// `Main program' equivalent, creating windows and returning main app frame
bool MyApp::OnInit()
{
- wxString langs[] = {"(System default)","French","German"};
+ wxString langs[] = {_T("(System default)"),
+ _T("French"),
+ _T("German"),
+ _T("English"),
+ _T("English (U.S.)")};
SetExitOnFrameDelete(FALSE);
- int lng = wxGetSingleChoiceIndex("Please choose language:", "Language",
- 3, langs);
+ int lng = wxGetSingleChoiceIndex(_T("Please choose language:"), _T("Language"),
+ 5, langs);
SetExitOnFrameDelete(TRUE);
switch (lng)
case 0 : m_locale.Init(wxLANGUAGE_DEFAULT); break;
case 1 : m_locale.Init(wxLANGUAGE_FRENCH); break;
case 2 : m_locale.Init(wxLANGUAGE_GERMAN); break;
+ case 3 : m_locale.Init(wxLANGUAGE_ENGLISH); break;
+ case 4 : m_locale.Init(wxLANGUAGE_ENGLISH_US); break;
default:
return FALSE;
}