// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
-#pragma implementation "encconv.h"
-#endif
-
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#pragma hdrstop
#endif
-#if wxUSE_FONTMAP
-
#include "wx/encconv.h"
#include <stdlib.h>
#endif
#ifdef __WXMAC__
- #include <ATSUnicode.h>
- #include <TextCommon.h>
- #include <TextEncodingConverter.h>
-
+#ifdef __DARWIN__
+#include <Carbon/Carbon.h>
+#else
+#include <ATSUnicode.h>
+#include <TextCommon.h>
+#include <TextEncodingConverter.h>
+#endif
#include "wx/fontutil.h"
#include "wx/mac/private.h" // includes mac headers
#include "wx/msw/wince/missing.h" // for bsearch()
#endif
-static wxUint16* GetEncTable(wxFontEncoding enc)
+static const wxUint16* GetEncTable(wxFontEncoding enc)
{
#ifdef __WXMAC__
if( enc >= wxFONTENCODING_MACMIN && enc <= wxFONTENCODING_MACMAX )
}
-static CharsetItem* BuildReverseTable(wxUint16 *tbl)
+static CharsetItem* BuildReverseTable(const wxUint16 *tbl)
{
CharsetItem *rev = new CharsetItem[128];
for (int i = 0; i < 128; i++)
- rev[i].c = 128 + i, rev[i].u = tbl[i];
+ rev[i].c = wxUint8(128 + i), rev[i].u = tbl[i];
qsort(rev, 128, sizeof(CharsetItem), CompareCharsetItems);
bool wxEncodingConverter::Init(wxFontEncoding input_enc, wxFontEncoding output_enc, int method)
{
unsigned i;
- wxUint16 *in_tbl, *out_tbl = NULL;
+ const wxUint16 *in_tbl;
+ const wxUint16 *out_tbl = NULL;
if (m_Table) {delete[] m_Table; m_Table = NULL;}
m_Table = new tchar[65536];
for (i = 0; i < 128; i++) m_Table[i] = (tchar)i; // 7bit ASCII
- for (i = 128; i < 65536; i++) m_Table[i] = (tchar)'?';
- // FIXME - this should be character that means `unicode to charset' impossible, not '?'
+ for (i = 128; i < 65536; i++) m_Table[i] = (tchar)0;
if (method == wxCONVERT_SUBSTITUTE)
{
}
+#define REPLACEMENT_CHAR ((tchar)'?')
+
+inline tchar GetTableValue(const tchar *table, tchar value, bool& repl)
+{
+ tchar r = table[value];
+ if (r == 0 && value != 0)
+ {
+ r = REPLACEMENT_CHAR;
+ repl = true;
+ }
+ return r;
+}
+
-void wxEncodingConverter::Convert(const char* input, char* output) const
+bool wxEncodingConverter::Convert(const char* input, char* output) const
{
wxASSERT_MSG(!m_UnicodeOutput, wxT("You cannot convert to unicode if output is const char*!"));
wxASSERT_MSG(!m_UnicodeInput, wxT("You cannot convert from unicode if input is const char*!"));
if (m_JustCopy)
{
strcpy(output, input);
- return;
+ return true;
}
- wxCHECK_RET(m_Table != NULL, wxT("You must call wxEncodingConverter::Init() before actually converting!"));
+ wxCHECK_MSG(m_Table != NULL, false,
+ wxT("You must call wxEncodingConverter::Init() before actually converting!"));
+
+ bool replaced = false;
for (i = input, o = output; *i != 0;)
- *(o++) = (char)(m_Table[(wxUint8)*(i++)]);
+ *(o++) = (char)(GetTableValue(m_Table, (wxUint8)*(i++), replaced));
*o = 0;
+
+ return !replaced;
}
#if wxUSE_WCHAR_T
-void wxEncodingConverter::Convert(const char* input, wchar_t* output) const
+bool wxEncodingConverter::Convert(const char* input, wchar_t* output) const
{
wxASSERT_MSG(m_UnicodeOutput, wxT("You cannot convert to 8-bit if output is const wchar_t*!"));
wxASSERT_MSG(!m_UnicodeInput, wxT("You cannot convert from unicode if input is const char*!"));
for (i = input, o = output; *i != 0;)
*(o++) = (wchar_t)(*(i++));
*o = 0;
- return;
+ return true;
}
- wxCHECK_RET(m_Table != NULL, wxT("You must call wxEncodingConverter::Init() before actually converting!"));
