m_scanCode = evt.m_scanCode;
m_rawCode = evt.m_rawCode;
m_rawFlags = evt.m_rawFlags;
+#if wxUSE_UNICODE
+ m_uniChar = evt.m_uniChar;
+#endif
return *this;
}
#endif // debug
}
+ // default copy ctor and dtor are normally fine, we only need them to keep
+ // g_isPainting updated in debug build
#if defined(__WXDEBUG__) && (defined(__WXMSW__) || defined(__WXPM__))
+ wxPaintEvent(const wxPaintEvent& event)
+ : wxEvent(event)
+ {
+ g_isPainting++;
+ }
+
~wxPaintEvent()
{
g_isPainting--;