+
+wxShapeCanvas = wxPyShapeCanvas
+wxShapeEvtHandler = wxPyShapeEvtHandler
+wxShape = wxPyShape
+wxRectangleShape = wxPyRectangleShape
+wxBitmapShape = wxPyBitmapShape
+wxDrawnShape = wxPyDrawnShape
+wxCompositeShape = wxPyCompositeShape
+wxDividedShape = wxPyDividedShape
+wxDivisionShape = wxPyDivisionShape
+wxEllipseShape = wxPyEllipseShape
+wxCircleShape = wxPyCircleShape
+wxLineShape = wxPyLineShape
+wxPolygonShape = wxPyPolygonShape
+wxTextShape = wxPyTextShape
+
+
+# Stuff these names into the wx namespace so wxPyConstructObject can find them
+import wx
+wx.wxPyShapeCanvasPtr = wxPyShapeCanvasPtr
+wx.wxPyShapeEvtHandlerPtr = wxPyShapeEvtHandlerPtr
+wx.wxPyShapePtr = wxPyShapePtr
+wx.wxPyRectangleShapePtr = wxPyRectangleShapePtr
+wx.wxPyBitmapShapePtr = wxPyBitmapShapePtr
+wx.wxPyDrawnShapePtr = wxPyDrawnShapePtr
+wx.wxPyCompositeShapePtr = wxPyCompositeShapePtr
+wx.wxPyDividedShapePtr = wxPyDividedShapePtr
+wx.wxPyDivisionShapePtr = wxPyDivisionShapePtr
+wx.wxPyEllipseShapePtr = wxPyEllipseShapePtr
+wx.wxPyCircleShapePtr = wxPyCircleShapePtr
+wx.wxPyLineShapePtr = wxPyLineShapePtr
+wx.wxPyPolygonShapePtr = wxPyPolygonShapePtr
+wx.wxPyTextShapePtr = wxPyTextShapePtr
+wx.wxShapeRegionPtr = wxShapeRegionPtr
+wx.wxOGLConstraintPtr = wxOGLConstraintPtr