+ switch ( id )
+ {
+ case wxID_ANY:
+ m_id = wxWindow::NewControlId();
+ break;
+
+ case wxID_SEPARATOR:
+ m_id = wxID_SEPARATOR;
+
+ // there is a lot of existing code just doing Append(wxID_SEPARATOR)
+ // and it makes sense to omit the following optional parameters,
+ // including the kind one which doesn't default to wxITEM_SEPARATOR,
+ // of course, so override it here
+ kind = wxITEM_SEPARATOR;
+ break;
+
+ case wxID_NONE:
+ // (popup) menu titles in wxMSW use this ID to indicate that
+ // it's not a real menu item, so we don't want the check below to
+ // apply to it
+ m_id = id;
+ break;
+
+ default:
+ // ids are limited to 16 bits under MSW so portable code shouldn't
+ // use ids outside of this range (negative ids generated by wx are
+ // fine though)
+ wxASSERT_MSG( (id >= 0 && id < SHRT_MAX) ||
+ (id >= wxID_AUTO_LOWEST && id <= wxID_AUTO_HIGHEST),
+ wxS("invalid id value") );
+ m_id = id;
+ }
+