]> git.saurik.com Git - wxWidgets.git/blobdiff - src/common/effects.cpp
Compile fix for Unicode build on win64
[wxWidgets.git] / src / common / effects.cpp
index f1d31dd0b3a2d562f6377012a5cbb560b713c4cb..5a7ac476e0b12c903a001c9e126c43c99a7364ba 100644 (file)
@@ -9,10 +9,6 @@
 // Licence:     wxWindows licence
 /////////////////////////////////////////////////////////////////////////////
 
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
-#pragma implementation "effects.h"
-#endif
-
 // For compilers that support precompilation, includes "wx.h".
 #include "wx/wxprec.h"
 
@@ -87,7 +83,7 @@ void wxEffects::DrawSunkenEdge(wxDC& dc, const wxRect& rect, int WXUNUSED(border
     dc.SetPen(wxNullPen);
 }
 
-bool wxEffects::TileBitmap(const wxRect& rect, wxDC& dc, wxBitmap& bitmap)
+bool wxEffects::TileBitmap(const wxRect& rect, wxDC& dc, const wxBitmap& bitmap)
 {
     static bool hiColour = (wxDisplayDepth() >= 16) ;