+// If wxUSE_CONFIG is 1, you may choose to use either the native config
+// classes under Windows (using .INI files under Win16 and the registry under
+// Win32) or the portable text file format used by the config classes under
+// Unix.
+//
+// Default is 1 to use native classes. Note that you may still use
+// wxFileConfig even if you set this to 1 - just the config object created by
+// default for the applications needs will be a wxRegConfig or wxIniConfig and
+// not wxFileConfig.
+//
+// Recommended setting: 1
+#define wxUSE_CONFIG_NATIVE 1
+
+// If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
+// to connect/disconnect from the network and be notified whenever the dial-up
+// network connection is established/terminated.
+//
+// Default is 1.
+//
+// Recommended setting: 1
+#define wxUSE_DIALUP_MANAGER 1
+
+// Compile in wxLibrary class for run-time DLL loading and function calling
+//
+// This setting is for Win32 only
+//
+// Default is 1.
+//
+// Recommended setting: 1
+#define wxUSE_DYNLIB_CLASS 1
+
+// Set to 1 to use socket classes
+#define wxUSE_SOCKETS 1
+
+// Set to 1 to enable virtual file systems
+// (needed by wxHTML)
+#define wxUSE_FILESYSTEM 1
+#define wxUSE_FS_ZIP 1
+#define wxUSE_FS_INET 1
+
+// input stream for reading from zip archives
+#define wxUSE_ZIPSTREAM 1
+
+#define wxUSE_APPLE_IEEE 1
+ // if enabled, the float codec written by Apple
+ // will be used to write, in a portable way,
+ // float on the disk
+
+// use wxFile class - required by i18n code, wxConfig and others - recommended
+#define wxUSE_FILE 1
+
+// use wxTextFile class: requires wxFile, required by wxConfig
+#define wxUSE_TEXTFILE 1
+
+// i18n support: _() macro, wxLocale class. Requires wxFile
+#define wxUSE_INTL 1
+
+#define wxUSE_DYNAMIC_CLASSES 1
+ // If 1, enables provision of run-time type information.
+ // NOW MANDATORY: don't change.
+
+// ----------------------------------------------------------------------------
+// Optional controls
+// ----------------------------------------------------------------------------
+
+// wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
+// classes at all. Otherwise, use the native toolbar class unless
+// wxUSE_TOOLBAR_NATIVE is 0. Additionally, the generic toolbar class which
+// supports some features which might not be supported by the native wxToolBar
+// class may be compiled in if wxUSE_TOOLBAR_SIMPLE is 1.
+//
+// Default is 1 for all settings.
+//
+// Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE and 0 for
+// wxUSE_TOOLBAR_SIMPLE (the default is 1 mainly for backwards compatibility).
+#define wxUSE_TOOLBAR 1
+#define wxUSE_TOOLBAR_NATIVE 1
+#define wxUSE_TOOLBAR_SIMPLE 1
+
+// wxNotebook is a control with several "tabs" located on one of its sides. It
+// may be used ot logically organise the data presented to the user instead of
+// putting everything in one huge dialog. It replaces wxTabControl and related
+// classes of wxWin 1.6x.
+//
+// Default is 1.
+//
+// Recommended setting: 1
+#define wxUSE_NOTEBOOK 1
+
+// The corresponding controls will be compiled in if wxUSE_<CONTROL> is set to
+// 1 and not compiled into the library otherwise.
+//
+// Default is 1 for everything.
+//
+// Recommended setting: 1 (library might fail to compile for some combinations
+// of disabled controls)
+#define wxUSE_CARET 1
+#define wxUSE_CHECKBOX 1
+#define wxUSE_CHECKLISTBOX 1
+#define wxUSE_CHOICE 1
+#define wxUSE_COMBOBOX 1
+#define wxUSE_GAUGE 1
+#define wxUSE_LISTBOX 1
+#define wxUSE_RADIOBOX 1
+#define wxUSE_RADIOBTN 1
+#define wxUSE_SASH 1 // wxSashWindow
+#define wxUSE_SCROLLBAR 1
+#define wxUSE_SLIDER 1
+#define wxUSE_SPINBTN 1
+#define wxUSE_SPINCTRL 1
+#define wxUSE_STATLINE 1
+#define wxUSE_STATUSBAR 1
+#define wxUSE_TOOLTIPS 1 // wxToolTip and wxWindow::SetToolTip()
+
+// Two status bar implementations are available under Win32: the generic one
+// or the wrapper around native control. For native look and feel the native
+// version should be used.
