size_t BORDER_THICKNESS = 10;
+// standard border size
+static const int BORDER_THICKNESS = 2;
// ----------------------------------------------------------------------------
// wxGTKRenderer: draw the GUI elements in GTK style
// ----------------------------------------------------------------------------
-class wxGTKRenderer : public wxRenderer
+class wxGTKRenderer : public wxStdRenderer
{
public:
wxGTKRenderer(const wxColourScheme *scheme);
- // implement the base class pure virtuals
- virtual void DrawBackground(wxDC& dc,
- const wxColour& col,
+ // wxRenderer methods
+ virtual void DrawFocusRect(wxWindow* win, wxDC& dc, const wxRect& rect, int flags = 0);
+ virtual void DrawTextBorder(wxDC& dc,
+ wxBorder border,
const wxRect& rect,
- int flags = 0);
- virtual void DrawLabel(wxDC& dc,
- const wxString& label,
- const wxRect& rect,
- int flags = 0,
- int alignment = wxALIGN_LEFT | wxALIGN_TOP,
- int indexAccel = -1,
- wxRect *rectBounds = NULL);
+ int flags = 0,
+ wxRect *rectIn = NULL);
virtual void DrawButtonLabel(wxDC& dc,
const wxString& label,
const wxBitmap& image,
const wxRect& rect,
- int flags = 0,
- int alignment = wxALIGN_LEFT | wxALIGN_TOP,
- int indexAccel = -1,
- wxRect *rectBounds = NULL);
- virtual void DrawBorder(wxDC& dc,
- wxBorder border,
- const wxRect& rect,
- int flags = 0,
- wxRect *rectIn = (wxRect *)NULL);
- virtual void DrawHorizontalLine(wxDC& dc,
- wxCoord y, wxCoord x1, wxCoord x2);
- virtual void DrawVerticalLine(wxDC& dc,
- wxCoord x, wxCoord y1, wxCoord y2);
- virtual void DrawFrame(wxDC& dc,
- const wxString& label,
- const wxRect& rect,
- int flags = 0,
- int alignment = wxALIGN_LEFT,
- int indexAccel = -1);
- virtual void DrawTextBorder(wxDC& dc,
- wxBorder border,
- const wxRect& rect,
- int flags = 0,
- wxRect *rectIn = (wxRect *)NULL);
+ int flags,
+ int alignment,
+ int indexAccel,
+ wxRect *rectBounds);
virtual void DrawButtonBorder(wxDC& dc,
const wxRect& rect,
int flags = 0,
- wxRect *rectIn = (wxRect *)NULL);
+ wxRect *rectIn = NULL);
virtual void DrawArrow(wxDC& dc,
wxDirection dir,
const wxRect& rect,
wxOrientation orient,
const wxRect& rect,
int flags = 0);
- virtual void DrawScrollCorner(wxDC& dc,
- const wxRect& rect);
- virtual void DrawItem(wxDC& dc,
- const wxString& label,
- const wxRect& rect,
- int flags = 0);
- virtual void DrawCheckItem(wxDC& dc,
- const wxString& label,
- const wxBitmap& bitmap,
- const wxRect& rect,
- int flags = 0);
- virtual void DrawCheckButton(wxDC& dc,
- const wxString& label,
- const wxBitmap& bitmap,
- const wxRect& rect,
- int flags = 0,
- wxAlignment align = wxALIGN_LEFT,
- int indexAccel = -1);
- virtual void DrawRadioButton(wxDC& dc,
- const wxString& label,
- const wxBitmap& bitmap,
- const wxRect& rect,
- int flags = 0,
- wxAlignment align = wxALIGN_LEFT,
- int indexAccel = -1);
+#if wxUSE_TOOLBAR
+ virtual void DrawToolBarButton(wxDC& dc,
+ const wxString& label,
+ const wxBitmap& bitmap,
+ const wxRect& rect,
+ int flags = 0,
+ long style = 0,
+ int tbarStyle = 0);
+#endif // wxUSE_TOOLBAR
- virtual void DrawTextLine(wxDC& dc,
- const wxString& text,
- const wxRect& rect,
- int selStart = -1,
- int selEnd = -1,
- int flags = 0);
+#if wxUSE_TEXTCTRL
virtual void DrawLineWrapMark(wxDC& dc, const wxRect& rect);
+#endif // wxUSE_TEXTCTRL
+
+#if wxUSE_NOTEBOOK
virtual void DrawTab(wxDC& dc,
const wxRect& rect,
wxDirection dir,
const wxBitmap& bitmap = wxNullBitmap,
int flags = 0,
int indexAccel = -1);
+#endif // wxUSE_NOTEBOOK
+#if wxUSE_SLIDER
virtual void DrawSliderShaft(wxDC& dc,
const wxRect& rect,
+ int lenThumb,
wxOrientation orient,
int flags = 0,
+ long style = 0,
wxRect *rectShaft = NULL);
virtual void DrawSliderThumb(wxDC& dc,
const wxRect& rect,
wxOrientation orient,
- int flags = 0);
- virtual void DrawSliderTicks(wxDC& dc,
- const wxRect& rect,
- const wxSize& sizeThumb,
- wxOrientation orient,
- int start,
- int end,
- int step,
- int flags)
+ int flags = 0,
+ long style = 0);
+ virtual void DrawSliderTicks(wxDC& WXUNUSED(dc),
+ const wxRect& WXUNUSED(rect),
+ int WXUNUSED(lenThumb),
+ wxOrientation WXUNUSED(orient),
+ int WXUNUSED(start),
+ int WXUNUSED(end),
+ int WXUNUSED(step) = 1,
+ int WXUNUSED(flags) = 0,
+ long WXUNUSED(style) = 0)
{
// we don't have the ticks in GTK version
}
+#endif // wxUSE_SLIDER
#if wxUSE_MENUS
virtual void DrawMenuBarItem(wxDC& dc,
virtual void DrawMenuSeparator(wxDC& dc,
wxCoord y,
const wxMenuGeometryInfo& geomInfo);
-#endif
+#endif // wxUSE_MENUS
+
virtual void GetComboBitmaps(wxBitmap *bmpNormal,
wxBitmap *bmpFocus,
wxBitmap *bmpPressed,
wxBitmap *bmpDisabled);
virtual void AdjustSize(wxSize *size, const wxWindow *window);
- virtual wxRect GetBorderDimensions(wxBorder border) const;
- virtual bool AreScrollbarsInsideBorder() const;
// geometry and hit testing
+#if wxUSE_SCROLLBAR
virtual wxSize GetScrollbarArrowSize() const
{ return m_sizeScrollbarArrow; }
- virtual wxRect GetScrollbarRect(const wxScrollBar *scrollbar,
- wxScrollBar::Element elem,
- int thumbPos = -1) const;
- virtual wxCoord GetScrollbarSize(const wxScrollBar *scrollbar);
- virtual wxHitTest HitTestScrollbar(const wxScrollBar *scrollbar,
- const wxPoint& pt) const;
- virtual wxCoord ScrollbarToPixel(const wxScrollBar *scrollbar,
- int thumbPos = -1);
- virtual int PixelToScrollbar(const wxScrollBar *scrollbar, wxCoord coord);
- virtual wxCoord GetListboxItemHeight(wxCoord fontHeight)
- { return fontHeight + 2; }
+#endif // wxUSE_SCROLLBAR
+
virtual wxSize GetCheckBitmapSize() const
{ return wxSize(10, 10); }
virtual wxSize GetRadioBitmapSize() const
virtual wxCoord GetCheckItemMargin() const
{ return 2; }
- virtual wxRect GetTextTotalArea(const wxTextCtrl *text,
- const wxRect& rect);
+#if wxUSE_TOOLBAR
+ virtual wxSize GetToolBarButtonSize(wxCoord *separator) const
+ { if ( separator ) *separator = 5; return wxSize(16, 15); }
+ virtual wxSize GetToolBarMargin() const
+ { return wxSize(6, 6); }
+#endif // wxUSE_TOOLBAR
+
+#if wxUSE_TEXTCTRL
virtual wxRect GetTextClientArea(const wxTextCtrl *text,
const wxRect& rect,
- wxCoord *extraSpaceBeyond);
+ wxCoord *extraSpaceBeyond) const;
+#endif // wxUSE_TEXTCTRL
+#if wxUSE_NOTEBOOK
virtual wxSize GetTabIndent() const { return wxSize(2, 2); }
virtual wxSize GetTabPadding() const { return wxSize(6, 6); }
+#endif // wxUSE_NOTEBOOK
+#if wxUSE_SLIDER
virtual wxCoord GetSliderDim() const { return 15; }
virtual wxCoord GetSliderTickLen() const { return 0; }
virtual wxRect GetSliderShaftRect(const wxRect& rect,
- wxOrientation orient) const;
+ int lenThumb,
+ wxOrientation orient,
+ long style = 0) const;
virtual wxSize GetSliderThumbSize(const wxRect& rect,
+ int lenThumb,
wxOrientation orient) const;
+#endif // wxUSE_SLIDER
+
virtual wxSize GetProgressBarStep() const { return wxSize(16, 32); }
-#if wxUSE_MENUS
+#if wxUSE_MENUS
virtual wxSize GetMenuBarItemSize(const wxSize& sizeText) const;
virtual wxMenuGeometryInfo *GetMenuGeometry(wxWindow *win,
const wxMenu& menu) const;
-#endif
+#endif // wxUSE_MENUS
+
// helpers for "wxBitmap wxColourScheme::Get()"
void DrawCheckBitmap(wxDC& dc, const wxRect& rect);
void DrawUncheckBitmap(wxDC& dc, const wxRect& rect, bool isPressed);
+ void DrawUndeterminedBitmap(wxDC& dc, const wxRect& rect, bool isPressed);
protected:
- // DrawBackground() helpers
+ // overridden wxStdRenderer methods
+ virtual void DrawSunkenBorder(wxDC& dc, wxRect *rect);
+
+ virtual void DrawFrameWithLabel(wxDC& dc,
+ const wxString& label,
+ const wxRect& rectFrame,
+ const wxRect& rectText,
+ int flags,
+ int alignment,
+ int indexAccel);
+
+ virtual void DrawCheckItemBitmap(wxDC& dc,
+ const wxBitmap& bitmap,
+ const wxRect& rect,
+ int flags);
// get the colour to use for background
wxColour GetBackgroundColour(int flags) const
return wxSCHEME_COLOUR(m_scheme, CONTROL);
}
- // draw the background with any colour, not only the default one(s)
- void DoDrawBackground(wxDC& dc,
- const wxColour& col,
- const wxRect& rect);
-
- // DrawBorder() helpers: all of them shift and clip the DC after drawing
- // the border
-
- // just draw a rectangle with the given pen
- void DrawRect(wxDC& dc, wxRect *rect, const wxPen& pen);
-
- // draw the lower left part of rectangle
- void DrawHalfRect(wxDC& dc, wxRect *rect, const wxPen& pen);
-
- // draw the rectange using the first brush for the left and top sides and
- // the second one for the bottom and right ones
- void DrawShadedRect(wxDC& dc, wxRect *rect,
- const wxPen& pen1, const wxPen& pen2);
-
// as DrawShadedRect() but the pixels in the bottom left and upper right
// border are drawn with the pen1, not pen2
void DrawAntiShadedRect(wxDC& dc, wxRect *rect,
wxRect *rect,
wxOrientation orient);
- // draw the normal 3D border
- void DrawRaisedBorder(wxDC& dc, wxRect *rect);
-
// just as DrawRaisedBorder() except that the bottom left and up right
