#if wxUSE_BASE
-#ifdef __VISUALC__
+#if wxUSE_ON_FATAL_EXCEPTION && defined(__VISUALC__) && !defined(__WXWINCE__)
// VC++ (at least from 4.0 up to version 7.1) is incredibly broken in that
// a "catch ( ... )" will *always* catch SEH exceptions in it even though
// it should have never been the case... to prevent such catches from
#endif // __VISUALC__/!__VISUALC__
// ----------------------------------------------------------------------------
-// wrapper wxEntry catching all Win32 exceptions occuring in a wx program
+// wrapper wxEntry catching all Win32 exceptions occurring in a wx program
// ----------------------------------------------------------------------------
// wrap real wxEntry in a try-except block to be able to call
{
wxFatalExit();
- // this code is unreachable but put it here to suppress warnings
+#if !defined(_MSC_VER) || defined(__WXDEBUG__) || (defined(_MSC_VER) && _MSC_VER <= 1200)
+ // this code is unreachable but put it here to suppress warnings in some compilers
+ // and disable for others to supress warnings too
return -1;
+#endif // !__VISUALC__ in release build
}
}
#else // !wxUSE_ON_FATAL_EXCEPTION
-#ifdef __VISUALC__
+#if defined(__VISUALC__) && !defined(__WXWINCE__)
static void
wxSETranslator(unsigned int WXUNUSED(code), EXCEPTION_POINTERS * WXUNUSED(ep))
wxCmdLineArgType WXUNUSED(pCmdLine),
int nCmdShow)
{
+ // the first thing to do is to check if we're trying to run an Unicode
+ // program under Win9x w/o MSLU emulation layer - if so, abort right now
+ // as it has no chance to work and has all chances to crash
+#if wxUSE_UNICODE && !wxUSE_UNICODE_MSLU && !defined(__WXWINCE__)
+ if ( wxGetOsVersion() != wxWINDOWS_NT )
+ {
+ // note that we can use MessageBoxW() as it's implemented even under
+ // Win9x - OTOH, we can't use wxGetTranslation() because the file APIs
+ // used by wxLocale are not
+ ::MessageBox
+ (
+ NULL,
+ _T("This program uses Unicode and requires Windows NT/2000/XP.\nProgram aborted."),
+ _T("wxWidgets Fatal Error"),
+ MB_ICONERROR | MB_OK
+ );
+
+ return -1;
+ }
+#endif // wxUSE_UNICODE && !wxUSE_UNICODE_MSLU
+
+
// remember the parameters Windows gave us
wxSetInstance(hInstance);
wxApp::m_nCmdShow = nCmdShow;
// DLL entry point
BOOL WINAPI
-DllMain(HANDLE hModule, DWORD fdwReason, LPVOID WXUNUSED(lpReserved))
+DllMain(HINSTANCE hModule, DWORD fdwReason, LPVOID WXUNUSED(lpReserved))
{
// Only call wxEntry if the application itself is part of the DLL.
// If only the wxWidgets library is in the DLL, then the