#include <Threads.h>
#include "wx/mac/uma.h"
#include "wx/mac/macnotfy.h"
-#include "Timer.h"
+#include <Timer.h>
#endif
#define INFINITE 0xFFFFFFFF
YieldToAnyThread();
Microseconds(&now);
msnow = (now.hi * 4294967296.0 + now.lo) ;
- } while( msstart - msnow < mssleep );
+ } while( msnow - msstart < mssleep );
}
int wxThread::GetCPUCount()