// pixels of the interior rect are drawn in another colour (i.e. the inner
// rect is drawn with DrawAntiShadedRect() and not DrawShadedRect())
void DrawAntiRaisedBorder(wxDC& dc, wxRect *rect);
- // returns the size of the arrow for the scrollbar (depends on
- // orientation)
- wxSize GetScrollbarArrowSize(const wxScrollBar *scrollbar) const
- {
- wxSize size;
- if ( scrollbar->IsVertical() )
- {
- size = m_sizeScrollbarArrow;
- }
- else
- {
- size.x = m_sizeScrollbarArrow.y;
- size.y = m_sizeScrollbarArrow.x;
- }
-
- return size;
- }
+ // draw inner GTK shadow
+ void DrawInnerShadedRect(wxDC& dc, wxRect *rect);
// get the line wrap indicator bitmap
- wxBitmap GetLineWrapBitmap();
-
- // DrawCheckBitmap and DrawRadioBitmap helpers
+ wxBitmap GetLineWrapBitmap() const;
- // draw the check bitmaps once and cache them for later use
- wxBitmap GetCheckBitmap(int flags);
+ virtual wxBitmap GetCheckBitmap(int flags);
+ virtual wxBitmap GetRadioBitmap(int flags);
// draw a /\ or \/ line from (x1, y1) to (x2, y1) passing by the point
// ((x1 + x2)/2, y2)
// draw the radio button bitmap for the given state
void DrawRadioBitmap(wxDC& dc, const wxRect& rect, int flags);
- // draw check/radio - the bitmap must be a valid one by now
- void DoDrawCheckOrRadioBitmap(wxDC& dc,
- const wxString& label,
- const wxBitmap& bitmap,
- const wxRect& rectTotal,
- int flags,
- wxAlignment align,
- int indexAccel);
+ // common part of DrawMenuItem() and DrawMenuBarItem()
+ void DoDrawMenuItem(wxDC& dc,
+ const wxRect& rect,
+ const wxString& label,
+ int flags,
+ int indexAccel,
+ const wxString& accel = wxEmptyString,
+ const wxBitmap& bitmap = wxNullBitmap,
+ const wxGTKMenuGeometryInfo *geometryInfo = NULL);
// initialize the combo bitmaps
void InitComboBitmaps();
-private:
- const wxColourScheme *m_scheme;
+ virtual wxBitmap GetFrameButtonBitmap(FrameButtonType WXUNUSED(type))
+ {
+ return wxNullBitmap;
+ }
+private:
// data
wxSize m_sizeScrollbarArrow;
// GDI objects
- wxPen m_penBlack,
- m_penDarkGrey,
- m_penGrey,
- m_penLightGrey,
- m_penHighlight;
+ wxPen m_penGrey;
- // the checkbox bitmaps: first row is for the normal, second for the
- // pressed state and the columns are for checked and unchecked status
- // respectively
- wxBitmap m_bitmapsCheckbox[2][2];
+ // the checkbox and radio button bitmaps: first row is for the normal,
+ // second for the pressed state and the columns are for checked, unchecked
+ // and undeterminated respectively
+ wxBitmap m_bitmapsCheckbox[IndicatorState_MaxCtrl][IndicatorStatus_Max],
+ m_bitmapsRadiobtn[IndicatorState_MaxCtrl][IndicatorStatus_Max];
// the line wrap bitmap (drawn at the end of wrapped lines)
wxBitmap m_bmpLineWrap;
class wxGTKInputHandler : public wxInputHandler
{
public:
- wxGTKInputHandler(wxGTKRenderer *renderer);
+ wxGTKInputHandler() { }
- virtual bool HandleKey(wxControl *control,
+ virtual bool HandleKey(wxInputConsumer *control,
const wxKeyEvent& event,
bool pressed);
- virtual bool HandleMouse(wxControl *control,
+ virtual bool HandleMouse(wxInputConsumer *control,
const wxMouseEvent& event);
- virtual bool HandleMouseMove(wxControl *control, const wxMouseEvent& event);
-
-protected:
- wxGTKRenderer *m_renderer;
+ virtual bool HandleMouseMove(wxInputConsumer *control,
+ const wxMouseEvent& event);
};
+#if wxUSE_SCROLLBAR
+
class wxGTKScrollBarInputHandler : public wxStdScrollBarInputHandler
{
public:
wxStdScrollBarInputHandler::Press(scrollbar, doIt);
}
- virtual bool IsAllowedButton(int WXUNUSED(button)) { return TRUE; }
+ // any button can be used to drag the scrollbar under GTK+
+ virtual bool IsAllowedButton(int WXUNUSED(button)) const { return true; }
bool IsArrow() const
{
}
};
-class wxGTKCheckboxInputHandler : public wxStdCheckboxInputHandler
+#endif // wxUSE_SCROLLBAR
+
+#if wxUSE_CHECKBOX
+
+class wxGTKCheckboxInputHandler : public wxStdInputHandler
{
public:
wxGTKCheckboxInputHandler(wxInputHandler *handler)
- : wxStdCheckboxInputHandler(handler) { }
+ : wxStdInputHandler(handler) { }
- virtual bool HandleKey(wxControl *control,
+ virtual bool HandleKey(wxInputConsumer *control,
const wxKeyEvent& event,
bool pressed);
};
-class wxGTKTextCtrlInputHandler : public wxStdTextCtrlInputHandler
+#endif // wxUSE_CHECKBOX
+
+#if wxUSE_TEXTCTRL
+
+class wxGTKTextCtrlInputHandler : public wxStdInputHandler
{
public:
wxGTKTextCtrlInputHandler(wxInputHandler *handler)
- : wxStdTextCtrlInputHandler(handler) { }
+ : wxStdInputHandler(handler) { }
- virtual bool HandleKey(wxControl *control,
+ virtual bool HandleKey(wxInputConsumer *control,
const wxKeyEvent& event,
bool pressed);
};
+#endif // wxUSE_TEXTCTRL
+
// ----------------------------------------------------------------------------
// wxGTKColourScheme: uses the standard GTK colours
// ----------------------------------------------------------------------------
virtual wxColour GetBackground(wxWindow *win) const;
};
+// ----------------------------------------------------------------------------
+// wxGTKArtProvider
+// ----------------------------------------------------------------------------
+
+class wxGTKArtProvider : public wxArtProvider
+{
+protected:
+ virtual wxBitmap CreateBitmap(const wxArtID& id,
+ const wxArtClient& client,
+ const wxSize& size);
+};
+
// ----------------------------------------------------------------------------
// wxGTKTheme
// ----------------------------------------------------------------------------
-WX_DEFINE_ARRAY(wxInputHandler *, wxArrayHandlers);
+WX_DEFINE_ARRAY_PTR(wxInputHandler *, wxArrayHandlers);
class wxGTKTheme : public wxTheme
{
wxGTKTheme();
virtual ~wxGTKTheme();
- virtual wxRenderer *GetRenderer() { return m_renderer; }
- virtual wxInputHandler *GetInputHandler(const wxString& control);
- virtual wxColourScheme *GetColourScheme() { return m_scheme; }
+ virtual wxRenderer *GetRenderer();
+ virtual wxArtProvider *GetArtProvider();
+ virtual wxInputHandler *GetInputHandler(const wxString& control,
+ wxInputConsumer *consumer);
+ virtual wxColourScheme *GetColourScheme();
private:
- // get the default input handler
- wxInputHandler *GetDefaultInputHandler();
-
wxGTKRenderer *m_renderer;
+ wxGTKArtProvider *m_artProvider;
+
// the names of the already created handlers and the handlers themselves
// (these arrays are synchronized)
wxSortedArrayString m_handlerNames;
wxArrayHandlers m_handlers;
- wxGTKInputHandler *m_handlerDefault;
-
wxGTKColourScheme *m_scheme;
WX_DECLARE_THEME(gtk)
wxGTKTheme::wxGTKTheme()
{
- m_scheme = new wxGTKColourScheme;
- m_renderer = new wxGTKRenderer(m_scheme);
- m_handlerDefault = NULL;
+ m_scheme = NULL;
+ m_renderer = NULL;
+ m_artProvider = NULL;
}
wxGTKTheme::~wxGTKTheme()
{
- size_t count = m_handlers.GetCount();
- for ( size_t n = 0; n < count; n++ )
+ delete m_renderer;
+ delete m_scheme;
+ delete m_artProvider;
+}
+
+wxRenderer *wxGTKTheme::GetRenderer()
+{
+ if ( !m_renderer )
{
- if ( m_handlers[n] != m_handlerDefault )
- delete m_handlers[n];
+ m_renderer = new wxGTKRenderer(GetColourScheme());
}
- delete m_handlerDefault;
- delete m_renderer;
- delete m_scheme;
+ return m_renderer;
}
-wxInputHandler *wxGTKTheme::GetDefaultInputHandler()
+wxArtProvider *wxGTKTheme::GetArtProvider()
{
- if ( !m_handlerDefault )
+ if ( !m_artProvider )
{
- m_handlerDefault = new wxGTKInputHandler(m_renderer);
+ m_artProvider = new wxGTKArtProvider;
}
- return m_handlerDefault;
+ return m_artProvider;
}
-wxInputHandler *wxGTKTheme::GetInputHandler(const wxString& control)
+wxColourScheme *wxGTKTheme::GetColourScheme()
{
- wxInputHandler *handler;
+ if ( !m_scheme )
+ {
+ m_scheme = new wxGTKColourScheme;
+ }
+ return m_scheme;
+}
+
+wxInputHandler *wxGTKTheme::GetInputHandler(const wxString& control,
+ wxInputConsumer *consumer)
+{
+ wxInputHandler *handler = NULL;
int n = m_handlerNames.Index(control);
if ( n == wxNOT_FOUND )
{
+ static wxGTKInputHandler s_handlerDef;
+
+ wxInputHandler * const
+ handlerStd = consumer->DoGetStdInputHandler(&s_handlerDef);
+
// create a new handler
- if ( control == wxINP_HANDLER_SCROLLBAR )
- handler = new wxGTKScrollBarInputHandler(m_renderer,
- GetDefaultInputHandler());
-#if wxUSE_BUTTON
- else if ( control == wxINP_HANDLER_BUTTON )
- handler = new wxStdButtonInputHandler(GetDefaultInputHandler());
-#endif // wxUSE_CHECKBOX
#if wxUSE_CHECKBOX
- else if ( control == wxINP_HANDLER_CHECKBOX )
- handler = new wxGTKCheckboxInputHandler(GetDefaultInputHandler());
+ if ( control == wxINP_HANDLER_CHECKBOX )
+ {
+ static wxGTKCheckboxInputHandler s_handler(handlerStd);
+
+ handler = &s_handler;
+ }
+ else
#endif // wxUSE_CHECKBOX
-#if wxUSE_COMBOBOX
- else if ( control == wxINP_HANDLER_COMBOBOX )
- handler = new wxStdComboBoxInputHandler(GetDefaultInputHandler());
-#endif // wxUSE_COMBOBOX
-#if wxUSE_LISTBOX
- else if ( control == wxINP_HANDLER_LISTBOX )
