wxZeroMemory(symbolBuffer);
PSYMBOL_INFO pSymbol = (PSYMBOL_INFO)symbolBuffer;
- pSymbol->SizeOfStruct = sizeof(symbolBuffer);
+ pSymbol->SizeOfStruct = sizeof(SYMBOL_INFO);
pSymbol->MaxNameLen = MAX_NAME_LEN;
DWORD64 symDisplacement = 0;
void wxStackFrame::OnParam(PSYMBOL_INFO pSymInfo)
{
- m_paramTypes.Add(_T(""));
+ m_paramTypes.Add(wxEmptyString);
m_paramNames.Add(wxString::FromAscii(pSymInfo->Name));
// if symbol information is corrupted and we crash, the exception is going
// to be ignored when we're called from WalkFromException() because of the
- // except handler there returning EXCEPTION_CONTINUE_EXECUTION, but we'd be
- // left in an inconsistent state, so deal with it explicitely here (even if
- // normally we should never crash, of course...)
+ // exception handler there returning EXCEPTION_CONTINUE_EXECUTION, but we'd
+ // be left in an inconsistent state, so deal with it explicitly here (even
+ // if normally we should never crash, of course...)
#ifdef _CPPUNWIND
try
#else
__except ( EXCEPTION_EXECUTE_HANDLER )
#endif
{
- m_paramValues.Add(_T(""));
+ m_paramValues.Add(wxEmptyString);
}
}
// wxStackWalker
// ----------------------------------------------------------------------------
-void wxStackWalker::WalkFrom(const CONTEXT *pCtx, size_t skip)
+void wxStackWalker::WalkFrom(const CONTEXT *pCtx, size_t skip, size_t maxDepth)
{
if ( !wxDbgHelpDLL::Init() )
{
- wxLogError(_("Failed to get stack backtrace:\n%s"),
+ // don't log a user-visible error message here because the stack trace
+ // is only needed for debugging/diagnostics anyhow and we shouldn't
+ // confuse the user by complaining that we couldn't generate it
+ wxLogDebug(_T("Failed to get stack backtrace: %s"),
wxDbgHelpDLL::GetErrorMessage().c_str());
+ return;
}
// according to MSDN, the first parameter should be just a unique value and
#endif // _M_IX86
// iterate over all stack frames
- for ( size_t nLevel = 0; ; nLevel++ )
+ for ( size_t nLevel = 0; nLevel < maxDepth; nLevel++ )
{
// get the next stack frame
if ( !wxDbgHelpDLL::StackWalk
#endif
}
-void wxStackWalker::WalkFrom(const _EXCEPTION_POINTERS *ep, size_t skip)
+void wxStackWalker::WalkFrom(const _EXCEPTION_POINTERS *ep, size_t skip, size_t maxDepth)
{
- WalkFrom(ep->ContextRecord, skip);
+ WalkFrom(ep->ContextRecord, skip, maxDepth);
}
-void wxStackWalker::WalkFromException()
+void wxStackWalker::WalkFromException(size_t maxDepth)
{
extern EXCEPTION_POINTERS *wxGlobalSEInformation;
_T("wxStackWalker::WalkFromException() can only be called from wxApp::OnFatalException()") );
// don't skip any frames, the first one is where we crashed
- WalkFrom(wxGlobalSEInformation, 0);
+ WalkFrom(wxGlobalSEInformation, 0, maxDepth);
}
-void wxStackWalker::Walk(size_t skip)
+void wxStackWalker::Walk(size_t skip, size_t WXUNUSED(maxDepth))
{
// to get a CONTEXT for the current location, simply force an exception and
// get EXCEPTION_POINTERS from it
// ----------------------------------------------------------------------------
void
-wxStackWalker::WalkFrom(const CONTEXT * WXUNUSED(pCtx), size_t WXUNUSED(skip))
+wxStackWalker::WalkFrom(const CONTEXT * WXUNUSED(pCtx),
+ size_t WXUNUSED(skip),
+ size_t WXUNUSED(maxDepth))
{
}
void
wxStackWalker::WalkFrom(const _EXCEPTION_POINTERS * WXUNUSED(ep),
- size_t WXUNUSED(skip))
+ size_t WXUNUSED(skip),
+ size_t WXUNUSED(maxDepth))
{
}
-void wxStackWalker::WalkFromException()
+void wxStackWalker::WalkFromException(size_t WXUNUSED(maxDepth))
{
}
-void wxStackWalker::Walk(size_t WXUNUSED(skip))
+void wxStackWalker::Walk(size_t WXUNUSED(skip), size_t WXUNUSED(maxDepth))
{
}