# Microsoft Developer Studio Project File - Name="wxvc" - Package Owner=<4>
-# Microsoft Developer Studio Generated Build File, Format Version 5.00
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Static Library" 0x0104
!MESSAGE
# Begin Project
+# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
+RSC=rc.exe
!IF "$(CFG)" == "wxvc - Win32 Release"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
# ADD CPP /nologo /MD /W3 /GX /O1 /Ob2 /I "../include" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "__WINDOWS__" /D "__WXMSW__" /D "__WIN95__" /D "__WIN32__" /D WINVER=0x0400 /D "STRICT" /Yu"wx/wxprec.h" /FD /c
+# ADD BASE RSC /l 0x809
+# ADD RSC /l 0x809
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
-# ADD LIB32 /nologo
+# ADD LIB32 /nologo /out:"Release\wxvc.lib"
!ELSEIF "$(CFG)" == "wxvc - Win32 Debug"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
# ADD CPP /nologo /MDd /W3 /GX /Z7 /Od /I "../include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "__WINDOWS__" /D "__WXMSW__" /D DEBUG=1 /D "__WXDEBUG__" /D "__WIN95__" /D "__WIN32__" /D WINVER=0x0400 /D "STRICT" /Yu"wx/wxprec.h" /FD /c
+# ADD BASE RSC /l 0x809
+# ADD RSC /l 0x809
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
-# ADD LIB32 /nologo
+# ADD LIB32 /nologo /out:"Debug\wxvc.lib"
!ENDIF
# End Source File
# Begin Source File
+SOURCE=.\common\ctrlsub.cpp
+# End Source File
+# Begin Source File
+
SOURCE=.\common\date.cpp
# End Source File
# Begin Source File
# End Source File
# Begin Source File
-SOURCE=.\common\dobjcmn.cpp
+SOURCE=.\common\dlgcmn.cpp
# End Source File
# Begin Source File
-SOURCE=.\common\dlgcmn.cpp
+SOURCE=.\common\dobjcmn.cpp
# End Source File
# Begin Source File
# End Source File
# Begin Source File
+SOURCE=.\common\fontmap.cpp
+# End Source File
+# Begin Source File
+
SOURCE=.\common\framecmn.cpp
# End Source File
# Begin Source File
# Begin Source File
SOURCE=.\common\fs_zip.cpp
+# ADD CPP /I "zlib"
# End Source File
# Begin Source File
# End Source File
# Begin Source File
+SOURCE=.\common\imagall.cpp
+# End Source File
+# Begin Source File
+
SOURCE=.\common\imagbmp.cpp
# End Source File
# Begin Source File
# End Source File
# Begin Source File
+SOURCE=.\common\lboxcmn.cpp
+# End Source File
+# Begin Source File
+
SOURCE=.\common\list.cpp
# End Source File
# Begin Source File
# End Source File
# Begin Source File
+SOURCE=.\common\menucmn.cpp
+# End Source File
+# Begin Source File
+
SOURCE=.\common\mimetype.cpp
# End Source File
# Begin Source File
# Begin Source File
SOURCE=.\common\zstream.cpp
+
+!IF "$(CFG)" == "wxvc - Win32 Release"
+
+!ELSEIF "$(CFG)" == "wxvc - Win32 Debug"
+
+# SUBTRACT CPP /X
+
+!ENDIF
+
# End Source File
# End Group
# Begin Group "Generic Files"
# End Source File
# Begin Source File
-SOURCE=.\html\search.cpp
-# End Source File
-# Begin Source File
-
SOURCE=.\html\winpars.cpp
# End Source File
# End Group
# End Source File
# Begin Source File
+SOURCE=.\msw\fontenum.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=.\msw\fontutil.cpp
+# End Source File
+# Begin Source File
+
SOURCE=.\msw\frame.cpp
# End Source File
# Begin Source File
# End Source File
# Begin Source File
+SOURCE=.\msw\gdiimage.cpp
+# End Source File
+# Begin Source File
+
SOURCE=.\msw\gdiobj.cpp
# End Source File
# Begin Source File
# End Source File
# Begin Source File
-SOURCE=.\msw\tbarmsw.cpp
-# End Source File
-# Begin Source File
-
SOURCE=.\msw\textctrl.cpp
# End Source File
# Begin Source File