- handler = new wxStdListboxInputHandler(GetDefaultInputHandler());
-#endif // wxUSE_LISTBOX
-#if wxUSE_CHECKLISTBOX
- else if ( control == wxINP_HANDLER_CHECKLISTBOX )
- handler = new wxStdCheckListboxInputHandler(GetDefaultInputHandler());
-#endif // wxUSE_CHECKLISTBOX
+#if wxUSE_SCROLLBAR
+ if ( control == wxINP_HANDLER_SCROLLBAR )
+ {
+ static wxGTKScrollBarInputHandler s_handler(m_renderer, handlerStd);
+
+ handler = &s_handler;
+ }
+ else
+#endif // wxUSE_SCROLLBAR
#if wxUSE_TEXTCTRL
- else if ( control == wxINP_HANDLER_TEXTCTRL )
- handler = new wxGTKTextCtrlInputHandler(GetDefaultInputHandler());
-#endif // wxUSE_TEXTCTRL
-#if wxUSE_SLIDER
- else if ( control == wxINP_HANDLER_SLIDER )
- handler = new wxStdSliderButtonInputHandler(GetDefaultInputHandler());
-#endif // wxUSE_SLIDER
-#if wxUSE_SPINBTN
- else if ( control == wxINP_HANDLER_SPINBTN )
- handler = new wxStdSpinButtonInputHandler(GetDefaultInputHandler());
-#endif // wxUSE_SPINBTN
-#if wxUSE_NOTEBOOK
- else if ( control == wxINP_HANDLER_NOTEBOOK )
- handler = new wxStdNotebookInputHandler(GetDefaultInputHandler());
-#endif // wxUSE_NOTEBOOK
+ if ( control == wxINP_HANDLER_TEXTCTRL )
+ {
+ static wxGTKTextCtrlInputHandler s_handler(handlerStd);
+
+ handler = &s_handler;
+ }
else
- handler = GetDefaultInputHandler();
+#endif // wxUSE_TEXTCTRL
+ {
+ // no special handler for this control
+ handler = handlerStd;
+ }
n = m_handlerNames.Add(control);
m_handlers.Insert(handler, n);
col = win->GetBackgroundColour();
}
- if ( win->IsContainerWindow() )
+ if ( !win->ShouldInheritColours() )
{
// doesn't depend on the state
if ( !col.Ok() )
// and for the states for which we don't have any specific colours
if ( !col.Ok() || (flags != 0) )
{
+#if wxUSE_SCROLLBAR
if ( wxDynamicCast(win, wxScrollBar) )
col = Get(SCROLLBAR);
- else if ( (flags & wxCONTROL_CURRENT) && win->CanBeHighlighted() )
+ else
+#endif //wxUSE_SCROLLBAR
+ if ( (flags & wxCONTROL_CURRENT) && win->CanBeHighlighted() )
col = Get(CONTROL_CURRENT);
else if ( flags & wxCONTROL_PRESSED )
col = Get(CONTROL_PRESSED);
{
switch ( col )
{
+ case FRAME:
case WINDOW: return *wxWHITE;
case SHADOW_DARK: return *wxBLACK;
case HIGHLIGHT: return wxColour(0x9c0000);
case HIGHLIGHT_TEXT: return wxColour(0xffffff);
+ case GAUGE: return Get(CONTROL_CURRENT);
+
+ case TITLEBAR: return wxColour(0xaeaaae);
+ case TITLEBAR_ACTIVE: return wxColour(0x820300);
+ case TITLEBAR_TEXT: return wxColour(0xc0c0c0);
+ case TITLEBAR_ACTIVE_TEXT:
+ return *wxWHITE;
+
+ case DESKTOP: return *wxBLACK;
+
case MAX:
default:
wxFAIL_MSG(_T("invalid standard colour"));
// ----------------------------------------------------------------------------
wxGTKRenderer::wxGTKRenderer(const wxColourScheme *scheme)
+ : wxStdRenderer(scheme)
{
- // init data
- m_scheme = scheme;
m_sizeScrollbarArrow = wxSize(15, 14);
- // init pens
- m_penBlack = wxPen(wxSCHEME_COLOUR(scheme, SHADOW_DARK), 0, wxSOLID);
- m_penDarkGrey = wxPen(wxSCHEME_COLOUR(scheme, SHADOW_OUT), 0, wxSOLID);
- m_penGrey = wxPen(wxSCHEME_COLOUR(scheme, SCROLLBAR), 0, wxSOLID);
- m_penLightGrey = wxPen(wxSCHEME_COLOUR(scheme, SHADOW_IN), 0, wxSOLID);
- m_penHighlight = wxPen(wxSCHEME_COLOUR(scheme, SHADOW_HIGHLIGHT), 0, wxSOLID);
+ m_penGrey = wxPen(wxSCHEME_COLOUR(scheme, SCROLLBAR));
}
// ----------------------------------------------------------------------------
// border stuff
// ----------------------------------------------------------------------------
-void wxGTKRenderer::DrawRect(wxDC& dc, wxRect *rect, const wxPen& pen)
-{
- // draw
- dc.SetPen(pen);
- dc.SetBrush(*wxTRANSPARENT_BRUSH);
- dc.DrawRectangle(*rect);
-
- // adjust the rect
- rect->Inflate(-1);
-}
-
-void wxGTKRenderer::DrawHalfRect(wxDC& dc, wxRect *rect, const wxPen& pen)
-{
- // draw the bottom and right sides
- dc.SetPen(pen);
- dc.DrawLine(rect->GetLeft(), rect->GetBottom(),
- rect->GetRight() + 1, rect->GetBottom());
- dc.DrawLine(rect->GetRight(), rect->GetTop(),
- rect->GetRight(), rect->GetBottom());
-
- // adjust the rect
- rect->width--;
- rect->height--;
-}
-
-void wxGTKRenderer::DrawShadedRect(wxDC& dc, wxRect *rect,
- const wxPen& pen1, const wxPen& pen2)
-{
- // draw the rectangle
- dc.SetPen(pen1);
- dc.DrawLine(rect->GetLeft(), rect->GetTop(),
- rect->GetLeft(), rect->GetBottom());
- dc.DrawLine(rect->GetLeft() + 1, rect->GetTop(),
- rect->GetRight(), rect->GetTop());
- dc.SetPen(pen2);
- dc.DrawLine(rect->GetRight(), rect->GetTop(),
- rect->GetRight(), rect->GetBottom());
- dc.DrawLine(rect->GetLeft(), rect->GetBottom(),
- rect->GetRight() + 1, rect->GetBottom());
-
- // adjust the rect
- rect->Inflate(-1);
-}
-
void wxGTKRenderer::DrawAntiShadedRectSide(wxDC& dc,
const wxRect& rect,
const wxPen& pen1,
rect->Inflate(-1);
}
-void wxGTKRenderer::DrawRaisedBorder(wxDC& dc, wxRect *rect)
+void wxGTKRenderer::DrawInnerShadedRect(wxDC& dc, wxRect *rect)
{
- DrawShadedRect(dc, rect, m_penHighlight, m_penBlack);
- DrawShadedRect(dc, rect, m_penLightGrey, m_penDarkGrey);
+ DrawAntiShadedRect(dc, rect, m_penDarkGrey, m_penHighlight);
+ DrawAntiShadedRect(dc, rect, m_penBlack, m_penHighlight);
}
void wxGTKRenderer::DrawAntiRaisedBorder(wxDC& dc, wxRect *rect)
DrawAntiShadedRect(dc, rect, m_penLightGrey, m_penDarkGrey);
}
-void wxGTKRenderer::DrawBorder(wxDC& dc,
- wxBorder border,
- const wxRect& rectTotal,
- int flags,
- wxRect *rectIn)
-{
- size_t width;
-
- wxRect rect = rectTotal;
-
- switch ( border )
- {
- case wxBORDER_SUNKEN:
- for ( width = 0; width < BORDER_THICKNESS; width++ )
- {
- DrawAntiShadedRect(dc, &rect, m_penDarkGrey, m_penHighlight);
- DrawShadedRect(dc, &rect, m_penBlack, m_penLightGrey);
- }
- break;
-
- case wxBORDER_STATIC:
- DrawShadedRect(dc, &rect, m_penDarkGrey, m_penHighlight);
- break;
-
- case wxBORDER_RAISED:
- for ( width = 0; width < BORDER_THICKNESS; width++ )
- {
- DrawRaisedBorder(dc, &rect);
- }
- break;
-
- case wxBORDER_DOUBLE:
- DrawShadedRect(dc, &rect, m_penLightGrey, m_penBlack);
- DrawShadedRect(dc, &rect, m_penHighlight, m_penDarkGrey);
- DrawRect(dc, &rect, m_penLightGrey);
- break;
-
- case wxBORDER_SIMPLE:
- DrawRect(dc, &rect, m_penBlack);
- break;
-
- default:
- wxFAIL_MSG(_T("unknown border type"));
- // fall through
-
- case wxBORDER_DEFAULT:
- case wxBORDER_NONE:
- break;
- }
-
- if ( rectIn )
- *rectIn = rect;
-}
-
-wxRect wxGTKRenderer::GetBorderDimensions(wxBorder border) const
+void wxGTKRenderer::DrawSunkenBorder(wxDC& dc, wxRect *rect)
{
- wxCoord width;
- switch ( border )
- {
- case wxBORDER_RAISED:
- case wxBORDER_SUNKEN:
- width = 2*BORDER_THICKNESS;
- break;
-
- case wxBORDER_SIMPLE:
- case wxBORDER_STATIC:
- width = 1;
- break;
-
- case wxBORDER_DOUBLE:
- width = 3;
- break;
-
- default:
- wxFAIL_MSG(_T("unknown border type"));
- // fall through
-
- case wxBORDER_DEFAULT:
- case wxBORDER_NONE:
- width = 0;
- break;
- }
-
- wxRect rect;
- rect.x =
- rect.y =
- rect.width =
- rect.height = width;
-
- return rect;
+ DrawAntiShadedRect(dc, rect, m_penDarkGrey, m_penHighlight);
+ DrawShadedRect(dc, rect, m_penBlack, m_penLightGrey);
}
-bool wxGTKRenderer::AreScrollbarsInsideBorder() const
+void
+wxGTKRenderer::DrawFocusRect(wxWindow* WXUNUSED(win), wxDC& dc, const wxRect& rect, int WXUNUSED(flags))
{
- // no, the scrollbars are outside the border in GTK+
- return FALSE;
+ dc.SetBrush(*wxTRANSPARENT_BRUSH);
+ wxRect rectFocus = rect;
+ DrawRect(dc, &rectFocus, m_penBlack);
}
-// ----------------------------------------------------------------------------
-// special borders
-// ----------------------------------------------------------------------------
-
void wxGTKRenderer::DrawTextBorder(wxDC& dc,
wxBorder border,
const wxRect& rectOrig,
{
wxRect rect = rectOrig;
- if ( flags & wxCONTROL_FOCUSED )
- {
- DrawRect(dc, &rect, m_penBlack);
- DrawAntiShadedRect(dc, &rect, m_penDarkGrey, m_penHighlight);
- }
- else // !focused
+ if ( border != wxBORDER_NONE )
{
- DrawAntiShadedRect(dc, &rect, m_penDarkGrey, m_penHighlight);
- DrawAntiShadedRect(dc, &rect, m_penBlack, m_penHighlight);
+ if ( flags & wxCONTROL_FOCUSED )
+ {
+ DrawRect(dc, &rect, m_penBlack);
+ DrawAntiShadedRect(dc, &rect, m_penDarkGrey, m_penHighlight);
+ }
+ else // !focused
+ {
+ DrawInnerShadedRect(dc, &rect);
+ }
}
if ( rectIn )
*rectIn = rect;
}
+void wxGTKRenderer::DrawButtonLabel(wxDC& dc,
+ const wxString& label,
+ const wxBitmap& image,
+ const wxRect& rect,
+ int flags,
+ int alignment,
+ int indexAccel,
+ wxRect *rectBounds)
+{
+ // no focus rect around buttons label in GTK+
+ wxStdRenderer::DrawButtonLabel(dc, label, image, rect, flags,
+ alignment, indexAccel, rectBounds);
+}
+
void wxGTKRenderer::DrawButtonBorder(wxDC& dc,
const wxRect& rectTotal,
int flags,
{
// button pressed: draw a black border around it and an inward shade
DrawRect(dc, &rect, m_penBlack);