+//
+// Default is 1.
+//
+// Recommended setting: 1
+#define wxUSE_NATIVE_STATUSBAR 1
+
+// this setting is obsolete, value is ignored
+#define wxUSE_BUTTONBAR 1
+
+// wxGrid class comes in two flavours: the original (pre wxWin 2.2) one and
+// the new, much imporved and enhanced version. The new version is backwards
+// compatible with the old one and should be used whenever possible, i.e. if
+// you set wxUSE_GRID to 1, set wxUSE_NEW_GRID to 1 too.
+//
+// Default is 1 for both options.
+//
+// Recommended setting: 1 for wxUSE_NEW_GRID, 0 if you have an old code using
+// wxGrid and 100% backwards compatible (with all old wxGrid quirks) is
+// essential.
+//
+// WIN16/BC++ resets wxUSE_NEW_GRID to 0 because it exceeds the data limit.
+#define wxUSE_GRID 1
+#define wxUSE_NEW_GRID 1
+
+// wxValidator class and related methods
+#define wxUSE_VALIDATORS 1
+
+// wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
+#define wxUSE_ACCEL 1
+
+// ----------------------------------------------------------------------------
+// common dialogs
+// ----------------------------------------------------------------------------
+
+// Define 1 to use generic dialogs in Windows, even though they duplicate
+// native common dialog (e.g. wxColourDialog). This is mainly useful for
+// testing.
+//
+// Default is 0
+//
+// Recommended setting: 0
+#define wxUSE_GENERIC_DIALOGS_IN_MSW 0
+
+// On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
+// file selector, printer dialog). Switching this off also switches off the
+// printing architecture and interactive wxPrinterDC.
+//
+// Default is 1
+//
+// Recommended setting: 1 (unless it really doesn't work)
+#define wxUSE_COMMON_DIALOGS 1
+
+// text entry dialog and wxGetTextFromUser function
+#define wxUSE_TEXTDLG 1
+
+// progress dialog class for lengthy operations
+#define wxUSE_PROGRESSDLG 1
+
+// wxBusyInfo displays window with message when app is busy. Works in same way
+// as wxBusyCursor
+#define wxUSE_BUSYINFO 1
+
+// wxDirDlg class for getting a directory name from user
+#define wxUSE_DIRDLG 1
+
+// support for startup tips (wxShowTip &c)
+#define wxUSE_STARTUP_TIPS 1
+
+// ----------------------------------------------------------------------------
+// Metafiles support
+// ----------------------------------------------------------------------------
+
+// Windows supports the graphics format known as metafile which is, though not
+// portable, is widely used under Windows and so is supported by wxWin (under
+// Windows only, of course). Win16 (Win3.1) used the so-called "Window
+// MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
+// Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
+// default, WMFs will be used under Win16 and EMFs under Win32. This may be
+// changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
+// wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
+// in any metafile related classes at all.
+//
+// Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
+//
+// Recommended setting: default or 0 for everything for portable programs.
+#define wxUSE_METAFILE 1
+#define wxUSE_ENH_METAFILE 1
+#define wxUSE_WIN_METAFILES_ALWAYS 0
+
+// ----------------------------------------------------------------------------
+// Big GUI components
+// ----------------------------------------------------------------------------
+
+// Set to 0 to disable document/view architecture
+#define wxUSE_DOC_VIEW_ARCHITECTURE 1
+
+// Set to 0 to disable MDI document/view architecture
+#define wxUSE_MDI_ARCHITECTURE 1
+
+// Set to 0 to disable print/preview architecture code
+#define wxUSE_PRINTING_ARCHITECTURE 1
+
+// wxHTML sublibrary allows to display HTML in wxWindow programs and much,
+// much more.
+//
+// Default is 1.
+//
+// Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
+// smaller library.
+#define wxUSE_HTML 1
+
+// wxPlot is a class to display functions plots in wxWindow.
+//
+// Default is 1.
+//
+// Recommended setting: 1
+#define wxUSE_PLOT 1
+
+// OpenGL canvas
+#define wxUSE_GLCANVAS 0
+
+// wxTreeLayout class
+#define wxUSE_TREELAYOUT 1
+
+// ----------------------------------------------------------------------------
+// miscellaneous settings
+// ----------------------------------------------------------------------------
+