- DrawAntiShadedRect(dc, &rect, m_penDarkGrey, m_penHighlight);
- DrawAntiShadedRect(dc, &rect, m_penBlack, m_penDarkGrey);
+
+ DrawInnerShadedRect(dc, &rect);
}
- else
+ else // button not pressed
{
- // button not pressed
-
if ( flags & wxCONTROL_ISDEFAULT )
{
// TODO
// now draw a normal button
DrawShadedRect(dc, &rect, m_penHighlight, m_penBlack);
- DrawAntiShadedRect(dc, &rect,
- wxPen(GetBackgroundColour(flags), 0, wxSOLID),
- m_penDarkGrey);
+ DrawAntiShadedRect(dc, &rect, GetBackgroundColour(flags), m_penDarkGrey);
}
if ( rectIn )
- {
*rectIn = rect;
- }
}
// ----------------------------------------------------------------------------
// lines and frames
// ----------------------------------------------------------------------------
-void wxGTKRenderer::DrawHorizontalLine(wxDC& dc,
- wxCoord y, wxCoord x1, wxCoord x2)
+void wxGTKRenderer::DrawFrameWithLabel(wxDC& dc,
+ const wxString& label,
+ const wxRect& rectFrame,
+ const wxRect& rectTextOrig,
+ int flags,
+ int alignment,
+ int indexAccel)
{
- dc.SetPen(m_penDarkGrey);
- dc.DrawLine(x1, y, x2 + 1, y);
- dc.SetPen(m_penHighlight);
- y++;
- dc.DrawLine(x1, y, x2 + 1, y);
-}
-
-void wxGTKRenderer::DrawVerticalLine(wxDC& dc,
- wxCoord x, wxCoord y1, wxCoord y2)
-{
- dc.SetPen(m_penDarkGrey);
- dc.DrawLine(x, y1, x, y2 + 1);
- dc.SetPen(m_penHighlight);
- x++;
- dc.DrawLine(x, y1, x, y2 + 1);
-}
-
-void wxGTKRenderer::DrawFrame(wxDC& dc,
- const wxString& label,
- const wxRect& rect,
- int flags,
- int alignment,
- int indexAccel)
-{
- wxCoord height = 0; // of the label
- wxRect rectFrame = rect;
- if ( !label.empty() )
- {
- // the text should touch the top border of the rect, so the frame
- // itself should be lower
- dc.GetTextExtent(label, NULL, &height);
- rectFrame.y += height / 2;
- rectFrame.height -= height / 2;
+ wxRect rectText(rectTextOrig);
+ rectText.Inflate(1, 0);
- // TODO: the +4 should be customizable
-
- wxRect rectText;
- rectText.x = rectFrame.x + 4;
- rectText.y = rect.y;
- rectText.width = rectFrame.width - 8;
- rectText.height = height;
-
- wxRect rectLabel;
- DrawLabel(dc, label, rectText, flags, alignment, indexAccel, &rectLabel);
- rectLabel.x -= 1;
- rectLabel.width += 2;
+ wxRect rectLabel;
+ DrawLabel(dc, label, rectText, flags, alignment, indexAccel, &rectLabel);
+ rectLabel.x -= 1;
+ rectLabel.width += 2;
- StandardDrawFrame(dc, rectFrame, rectLabel);
+ DrawFrameWithoutLabel(dc, rectFrame, rectLabel);
- // GTK+ does it like this
- dc.SetPen(m_penHighlight);
- dc.DrawPoint(rectText.x, rectFrame.y);
- dc.DrawPoint(rectText.x + rectLabel.width - 3, rectFrame.y);
- }
- else
- {
- // just draw the complete frame
- DrawShadedRect(dc, &rectFrame, m_penDarkGrey, m_penHighlight);
- DrawShadedRect(dc, &rectFrame, m_penHighlight, m_penDarkGrey);
- }
+ // GTK+ does it like this
+ dc.SetPen(m_penHighlight);
+ dc.DrawPoint(rectText.x, rectFrame.y);
+ dc.DrawPoint(rectText.x + rectLabel.width - 3, rectFrame.y);
}
// ----------------------------------------------------------------------------
-// label
+// check/radio buttons
// ----------------------------------------------------------------------------
-void wxGTKRenderer::DrawLabel(wxDC& dc,
- const wxString& label,
- const wxRect& rect,
- int flags,
- int alignment,
- int indexAccel,
- wxRect *rectBounds)
-{
- DrawButtonLabel(dc, label, wxNullBitmap, rect, flags,
- alignment, indexAccel, rectBounds);
-}
-
-void wxGTKRenderer::DrawButtonLabel(wxDC& dc,
- const wxString& label,
- const wxBitmap& image,
- const wxRect& rect,
- int flags,
- int alignment,
- int indexAccel,
- wxRect *rectBounds)
+void wxGTKRenderer::DrawCheckItemBitmap(wxDC& dc,
+ const wxBitmap& bitmap,
+ const wxRect& rect,
+ int flags)
{
- if ( flags & wxCONTROL_DISABLED )
- {
- // make the text grey and draw a shade for it
- dc.SetTextForeground(*wxWHITE); // FIXME hardcoded colour
- wxRect rectShadow = rect;
- rectShadow.x++;
- rectShadow.y++;
- dc.DrawLabel(label, rectShadow, alignment, indexAccel);
- dc.SetTextForeground(wxSCHEME_COLOUR(m_scheme, CONTROL_TEXT_DISABLED));
- }
-
- dc.DrawLabel(label, image, rect, alignment, indexAccel, rectBounds);
+ // never draw the focus rect around the check indicators here
+ DrawCheckButton(dc, wxEmptyString, bitmap, rect, flags & ~wxCONTROL_FOCUSED);
}
-void wxGTKRenderer::DrawItem(wxDC& dc,
- const wxString& label,
- const wxRect& rect,
- int flags)
+void wxGTKRenderer::DrawUndeterminedBitmap(wxDC& dc,
+ const wxRect& rectTotal,
+ bool isPressed)
{
- wxLogTrace(_T("listbox"), _T("drawing item '%s' at (%d, %d)-(%d, %d)"),
- label.c_str(),
- rect.x, rect.y,
- rect.x + rect.width, rect.y + rect.height);
-
- wxColour colFg;
- if ( flags & wxCONTROL_SELECTED )
- {
- dc.SetBrush(wxBrush(wxSCHEME_COLOUR(m_scheme, HIGHLIGHT), wxSOLID));
- dc.SetPen(*wxTRANSPARENT_PEN);
- dc.DrawRectangle(rect);
-
- colFg = dc.GetTextForeground();
- dc.SetTextForeground(wxSCHEME_COLOUR(m_scheme, HIGHLIGHT_TEXT));
- }
-
- if ( flags & wxCONTROL_FOCUSED )
- {
- dc.SetBrush(*wxTRANSPARENT_BRUSH);
- wxRect rectFocus = rect;
- DrawRect(dc, &rectFocus, m_penBlack);
- }
+ // FIXME: For sure it is not GTK look but it is better than nothing.
+ // Show me correct look and I will immediatelly make it better (ABX)
+ wxRect rect = rectTotal;
- wxRect rectText = rect;
- rectText.x += 2;
- rectText.y++;
- dc.DrawLabel(label, wxNullBitmap, rectText);
+ wxColour col1, col2;
- if ( flags & wxCONTROL_SELECTED )
+ if ( isPressed )
{
- dc.SetBackgroundMode(wxTRANSPARENT);
+ col1 = wxSCHEME_COLOUR(m_scheme, SHADOW_DARK);
+ col2 = wxSCHEME_COLOUR(m_scheme, CONTROL_PRESSED);
}
-
- // restore the text colour
- if ( colFg.Ok() )
+ else
{
- dc.SetTextForeground(colFg);
+ col1 = wxSCHEME_COLOUR(m_scheme, SHADOW_DARK);
+ col2 = wxSCHEME_COLOUR(m_scheme, SHADOW_IN);
}
-}
-void wxGTKRenderer::DrawCheckItem(wxDC& dc,
- const wxString& label,
- const wxBitmap& bitmap,
- const wxRect& rect,
- int flags)
-{
- wxRect rectBitmap = rect;
- rectBitmap.x -= 1;
- rectBitmap.width = GetCheckBitmapSize().x;
- // never draw the focus rect around the check indicators here
- DrawCheckButton(dc, _T(""), bitmap, rectBitmap, flags & ~wxCONTROL_FOCUSED);
-
- wxRect rectLabel = rect;
- wxCoord shift = rectBitmap.width + 2*GetCheckItemMargin();
- rectLabel.x += shift;
- rectLabel.width -= shift;
- DrawItem(dc, label, rectLabel, flags);
+ dc.SetPen(*wxTRANSPARENT_PEN);
+ dc.SetBrush(col1);
+ dc.DrawRectangle(rect);
+ rect.Deflate(1);
+ dc.SetBrush(col2);
+ dc.DrawRectangle(rect);
}
-// ----------------------------------------------------------------------------
-// check/radion buttons
-// ----------------------------------------------------------------------------
-
void wxGTKRenderer::DrawUncheckBitmap(wxDC& dc,
const wxRect& rectTotal,
bool isPressed)
DrawAntiRaisedBorder(dc, &rect);
wxColour col = wxSCHEME_COLOUR(m_scheme, SHADOW_IN);
- dc.SetPen(wxPen(col, 0, wxSOLID));
+ dc.SetPen(wxPen(col));
dc.DrawPoint(rect.GetRight() - 1, rect.GetBottom() - 1);
if ( isPressed )
//else: it is SHADOW_IN, leave as is
dc.SetPen(*wxTRANSPARENT_PEN);
- dc.SetBrush(wxBrush(col, wxSOLID));
+ dc.SetBrush(col);
dc.DrawRectangle(rect);
}
DrawShadedRect(dc, &rect, m_penBlack, m_penLightGrey);
dc.SetPen(*wxTRANSPARENT_PEN);
- dc.SetBrush(wxBrush(wxSCHEME_COLOUR(m_scheme, CONTROL_PRESSED), wxSOLID));
+ dc.SetBrush(wxSCHEME_COLOUR(m_scheme, CONTROL_PRESSED));
dc.DrawRectangle(rect);
}
wxCoord yMid = (y + yBottom) / 2;
- // this looks ugly when the background colour of the control is not the
- // same ours - radiobox is not transparent as it should be
-#if 0
- // first fill the middle: as FloodFill() is not implemented on all
- // platforms, this is the only thing to do
- wxColour colBg = flags & wxCONTROL_CURRENT
- ? wxSCHEME_COLOUR(m_scheme, CONTROL_CURRENT)
- : wxSCHEME_COLOUR(m_scheme, SHADOW_IN);
- dc.SetBrush(wxBrush(colBg, wxSOLID));
- dc.SetPen(*wxTRANSPARENT_PEN);
- dc.DrawRectangle(rect);
-#endif // 0
-
// then draw the upper half
dc.SetPen(flags & wxCONTROL_CHECKED ? m_penDarkGrey : m_penHighlight);
DrawUpZag(dc, x, xRight, yMid, y);
DrawUpZag(dc, x + 1, xRight - 1, yMid, y + 1);
- bool drawIt = TRUE;
+ bool drawIt = true;
if ( flags & wxCONTROL_CHECKED )
dc.SetPen(m_penBlack);
else if ( flags & wxCONTROL_PRESSED )
- dc.SetPen(wxPen(wxSCHEME_COLOUR(m_scheme, CONTROL_PRESSED), 0, wxSOLID));
+ dc.SetPen(wxPen(wxSCHEME_COLOUR(m_scheme, CONTROL_PRESSED)));
else // unchecked and unpressed
- drawIt = FALSE;
+ drawIt = false;
if ( drawIt )
DrawUpZag(dc, x + 2, xRight - 2, yMid, y + 2);
DrawDownZag(dc, x + 1, xRight - 1, yMid, yBottom - 1);
if ( !(flags & wxCONTROL_CHECKED) )
- drawIt = TRUE; // with the same pen
+ drawIt = true; // with the same pen
else if ( flags & wxCONTROL_PRESSED )
{
- dc.SetPen(wxPen(wxSCHEME_COLOUR(m_scheme, CONTROL_PRESSED), 0, wxSOLID));
- drawIt = TRUE;
+ dc.SetPen(wxPen(wxSCHEME_COLOUR(m_scheme, CONTROL_PRESSED)));
+ drawIt = true;
}
else // checked and unpressed
- drawIt = FALSE;
+ drawIt = false;
if ( drawIt )
DrawDownZag(dc, x + 2, xRight - 2, yMid, yBottom - 2);
rect.height = size.y;
for ( int i = 0; i < 2; i++ )
{
- for ( int j = 0; j < 2; j++ )
+ for ( int j = 0; j < 3; j++ )
m_bitmapsCheckbox[i][j].Create(rect.width, rect.height);
}
// normal unchecked
dc.SelectObject(m_bitmapsCheckbox[0][1]);
- DrawUncheckBitmap(dc, rect, FALSE);
+ DrawUncheckBitmap(dc, rect, false);
+
+ // normal undeterminated
+ dc.SelectObject(m_bitmapsCheckbox[0][2]);
+ DrawUndeterminedBitmap(dc, rect, false);
// pressed checked
m_bitmapsCheckbox[1][0] = m_bitmapsCheckbox[0][0];
- // pressed unchecked
- dc.SelectObject(m_bitmapsCheckbox[1][1]);
- DrawUncheckBitmap(dc, rect, TRUE);
+ // pressed unchecked
+ dc.SelectObject(m_bitmapsCheckbox[1][1]);
+ DrawUncheckBitmap(dc, rect, true);
+
+ // pressed undeterminated
+ dc.SelectObject(m_bitmapsCheckbox[1][2]);
+ DrawUndeterminedBitmap(dc, rect, true);
+ }
+
+ IndicatorState state;
+ IndicatorStatus status;
+ GetIndicatorsFromFlags(flags, state, status);
+
+ // disabled looks the same as normal
+ if ( state == IndicatorState_Disabled )
+ state = IndicatorState_Normal;
+
+ return m_bitmapsCheckbox[state][status];
+}
+
+wxBitmap wxGTKRenderer::GetRadioBitmap(int flags)
+{
+ IndicatorState state;
+ IndicatorStatus status;
+ GetIndicatorsFromFlags(flags, state, status);
+
+ wxBitmap& bmp = m_bitmapsRadiobtn[state][status];
+ if ( !bmp.Ok() )
+ {
+ const wxSize size = GetRadioBitmapSize();
+
+ wxMemoryDC dc;
+ bmp.Create(size.x, size.y);
+ dc.SelectObject(bmp);
+
+ DrawRadioBitmap(dc, size, flags);
}
- int row = flags & wxCONTROL_PRESSED ? 1 : 0;
- int col = flags & wxCONTROL_CHECKED ? 0 : 1;
-
- return m_bitmapsCheckbox[row][col];
+ return bmp;
}
-wxBitmap wxGTKRenderer::GetLineWrapBitmap()
+wxBitmap wxGTKRenderer::GetLineWrapBitmap() const
{
if ( !m_bmpLineWrap.Ok() )
{
}
else
{
- m_bmpLineWrap = bmpLineWrap;
+ wxConstCast(this, wxGTKRenderer)->m_bmpLineWrap = bmpLineWrap;
}
}
return m_bmpLineWrap;
}
-void wxGTKRenderer::DrawCheckButton(wxDC& dc,
- const wxString& label,
- const wxBitmap& bitmapOrig,
- const wxRect& rectTotal,
- int flags,
- wxAlignment align,
- int indexAccel)
-{
- wxBitmap bitmap;
- if ( bitmapOrig.Ok() )
- {
- bitmap = bitmapOrig;
- }
- else
- {
- bitmap = GetCheckBitmap(flags);
- }
-
- DoDrawCheckOrRadioBitmap(dc, label, bitmap, rectTotal,
- flags, align, indexAccel);
-}
-
-void wxGTKRenderer::DoDrawCheckOrRadioBitmap(wxDC& dc,
- const wxString& label,
- const wxBitmap& bitmap,
- const wxRect& rectTotal,
- int flags,
- wxAlignment align,
- int indexAccel)
+#if wxUSE_TOOLBAR
+void wxGTKRenderer::DrawToolBarButton(wxDC& dc,
+ const wxString& label,
+ const wxBitmap& bitmap,
+ const wxRect& rectOrig,
+ int flags,
+ long WXUNUSED(style),
+ int tbarStyle)
{
- wxRect rect = rectTotal;
-
- if ( flags & wxCONTROL_FOCUSED )
- {
- // draw the focus border around everything
- DrawRect(dc, &rect, m_penBlack);
- }
- else
+ // we don't draw the separators at all
+ if ( !label.empty() || bitmap.Ok() )
{
- // the border does not offset the string under GTK
- rect.Inflate(-1);
- }
+ wxRect rect = rectOrig;
+ rect.Deflate(BORDER_THICKNESS);
- // calculate the position of the bitmap and of the label
- wxCoord xBmp,
- yBmp = rect.y + (rect.height - bitmap.GetHeight()) / 2;
-
- wxRect rectLabel;
- dc.GetMultiLineTextExtent(label, NULL, &rectLabel.height);
- rectLabel.y = rect.y + (rect.height - rectLabel.height) / 2;
-
- if ( align == wxALIGN_RIGHT )
- {
- xBmp = rect.GetRight() - bitmap.GetWidth();
- rectLabel.x = rect.x + 2;
- rectLabel.SetRight(xBmp);
- }
- else // normal (checkbox to the left of the text) case
- {
- xBmp = rect.x + 2;
- rectLabel.x = xBmp + bitmap.GetWidth() + 4;
- rectLabel.SetRight(rect.GetRight());
- }
+ if ( flags & wxCONTROL_PRESSED )
+ {
+ DrawBorder(dc, wxBORDER_SUNKEN, rect, flags, &rect);
- dc.DrawBitmap(bitmap, xBmp, yBmp, TRUE /* use mask */);
+ DrawBackground(dc, wxSCHEME_COLOUR(m_scheme, CONTROL_PRESSED), rect);
+ }
+ else if ( flags & wxCONTROL_CURRENT )
+ {
+ DrawBorder(dc, wxBORDER_RAISED, rect, flags, &rect);
- DrawLabel(dc, label, rectLabel, flags,
- wxALIGN_LEFT | wxALIGN_CENTRE_VERTICAL, indexAccel);
-}
+ DrawBackground(dc, wxSCHEME_COLOUR(m_scheme, CONTROL_CURRENT), rect);
+ }
-void wxGTKRenderer::DrawRadioButton(wxDC& dc,
- const wxString& label,
- const wxBitmap& bitmapOrig,
- const wxRect& rectTotal,
- int flags,
- wxAlignment align,
- int indexAccel)
-{
- wxBitmap bitmap;
- if ( bitmapOrig.Ok() )
- {
- bitmap = bitmapOrig;
- }
- else
- {
- wxRect rect;
- wxSize size = GetRadioBitmapSize();
- rect.width = size.x;
- rect.height = size.y;
- bitmap.Create(rect.width, rect.height);
- wxMemoryDC dc;
- dc.SelectObject(bitmap);
- dc.SetBackground(*wxLIGHT_GREY_BRUSH);
- dc.Clear();
- DrawRadioBitmap(dc, rect, flags);
- bitmap.SetMask(new wxMask(bitmap, *wxLIGHT_GREY));
+ if(tbarStyle & wxTB_TEXT)
+ {
+ if(tbarStyle & wxTB_HORIZONTAL)
+ {
+ dc.DrawLabel(label, bitmap, rect, wxALIGN_CENTRE);
+ }
+ else
+ {
+ dc.DrawLabel(label, bitmap, rect, wxALIGN_LEFT|wxALIGN_CENTER_VERTICAL);
+ }
+ }
+ else
+ {
+ int xpoint = (rect.GetLeft() + rect.GetRight() + 1 - bitmap.GetWidth()) / 2;
+ int ypoint = (rect.GetTop() + rect.GetBottom() + 1 - bitmap.GetHeight()) / 2;
+ dc.DrawBitmap(bitmap, xpoint, ypoint);
+ }
}
-
- DoDrawCheckOrRadioBitmap(dc, label, bitmap, rectTotal,
- flags, align, indexAccel);
}
+#endif // wxUSE_TOOLBAR
// ----------------------------------------------------------------------------
// text control
// ----------------------------------------------------------------------------
-static const int TEXT_BORDER = 2;
-
-wxRect wxGTKRenderer::GetTextTotalArea(const wxTextCtrl *text,
- const wxRect& rect)
-{
- wxRect rectTotal = rect;
- rectTotal.Inflate(TEXT_BORDER);
- return rectTotal;
-}
+#if wxUSE_TEXTCTRL
wxRect wxGTKRenderer::GetTextClientArea(const wxTextCtrl *text,
const wxRect& rect,
- wxCoord *extraSpaceBeyond)
+ wxCoord *extraSpaceBeyond) const
{
- wxRect rectText = rect;
- rectText.Inflate(-TEXT_BORDER);
+ wxRect
+ rectText = wxStdRenderer::GetTextClientArea(text, rect, extraSpaceBeyond);
if ( text->WrapLines() )
{
return rectText;
}
-void wxGTKRenderer::DrawTextLine(wxDC& dc,
- const wxString& text,
- const wxRect& rect,
- int selStart,
- int selEnd,
- int flags)
-{
- // TODO: GTK+ draws selection even for unfocused controls, just with
- // different colours
- StandardDrawTextLine(dc, text, rect, selStart, selEnd, flags);
-}
-
void wxGTKRenderer::DrawLineWrapMark(wxDC& dc, const wxRect& rect)
{
wxBitmap bmpLineWrap = GetLineWrapBitmap();
}
}
+#endif // wxUSE_TEXTCTRL
+
// ----------------------------------------------------------------------------
// notebook
// ----------------------------------------------------------------------------
+#if wxUSE_NOTEBOOK
+
void wxGTKRenderer::DrawTab(wxDC& dc,
const wxRect& rectOrig,
wxDirection dir,
int flags,
int indexAccel)
{
+ #define SELECT_FOR_VERTICAL(X,Y) ( isVertical ? Y : X )
+ #define REVERSE_FOR_VERTICAL(X,Y) \
+ SELECT_FOR_VERTICAL(X,Y) \
+ , \
+ SELECT_FOR_VERTICAL(Y,X)
+
wxRect rect = rectOrig;
+ bool isVertical = ( dir == wxLEFT ) || ( dir == wxRIGHT );
+
// the current tab is drawn indented (to the top for default case) and
// bigger than the other ones
const wxSize indent = GetTabIndent();
if ( flags & wxCONTROL_SELECTED )
{
+ rect.Inflate( SELECT_FOR_VERTICAL( indent.x , 0),
+ SELECT_FOR_VERTICAL( 0, indent.y ));
switch ( dir )
{
default:
// fall through
case wxTOP:
- rect.Inflate(indent.x, 0);
rect.y -= indent.y;
- rect.height += indent.y;
- break;
-
+ // fall through
case wxBOTTOM:
- rect.Inflate(indent.x, 0);
rect.height += indent.y;
break;
case wxLEFT:
+ rect.x -= indent.x;
+ // fall through
case wxRIGHT:
- wxFAIL_MSG(_T("TODO"));
+ rect.width += indent.x;
break;
}
}
wxColour col = flags & wxCONTROL_SELECTED
? wxSCHEME_COLOUR(m_scheme, SHADOW_IN)
: wxSCHEME_COLOUR(m_scheme, SCROLLBAR);
- DoDrawBackground(dc, col, rect);
+ DrawSolidRect(dc, col, rect);
if ( flags & wxCONTROL_FOCUSED )
{
rectBorder.Deflate(4, 3);
if ( dir == wxBOTTOM )
rectBorder.Offset(0, -1);
+ if ( dir == wxRIGHT )
+ rectBorder.Offset(-1, 0);
DrawRect(dc, &rectBorder, m_penBlack);
}
// draw the text, image and the focus around them (if necessary)
- wxRect rectLabel = rect;
+ wxRect rectLabel( REVERSE_FOR_VERTICAL(rect.x,rect.y),
+ REVERSE_FOR_VERTICAL(rect.width,rect.height)
+ );
rectLabel.Deflate(1, 1);
- dc.DrawLabel(label, bitmap, rectLabel, wxALIGN_CENTRE, indexAccel);
+ if ( isVertical )
+ {
+ // draw it horizontally into memory and rotate for screen
+ wxMemoryDC dcMem;
+ wxBitmap bitmapRotated,
+ bitmapMem( rectLabel.x + rectLabel.width,
+ rectLabel.y + rectLabel.height );
+ dcMem.SelectObject(bitmapMem);
+ dcMem.SetBackground(dc.GetBackground());
+ dcMem.SetFont(dc.GetFont());
+ dcMem.SetTextForeground(dc.GetTextForeground());
+ dcMem.Clear();
+ bitmapRotated =
+#if wxUSE_IMAGE
+ wxBitmap( wxImage( bitmap.ConvertToImage() ).Rotate90(dir==wxLEFT) )
+#else
+ bitmap
+#endif // wxUSE_IMAGE
+ ;
+ dcMem.DrawLabel(label, bitmapRotated, rectLabel, wxALIGN_CENTRE, indexAccel);
+ dcMem.SelectObject(wxNullBitmap);
+ bitmapMem = bitmapMem.GetSubBitmap(rectLabel);
+#if wxUSE_IMAGE
+ bitmapMem = wxBitmap(wxImage(bitmapMem.ConvertToImage()).Rotate90(dir==wxRIGHT))
+#endif
+ ;
+
+ dc.DrawBitmap(bitmapMem, rectLabel.y, rectLabel.x, false);
+ }
+ else
+ {
+ dc.DrawLabel(label, bitmap, rectLabel, wxALIGN_CENTRE, indexAccel);
+ }
// now draw the tab itself
- wxCoord x = rect.x,
- y = rect.y,
- x2 = rect.GetRight(),
- y2 = rect.GetBottom();
+ wxCoord x = SELECT_FOR_VERTICAL(rect.x,rect.y),
+ y = SELECT_FOR_VERTICAL(rect.y,rect.x),
+ x2 = SELECT_FOR_VERTICAL(rect.GetRight(),rect.GetBottom()),
+ y2 = SELECT_FOR_VERTICAL(rect.GetBottom(),rect.GetRight());
switch ( dir )
{
default:
+ // default is top
+ case wxLEFT:
+ // left orientation looks like top but IsVertical makes x and y reversed
case wxTOP:
+ // top is not vertical so use coordinates in written order
dc.SetPen(m_penHighlight);
- dc.DrawLine(x, y2, x, y);
- dc.DrawLine(x + 1, y, x2, y);
+ dc.DrawLine(REVERSE_FOR_VERTICAL(x, y2),
+ REVERSE_FOR_VERTICAL(x, y));
+ dc.DrawLine(REVERSE_FOR_VERTICAL(x + 1, y),
+ REVERSE_FOR_VERTICAL(x2, y));
dc.SetPen(m_penBlack);
- dc.DrawLine(x2, y2, x2, y);
+ dc.DrawLine(REVERSE_FOR_VERTICAL(x2, y2),
+ REVERSE_FOR_VERTICAL(x2, y));
dc.SetPen(m_penDarkGrey);
- dc.DrawLine(x2 - 1, y2, x2 - 1, y + 1);
+ dc.DrawLine(REVERSE_FOR_VERTICAL(x2 - 1, y2),
+ REVERSE_FOR_VERTICAL(x2 - 1, y + 1));
if ( flags & wxCONTROL_SELECTED )
{
dc.SetPen(m_penLightGrey);
// overwrite the part of the border below this tab
- dc.DrawLine(x + 1, y2 + 1, x2 - 1, y2 + 1);
+ dc.DrawLine(REVERSE_FOR_VERTICAL(x + 1, y2 + 1),
+ REVERSE_FOR_VERTICAL(x2 - 1, y2 + 1));
// and the shadow of the tab to the left of us
- dc.DrawLine(x + 1, y + 2, x + 1, y2 + 1);
+ dc.DrawLine(REVERSE_FOR_VERTICAL(x + 1, y + 2),
+ REVERSE_FOR_VERTICAL(x + 1, y2 + 1));
}
break;
+ case wxRIGHT:
+ // right orientation looks like bottom but IsVertical makes x and y reversed
case wxBOTTOM:
+ // bottom is not vertical so use coordinates in written order
dc.SetPen(m_penHighlight);
// we need to continue one pixel further to overwrite the corner of
// the border for the selected tab
- dc.DrawLine(x, y - (flags & wxCONTROL_SELECTED ? 1 : 0),
- x, y2);
+ dc.DrawLine(REVERSE_FOR_VERTICAL(x, y - (flags & wxCONTROL_SELECTED ? 1 : 0)),
+ REVERSE_FOR_VERTICAL(x, y2));
// it doesn't work like this (TODO: implement it properly)
#if 0
// erase the corner of the tab to the right
dc.SetPen(m_penLightGrey);
- dc.DrawPoint(x2 - 1, y - 2);
- dc.DrawPoint(x2 - 2, y - 2);
- dc.DrawPoint(x2 - 2, y - 1);
+ dc.DrawPoint(REVERSE_FOR_VERTICAL(x2 - 1, y - 2));
+ dc.DrawPoint(REVERSE_FOR_VERTICAL(x2 - 2, y - 2));
+ dc.DrawPoint(REVERSE_FOR_VERTICAL(x2 - 2, y - 1));
#endif // 0
dc.SetPen(m_penBlack);
- dc.DrawLine(x + 1, y2, x2, y2);
- dc.DrawLine(x2, y, x2, y2);
+ dc.DrawLine(REVERSE_FOR_VERTICAL(x + 1, y2),
+ REVERSE_FOR_VERTICAL(x2, y2));
+ dc.DrawLine(REVERSE_FOR_VERTICAL(x2, y),
+ REVERSE_FOR_VERTICAL(x2, y2));
dc.SetPen(m_penDarkGrey);
- dc.DrawLine(x + 2, y2 - 1, x2 - 1, y2 - 1);
- dc.DrawLine(x2 - 1, y, x2 - 1, y2);
+ dc.DrawLine(REVERSE_FOR_VERTICAL(x + 2, y2 - 1),
+ REVERSE_FOR_VERTICAL(x2 - 1, y2 - 1));
+ dc.DrawLine(REVERSE_FOR_VERTICAL(x2 - 1, y),
+ REVERSE_FOR_VERTICAL(x2 - 1, y2));
if ( flags & wxCONTROL_SELECTED )
{
dc.SetPen(m_penLightGrey);
// overwrite the part of the (double!) border above this tab
- dc.DrawLine(x + 1, y - 1, x2 - 1, y - 1);
- dc.DrawLine(x + 1, y - 2, x2 - 1, y - 2);
+ dc.DrawLine(REVERSE_FOR_VERTICAL(x + 1, y - 1),
+ REVERSE_FOR_VERTICAL(x2 - 1, y - 1));
+ dc.DrawLine(REVERSE_FOR_VERTICAL(x + 1, y - 2),
+ REVERSE_FOR_VERTICAL(x2 - 1, y - 2));
// and the shadow of the tab to the left of us
- dc.DrawLine(x + 1, y2 - 1, x + 1, y - 1);
+ dc.DrawLine(REVERSE_FOR_VERTICAL(x + 1, y2 - 1),
+ REVERSE_FOR_VERTICAL(x + 1, y - 1));
}
break;
-
- case wxLEFT:
- case wxRIGHT:
- wxFAIL_MSG(_T("TODO"));
}
}
+#endif // wxUSE_NOTEBOOK
+
// ----------------------------------------------------------------------------
// slider
// ----------------------------------------------------------------------------
+#if wxUSE_SLIDER
+
wxSize wxGTKRenderer::GetSliderThumbSize(const wxRect& rect,
+ int lenThumb,
wxOrientation orient) const
{
static const wxCoord SLIDER_THUMB_LENGTH = 30;
wxSize size;
- wxRect rectShaft = GetSliderShaftRect(rect, orient);
+ wxRect rectShaft = GetSliderShaftRect(rect, lenThumb, orient);
if ( orient == wxHORIZONTAL )
{
size.x = wxMin(SLIDER_THUMB_LENGTH, rectShaft.width);
}
wxRect wxGTKRenderer::GetSliderShaftRect(const wxRect& rect,
- wxOrientation WXUNUSED(orient)) const
+ int WXUNUSED(lenThumb),
+ wxOrientation WXUNUSED(orient),
+ long WXUNUSED(style)) const
{
return rect.Deflate(2*BORDER_THICKNESS, 2*BORDER_THICKNESS);
}
void wxGTKRenderer::DrawSliderShaft(wxDC& dc,
const wxRect& rectOrig,
- wxOrientation orient,
+ int WXUNUSED(lenThumb),
+ wxOrientation WXUNUSED(orient),
int flags,
+ long WXUNUSED(style),
wxRect *rectShaft)
{
wxRect rect = rectOrig;
if ( flags & wxCONTROL_FOCUSED )
{
DrawRect(dc, &rect, m_penBlack);
- DrawAntiShadedRect(dc, &rect, m_penBlack, m_penLightGrey);
}
else // not focused, normal
{
DrawAntiShadedRect(dc, &rect, m_penDarkGrey, m_penHighlight);
- DrawAntiShadedRect(dc, &rect, m_penBlack, m_penLightGrey);
}
+ DrawAntiShadedRect(dc, &rect, m_penBlack, m_penLightGrey);
+
// and the background
- DoDrawBackground(dc, wxSCHEME_COLOUR(m_scheme, SCROLLBAR), rect);
+ DrawSolidRect(dc, wxSCHEME_COLOUR(m_scheme, SCROLLBAR), rect);
if ( rectShaft )
*rectShaft = rect;
void wxGTKRenderer::DrawSliderThumb(wxDC& dc,
const wxRect& rectOrig,
wxOrientation orient,
- int flags)
+ int WXUNUSED(flags),
+ long WXUNUSED(style))
{
// draw the thumb border
wxRect rect = rectOrig;
DrawShadedRect(dc, &rect, m_penDarkGrey, m_penHighlight);
}
+#endif // wxUSE_SLIDER
+
#if wxUSE_MENUS
+
// ----------------------------------------------------------------------------
// menu and menubar
// ----------------------------------------------------------------------------
+// wxGTKMenuGeometryInfo: the wxMenuGeometryInfo used by wxGTKRenderer
+class wxGTKMenuGeometryInfo : public wxMenuGeometryInfo
+{
+public:
+ virtual wxSize GetSize() const { return m_size; }
+
+ wxCoord GetLabelOffset() const { return m_ofsLabel; }
+ wxCoord GetAccelOffset() const { return m_ofsAccel; }
+
+ wxCoord GetItemHeight() const { return m_heightItem; }
+
+private:
+ // the total size of the menu
+ wxSize m_size;
+
+ // the offset of the start of the menu item label
+ wxCoord m_ofsLabel;
+
+ // the offset of the start of the accel label
+ wxCoord m_ofsAccel;
+
+ // the height of a normal (not separator) item
+ wxCoord m_heightItem;
+
+ friend wxMenuGeometryInfo *
+ wxGTKRenderer::GetMenuGeometry(wxWindow *, const wxMenu&) const;
+};
+
+// FIXME: all constants are hardcoded but shouldn't be
+static const wxCoord MENU_LEFT_MARGIN = 9;
+static const wxCoord MENU_RIGHT_MARGIN = 6;
+
+static const wxCoord MENU_HORZ_MARGIN = 6;
+static const wxCoord MENU_VERT_MARGIN = 3;
+
+// the margin around bitmap/check marks (on each side)
+static const wxCoord MENU_BMP_MARGIN = 2;
+
+// the margin between the labels and accel strings
+static const wxCoord MENU_ACCEL_MARGIN = 8;
+
+// the separator height in pixels: in fact, strangely enough, the real height
+// is 2 but Windows adds one extra pixel in the bottom margin, so take it into
+// account here
+static const wxCoord MENU_SEPARATOR_HEIGHT = 3;
+
+// the size of the standard checkmark bitmap
+static const wxCoord MENU_CHECK_SIZE = 9;
+
void wxGTKRenderer::DrawMenuBarItem(wxDC& dc,
const wxRect& rect,
const wxString& label,
int flags,
int indexAccel)
{
- DrawLabel(dc, label, rect, flags, wxALIGN_CENTRE, indexAccel);
+ DoDrawMenuItem(dc, rect, label, flags, indexAccel);
}
void wxGTKRenderer::DrawMenuItem(wxDC& dc,
wxCoord y,
- const wxMenuGeometryInfo& geometryInfo,
+ const wxMenuGeometryInfo& gi,
const wxString& label,
const wxString& accel,
const wxBitmap& bitmap,
int flags,
int indexAccel)
{
- wxFAIL_MSG(_T("TODO"));
+ const wxGTKMenuGeometryInfo& geomInfo = (const wxGTKMenuGeometryInfo&)gi;
+
+ wxRect rect;
+ rect.x = 0;
+ rect.y = y;
+ rect.width = geomInfo.GetSize().x;
+ rect.height = geomInfo.GetItemHeight();
+
+ DoDrawMenuItem(dc, rect, label, flags, indexAccel, accel, bitmap, &geomInfo);
+}
+
+void wxGTKRenderer::DoDrawMenuItem(wxDC& dc,
+ const wxRect& rectOrig,
+ const wxString& label,
+ int flags,
+ int indexAccel,
+ const wxString& accel,
+ const wxBitmap& bitmap,
+ const wxGTKMenuGeometryInfo *geometryInfo)
+{
+ wxRect rect = rectOrig;
+
+ // draw the selected item specially
+ if ( flags & wxCONTROL_SELECTED )
+ {
+ wxRect rectIn;
+ DrawBorder(dc, wxBORDER_RAISED, rect, flags, &rectIn);
+
+ DrawBackground(dc, wxSCHEME_COLOUR(m_scheme, CONTROL_CURRENT), rectIn);
+ }
+
+ rect.Deflate(MENU_HORZ_MARGIN, MENU_VERT_MARGIN);
+
+ // draw the bitmap: use the bitmap provided or the standard checkmark for
+ // the checkable items
+ if ( geometryInfo )
+ {
+ wxBitmap bmp = bitmap;
+ if ( !bmp.Ok() && (flags & wxCONTROL_CHECKABLE) )
+ {
+ bmp = GetCheckBitmap(flags);
+ }
+
+ if ( bmp.Ok() )
+ {
+ rect.SetRight(geometryInfo->GetLabelOffset());
+ wxControlRenderer::DrawBitmap(dc, bmp, rect);
+ }
+ }
+ //else: menubar items don't have bitmaps
+
+ // draw the label
+ if ( geometryInfo )
+ {
+ rect.x = geometryInfo->GetLabelOffset();
+ rect.SetRight(geometryInfo->GetAccelOffset());
+ }
+
+ DrawLabel(dc, label, rect, flags, wxALIGN_CENTRE_VERTICAL, indexAccel);
+
+ // draw the accel string
+ if ( !accel.empty() )
+ {
+ // menubar items shouldn't have them
+ wxCHECK_RET( geometryInfo, _T("accel strings only valid for menus") );
+
+ rect.x = geometryInfo->GetAccelOffset();
+ rect.SetRight(geometryInfo->GetSize().x);
+
+ // NB: no accel index here
+ DrawLabel(dc, accel, rect, flags, wxALIGN_CENTRE_VERTICAL);
+ }
+
+ // draw the submenu indicator
+ if ( flags & wxCONTROL_ISSUBMENU )
+ {
+ wxCHECK_RET( geometryInfo, _T("wxCONTROL_ISSUBMENU only valid for menus") );
+
+ rect.x = geometryInfo->GetSize().x - MENU_RIGHT_MARGIN;
+ rect.width = MENU_RIGHT_MARGIN;
+
+ DrawArrow(dc, wxRIGHT, rect, flags);
+ }
}
void wxGTKRenderer::DrawMenuSeparator(wxDC& dc,
wxCoord y,
const wxMenuGeometryInfo& geomInfo)
{
- wxFAIL_MSG(_T("TODO"));
+ DrawHorizontalLine(dc, y + MENU_VERT_MARGIN, 0, geomInfo.GetSize().x);
}
wxSize wxGTKRenderer::GetMenuBarItemSize(const wxSize& sizeText) const
{
- return sizeText;
+ wxSize size = sizeText;
+
+ // TODO: make this configurable
+ size.x += 2*MENU_HORZ_MARGIN;
+ size.y += 2*MENU_VERT_MARGIN;
+
+ return size;
}
wxMenuGeometryInfo *wxGTKRenderer::GetMenuGeometry(wxWindow *win,
const wxMenu& menu) const
{
- wxFAIL_MSG(_T("TODO"));
+ // prepare the dc: for now we draw all the items with the system font
+ wxClientDC dc(win);
+ dc.SetFont(wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT));
+
+ // the height of a normal item
+ wxCoord heightText = dc.GetCharHeight();
+
+ // the total height
+ wxCoord height = 0;
+
+ // the max length of label and accel strings: the menu width is the sum of
+ // them, even if they're for different items (as the accels should be
+ // aligned)
+ //
+ // the max length of the bitmap is never 0 as Windows always leaves enough
+ // space for a check mark indicator
+ wxCoord widthLabelMax = 0,
+ widthAccelMax = 0,
+ widthBmpMax = MENU_LEFT_MARGIN;
+
+ for ( wxMenuItemList::compatibility_iterator node = menu.GetMenuItems().GetFirst();
+ node;
+ node = node->GetNext() )
+ {
+ // height of this item
+ wxCoord h;
+
+ wxMenuItem *item = node->GetData();
+ if ( item->IsSeparator() )
+ {
+ h = MENU_SEPARATOR_HEIGHT;
+ }
+ else // not separator
+ {
+ h = heightText;
+
+ wxCoord widthLabel;
+ dc.GetTextExtent(item->GetItemLabelText(), &widthLabel, NULL);
+ if ( widthLabel > widthLabelMax )
+ {
+ widthLabelMax = widthLabel;
+ }
+
+ wxCoord widthAccel;
+ dc.GetTextExtent(item->GetAccelString(), &widthAccel, NULL);
+ if ( widthAccel > widthAccelMax )
+ {
+ widthAccelMax = widthAccel;
+ }
- return NULL;
+ const wxBitmap& bmp = item->GetBitmap();
+ if ( bmp.Ok() )
+ {
+ wxCoord widthBmp = bmp.GetWidth();
+ if ( widthBmp > widthBmpMax )
+ widthBmpMax = widthBmp;
+ }
+ //else if ( item->IsCheckable() ): no need to check for this as
+ // MENU_LEFT_MARGIN is big enough to show the check mark
+ }
+
+ h += 2*MENU_VERT_MARGIN;
+
+ // remember the item position and height
+ item->SetGeometry(height, h);
+
+ height += h;
+ }
+
+ // bundle the metrics into a struct and return it
+ wxGTKMenuGeometryInfo *gi = new wxGTKMenuGeometryInfo;
+
+ gi->m_ofsLabel = widthBmpMax + 2*MENU_BMP_MARGIN;
+ gi->m_ofsAccel = gi->m_ofsLabel + widthLabelMax;
+ if ( widthAccelMax > 0 )
+ {
+ // if we actually have any accesl, add a margin
+ gi->m_ofsAccel += MENU_ACCEL_MARGIN;
+ }
+
+ gi->m_heightItem = heightText + 2*MENU_VERT_MARGIN;
+
+ gi->m_size.x = gi->m_ofsAccel + widthAccelMax + MENU_RIGHT_MARGIN;
+ gi->m_size.y = height;
+
+ return gi;
}
+
#endif // wxUSE_MENUS
// ----------------------------------------------------------------------------
wxCONTROL_DISABLED,
};
- wxRect rect(wxPoint(0, 0), sizeArrow);
+ wxRect rect(sizeArrow);
wxMemoryDC dc;
for ( n = ComboState_Normal; n < ComboState_Max; n++ )
int flags = comboButtonFlags[n];
dc.SelectObject(m_bitmapsCombo[n]);
- DoDrawBackground(dc, GetBackgroundColour(flags), rect);
+ DrawSolidRect(dc, GetBackgroundColour(flags), rect);
DrawArrow(dc, wxDOWN, rect, flags);
}
}
*bmpDisabled = m_bitmapsCombo[ComboState_Disabled];
}
-// ----------------------------------------------------------------------------
-// background
-// ----------------------------------------------------------------------------
-
-void wxGTKRenderer::DoDrawBackground(wxDC& dc,
- const wxColour& col,
- const wxRect& rect)
-{
- wxBrush brush(col, wxSOLID);
- dc.SetBrush(brush);
- dc.SetPen(*wxTRANSPARENT_PEN);
- dc.DrawRectangle(rect);
-}
-
-void wxGTKRenderer::DrawBackground(wxDC& dc,
- const wxColour& col,
- const wxRect& rect,
- int flags)
-{
- wxColour colBg = col.Ok() ? col : GetBackgroundColour(flags);
- DoDrawBackground(dc, colBg, rect);
-}
-
// ----------------------------------------------------------------------------
// scrollbar
// ----------------------------------------------------------------------------
rect2.Inflate(-1);
rectInner.Inflate(-2);
- DoDrawBackground(dc, wxSCHEME_COLOUR(m_scheme, SCROLLBAR), *rect);
+ DrawSolidRect(dc, wxSCHEME_COLOUR(m_scheme, SCROLLBAR), *rect);
// find the side not to draw and also adjust the rectangles to compensate
// for it
// draw the arrow interior
dc.SetPen(*wxTRANSPARENT_PEN);
- dc.SetBrush(wxBrush(colInside, wxSOLID));
+ dc.SetBrush(colInside);
switch ( dir )
{
void wxGTKRenderer::DrawScrollbarShaft(wxDC& dc,
wxOrientation orient,
const wxRect& rect,
- int flags)
+ int WXUNUSED(flags))
{
wxRect rectBar = rect;
DrawThumbBorder(dc, &rectBar, orient);
- DoDrawBackground(dc, wxSCHEME_COLOUR(m_scheme, SCROLLBAR), rectBar);
-}
-
-void wxGTKRenderer::DrawScrollCorner(wxDC& dc, const wxRect& rect)
-{
- DoDrawBackground(dc, wxSCHEME_COLOUR(m_scheme, CONTROL), rect);
-}
-
-wxRect wxGTKRenderer::GetScrollbarRect(const wxScrollBar *scrollbar,
- wxScrollBar::Element elem,
- int thumbPos) const
-{
- // as GTK scrollbars can't be disabled, it makes no sense to remove the
- // thumb for a scrollbar with range 0 - instead, make it fill the entire
- // scrollbar shaft
- if ( (elem == wxScrollBar::Element_Thumb) && !scrollbar->GetRange() )
- {
- elem = wxScrollBar::Element_Bar_2;
- }
-
- return StandardGetScrollbarRect(scrollbar, elem,
- thumbPos,
- GetScrollbarArrowSize(scrollbar));
-}
-
-wxCoord wxGTKRenderer::GetScrollbarSize(const wxScrollBar *scrollbar)
-{
- return StandardScrollBarSize(scrollbar, GetScrollbarArrowSize(scrollbar));
-}
-
-wxHitTest wxGTKRenderer::HitTestScrollbar(const wxScrollBar *scrollbar,
- const wxPoint& pt) const
-{
- return StandardHitTestScrollbar(scrollbar, pt,
- GetScrollbarArrowSize(scrollbar));
-}
-
-wxCoord wxGTKRenderer::ScrollbarToPixel(const wxScrollBar *scrollbar,
- int thumbPos)
-{
- return StandardScrollbarToPixel(scrollbar, thumbPos,
- GetScrollbarArrowSize(scrollbar));
-}
-
-int wxGTKRenderer::PixelToScrollbar(const wxScrollBar *scrollbar,
- wxCoord coord)
-{
- return StandardPixelToScrollbar(scrollbar, coord,
- GetScrollbarArrowSize(scrollbar));
+ DrawSolidRect(dc, wxSCHEME_COLOUR(m_scheme, SCROLLBAR), rectBar);
}
// ----------------------------------------------------------------------------
void wxGTKRenderer::AdjustSize(wxSize *size, const wxWindow *window)
{
- if ( wxDynamicCast(window, wxButton) )
+#if wxUSE_BMPBUTTON
+ if ( wxDynamicCast(window, wxBitmapButton) )
{
- // TODO: this is ad hoc...
- size->x += 3*window->GetCharWidth();
- wxCoord minBtnHeight = 18;
- if ( size->y < minBtnHeight )
- size->y = minBtnHeight;
-
- // button border width
+ size->x += 4;
size->y += 4;
- }
- else if ( wxDynamicCast(window, wxScrollBar) )
+ } else
+#endif // wxUSE_BMPBUTTON
+#if wxUSE_BUTTON || wxUSE_TOGGLEBTN
+ if ( 0
+# if wxUSE_BUTTON
+ || wxDynamicCast(window, wxButton)
+# endif // wxUSE_BUTTON
+# if wxUSE_TOGGLEBTN
+ || wxDynamicCast(window, wxToggleButton)
+# endif // wxUSE_TOGGLEBTN
+ )
+ {
+ if ( !(window->GetWindowStyle() & wxBU_EXACTFIT) )
+ {
+ // TODO: this is ad hoc...
+ size->x += 3*window->GetCharWidth();
+ wxCoord minBtnHeight = 18;
+ if ( size->y < minBtnHeight )
+ size->y = minBtnHeight;
+
+ // button border width
+ size->y += 4;
+ }
+ } else
+#endif // wxUSE_BUTTON || wxUSE_TOGGLEBTN
+#if wxUSE_SCROLLBAR
+ if ( wxDynamicCast(window, wxScrollBar) )
{
// we only set the width of vert scrollbars and height of the
// horizontal ones
size->x = m_sizeScrollbarArrow.x;
}
else
+#endif // wxUSE_SCROLLBAR
{
// take into account the border width
- wxRect rectBorder = GetBorderDimensions(window->GetBorder());
- size->x += rectBorder.x + rectBorder.width;
- size->y += rectBorder.y + rectBorder.height;
+ wxStdRenderer::AdjustSize(size, window);
}
}
+// ----------------------------------------------------------------------------
+// standard icons
+// ----------------------------------------------------------------------------
+
+/* Copyright (c) Julian Smart */
+static const char *error_xpm[] = {
+/* columns rows colors chars-per-pixel */
+"48 48 4 1",
+" c None",
+"X c #242424",
+"o c #DCDF00",
+". c #C00000",
+/* pixels */
+" ",
+" ",
+" ",
+" ",
+" ",
+" ..... ",
+" ............. ",
+" ................. ",
+" ................... ",
+" ....................... ",
+" ......................... ",
+" ........................... ",
+" ...........................X ",
+" .............................X ",
+" ............................... ",
+" ...............................X ",
+" .................................X ",
+" .................................X ",
+" .................................XX ",
+" ...ooooooooooooooooooooooooooo...XX ",
+" ....ooooooooooooooooooooooooooo....X ",
+" ....ooooooooooooooooooooooooooo....X ",
+" ....ooooooooooooooooooooooooooo....XX ",
+" ....ooooooooooooooooooooooooooo....XX ",
+" ....ooooooooooooooooooooooooooo....XX ",
+" ...ooooooooooooooooooooooooooo...XXX ",
+" ...ooooooooooooooooooooooooooo...XXX ",
+" .................................XX ",
+" .................................XX ",
+" ...............................XXX ",
+" ...............................XXX ",
+" .............................XXX ",
+" ...........................XXXX ",
+" ...........................XXX ",
+" .........................XXX ",
+" .......................XXXX ",
+" X...................XXXXX ",
+" X.................XXXXX ",
+" X.............XXXXX ",
+" XXXX.....XXXXXXXX ",
+" XXXXXXXXXXXXX ",
+" XXXXX ",
+" ",
+" ",
+" ",
+" ",
+" ",
+" "
+};
+
+/* Copyright (c) Julian Smart */
+static const char *info_xpm[] = {
+/* columns rows colors chars-per-pixel */
+"48 48 9 1",
+"$ c Black",
+"O c #FFFFFF",
+"@ c #808080",
+"+ c #000080",
+"o c #E8EB01",
+" c None",
+"X c #FFFF40",
+"# c #C0C0C0",
+". c #ABAD01",
+/* pixels */
+" ",
+" ",
+" ",
+" ",
+" ",
+" ",
+" ",
+" ",
+" ",
+" ..... ",
+" ..XXXXX.. ",
+" ..XXXXXXXXo.. ",
+" .XXXOXXXXXXXoo. ",
+" .XOOXXX+XXXXXo. ",
+" .XOOOXX+++XXXXoo. ",
+" .XOOXXX+++XXXXXo. ",
+" .XOOOXXX+++XXXXXXo. ",
+" .XOOXXXX+++XXXXXXo. ",
+" .XXXXXXX+++XXXXXXX. ",
+" .XXXXXXX+++XXXXXXo. ",
+" .XXXXXXX+++XXXXXoo. ",
+" .XXXXXX+++XXXXXo. ",
+" .XXXXXXX+XXXXXXo. ",
+" .XXXXXXXXXXXXo. ",
+" .XXXXX+++XXXoo. ",
+" .XXXX+++XXoo. ",
+" .XXXXXXXXo. ",
+" ..XXXXXXo.. ",
+" .XXXXXo.. ",
+" @#######@ ",
+" @@@@@@@@@ ",
+" @#######@ ",
+" @@@@@@@@@ ",
+" @#######@ ",
+" @@@@@@@ ",
+" ### ",
+" $$$ ",
+" ",
+" ",
+" ",
+" ",
+" ",
+" ",
+" ",
+" ",
+" ",
+" ",
+" "
+};
+
+/* Copyright (c) Julian Smart */
+static const char *warning_xpm[] = {
+/* columns rows colors chars-per-pixel */
+"48 48 9 1",
+"@ c Black",
+"o c #A6A800",
+"+ c #8A8C00",
+"$ c #B8BA00",
+" c None",
+"O c #6E7000",
+"X c #DCDF00",
+". c #C00000",
+"# c #373800",
+/* pixels */
+" ",
+" ",
+" ",
+" ",
+" ",
+" ",
+" ",
+" . ",
+" ... ",
+" ... ",
+" ..... ",
+" ...X.. ",
+" ..XXX.. ",
+" ...XXX... ",
+" ..XXXXX.. ",
+" ..XXXXXX... ",
+" ...XXoO+XX.. ",
+" ..XXXO@#XXX.. ",
+" ..XXXXO@#XXX... ",
+" ...XXXXO@#XXXX.. ",
+" ..XXXXXO@#XXXX... ",
+" ...XXXXXo@OXXXXX.. ",
+" ...XXXXXXo@OXXXXXX.. ",
+" ..XXXXXXX$@OXXXXXX... ",
+" ...XXXXXXXX@XXXXXXXX.. ",
+" ...XXXXXXXXXXXXXXXXXX... ",
+" ..XXXXXXXXXXOXXXXXXXXX.. ",
+" ...XXXXXXXXXO@#XXXXXXXXX.. ",
+" ..XXXXXXXXXXX#XXXXXXXXXX... ",
+" ...XXXXXXXXXXXXXXXXXXXXXXX.. ",
+" ...XXXXXXXXXXXXXXXXXXXXXXXX... ",
+" .............................. ",
+" .............................. ",
+" ",
+" ",
+" ",
+" ",
+" ",
+" ",
+" ",
+" ",
+" ",
+" ",
+" ",
+" ",
+" ",
+" ",
+" "
+};
+
+/* Copyright (c) Julian Smart */
+static const char *question_xpm[] = {
+/* columns rows colors chars-per-pixel */
+"48 48 21 1",
+". c Black",
+"> c #696969",
+"O c #1F1F00",
+"+ c #181818",
+"o c #F6F900",
+"; c #3F3F00",
+"$ c #111111",
+" c None",
+"& c #202020",
+"X c #AAAA00",
+"@ c #949400",
+": c #303030",
+"1 c #383838",
+"% c #2A2A00",
+", c #404040",
+"= c #B4B400",
+"- c #484848",
+"# c #151500",
+"< c #9F9F00",
+"2 c #6A6A00",
+"* c #353500",
+/* pixels */
+" ",
+" ",
+" ",
+" ",
+" ......... ",
+" ...XXXXXXX.. ",
+" ..XXXXoooooXXXO+ ",
+" ..XXooooooooooooX@.. ",
+" ..XoooooooooooooooXX#. ",
+" $%XoooooooooooooooooXX#. ",
+" &.XoooooooXXXXXXooooooXX.. ",
+" .XooooooXX.$...$XXoooooX*. ",
+" $.XoooooX%.$ .*oooooo=.. ",
+" .XooooooX.. -.XoooooX.. ",
+" .XoooooX..+ .XoooooX;. ",
+" ...XXXX..: .XoooooX;. ",
+" ........ >.XoooooX;. ",
+" +.XoooooX.. ",
+" ,.Xoooooo<.. ",
+" 1#XooooooXO.. ",
+" &#XooooooX2.. ",
+" $%XooooooXX.. ",
+" $%XooooooXX.. ",
+" $%XooooooXX.. ",
+" &.XooooooXX.. ",
+" .XooooooXX.. ",
+" &.XoooooXX.. ",
+" ..XooooXX.. ",
+" ..XooooX... ",
+" ..XXooXX..& ",
+" ...XXXXX.. ",
+" ........ ",
+" ",
+" ",
+" ....... ",
+" ..XXXXX.. ",
+" ..XXoooXX.. ",
+" ..XoooooX.. ",
+" ..XoooooX.. ",
+" ..XXoooXX.. ",
+" ..XXXXX.. ",
+" ....... ",
+" ",
+" ",
+" ",
+" ",
+" ",
+" "
+};
+
+wxBitmap wxGTKArtProvider::CreateBitmap(const wxArtID& id,
+ const wxArtClient& WXUNUSED(client),
+ const wxSize& WXUNUSED(size))
+{
+ if ( id == wxART_INFORMATION )
+ return wxBitmap(info_xpm);
+ if ( id == wxART_ERROR )
+ return wxBitmap(error_xpm);
+ if ( id == wxART_WARNING )
+ return wxBitmap(warning_xpm);
+ if ( id == wxART_QUESTION )
+ return wxBitmap(question_xpm);
+ return wxNullBitmap;
+}
+
+
// ============================================================================
// wxInputHandler
// ============================================================================
// wxGTKInputHandler
// ----------------------------------------------------------------------------
-wxGTKInputHandler::wxGTKInputHandler(wxGTKRenderer *renderer)
+bool wxGTKInputHandler::HandleKey(wxInputConsumer * WXUNUSED(control),
+ const wxKeyEvent& WXUNUSED(event),
+ bool WXUNUSED(pressed))
{
- m_renderer = renderer;
+ return false;
}
-bool wxGTKInputHandler::HandleKey(wxControl *control,
- const wxKeyEvent& event,
- bool pressed)
-{
- return FALSE;
-}
-
-bool wxGTKInputHandler::HandleMouse(wxControl *control,
+bool wxGTKInputHandler::HandleMouse(wxInputConsumer *control,
const wxMouseEvent& event)
{
// clicking on the control gives it focus
- if ( event.ButtonDown() )
+ if ( event.ButtonDown() && wxWindow::FindFocus() != control->GetInputWindow() )
{
- control->SetFocus();
+ control->GetInputWindow()->SetFocus();
- return TRUE;
+ return true;
}
- return FALSE;
+ return false;
}
-bool wxGTKInputHandler::HandleMouseMove(wxControl *control,
+bool wxGTKInputHandler::HandleMouseMove(wxInputConsumer *control,
const wxMouseEvent& event)
{
if ( event.Entering() )
{
- control->SetCurrent(TRUE);
+ control->GetInputWindow()->SetCurrent(true);
}
else if ( event.Leaving() )
{
- control->SetCurrent(FALSE);
+ control->GetInputWindow()->SetCurrent(false);
}
else
{
- return FALSE;
+ return false;
}
- return TRUE;
+ return true;
}
+#if wxUSE_CHECKBOX
+
// ----------------------------------------------------------------------------
// wxGTKCheckboxInputHandler
// ----------------------------------------------------------------------------
-bool wxGTKCheckboxInputHandler::HandleKey(wxControl *control,
+bool wxGTKCheckboxInputHandler::HandleKey(wxInputConsumer *control,
const wxKeyEvent& event,
bool pressed)
{
{
control->PerformAction(wxACTION_CHECKBOX_TOGGLE);
- return TRUE;
+ return true;
}
}
- return FALSE;
+ return false;
}
+#endif // wxUSE_CHECKBOX
+
+#if wxUSE_TEXTCTRL
+
// ----------------------------------------------------------------------------
// wxGTKTextCtrlInputHandler
// ----------------------------------------------------------------------------
-bool wxGTKTextCtrlInputHandler::HandleKey(wxControl *control,
+bool wxGTKTextCtrlInputHandler::HandleKey(wxInputConsumer *control,
const wxKeyEvent& event,
bool pressed)
{
{
control->PerformAction(action);
- return TRUE;
+ return true;
}
}
- return wxStdTextCtrlInputHandler::HandleKey(control, event, pressed);
+ return wxStdInputHandler::HandleKey(control, event, pressed);
}
+
+#endif // wxUSE_TEXTCTRL
+
+#endif // wxUSE_THEME_GTK