+ wxCHECK_MSG(m_Table != NULL, false,
+ wxT("You must call wxEncodingConverter::Init() before actually converting!"));
+
+ bool replaced = false;
for (i = input, o = output; *i != 0;)
- *(o++) = (wchar_t)(m_Table[(wxUint8)*(i++)]);
+ *(o++) = (wchar_t)(GetTableValue(m_Table, (wxUint8)*(i++), replaced));
*o = 0;
+
+ return !replaced;
}
-void wxEncodingConverter::Convert(const wchar_t* input, char* output) const
+bool wxEncodingConverter::Convert(const wchar_t* input, char* output) const
{
wxASSERT_MSG(!m_UnicodeOutput, wxT("You cannot convert to unicode if output is const char*!"));
wxASSERT_MSG(m_UnicodeInput, wxT("You cannot convert from 8-bit if input is const wchar_t*!"));
for (i = input, o = output; *i != 0;)
*(o++) = (char)(*(i++));
*o = 0;
- return;
+ return true;
}
- wxCHECK_RET(m_Table != NULL, wxT("You must call wxEncodingConverter::Init() before actually converting!"));
+ wxCHECK_MSG(m_Table != NULL, false,
+ wxT("You must call wxEncodingConverter::Init() before actually converting!"));
+
+ bool replaced = false;
for (i = input, o = output; *i != 0;)
- *(o++) = (char)(m_Table[(wxUint16)*(i++)]);
+ *(o++) = (char)(GetTableValue(m_Table, (wxUint16)*(i++), replaced));
*o = 0;
+
+ return !replaced;
}
-void wxEncodingConverter::Convert(const wchar_t* input, wchar_t* output) const
+bool wxEncodingConverter::Convert(const wchar_t* input, wchar_t* output) const
{
wxASSERT_MSG(m_UnicodeOutput, wxT("You cannot convert to 8-bit if output is const wchar_t*!"));
wxASSERT_MSG(m_UnicodeInput, wxT("You cannot convert from 8-bit if input is const wchar_t*!"));
for (i = input, o = output; *i != 0;)
*(o++) = (*(i++));
*o = 0;
- return;
+ return true;
}
- wxCHECK_RET(m_Table != NULL, wxT("You must call wxEncodingConverter::Init() before actually converting!"));
+ wxCHECK_MSG(m_Table != NULL, false,
+ wxT("You must call wxEncodingConverter::Init() before actually converting!"));
+ bool replaced = false;
+
for (i = input, o = output; *i != 0;)
- *(o++) = (wchar_t)(m_Table[(wxUint8)*(i++)]);
+ *(o++) = (wchar_t)(GetTableValue(m_Table, (wxUint8)*(i++), replaced));
*o = 0;
+
+ return !replaced;
}
#endif // wxUSE_WCHAR_T
#define STOP wxFONTENCODING_SYSTEM
#define NUM_OF_PLATFORMS 4 /*must conform to enum wxPLATFORM_XXXX !!!*/
-#define ENC_PER_PLATFORM 5
- // max no. of encodings for one language used on one platform
- // Anybody thinks 5 is not enough? ;-)
+#define ENC_PER_PLATFORM 3
+ // max no. of encodings for one language used on one platform.
+ // Using maximum of everything at the current moment to not make the
+ // library larger than necessary. Make larger only if necessary - MR
-static wxFontEncoding
+static const wxFontEncoding
EquivalentEncodings[][NUM_OF_PLATFORMS][ENC_PER_PLATFORM+1] = {
// *** Please put more common encodings as first! ***
platform = wxPLATFORM_WINDOWS;
#elif defined(__WXGTK__) || defined(__WXMOTIF__)
platform = wxPLATFORM_UNIX;
-#elif defined(__WXOS2__)
+#elif defined(__WXPM__)
platform = wxPLATFORM_OS2;
#elif defined(__WXMAC__)
platform = wxPLATFORM_MAC;
}
int i, clas, e ;
- wxFontEncoding *f;
+ const wxFontEncoding *f;
wxFontEncodingArray arr;
clas = 0;
wxFontEncodingArray wxEncodingConverter::GetAllEquivalents(wxFontEncoding enc)
{
int i, clas, e, j ;
- wxFontEncoding *f;
+ const wxFontEncoding *f;
wxFontEncodingArray arr;
arr = GetPlatformEquivalents(enc); // we want them to be first items in array
return arr;
}
-#endif // wxUSE_FONTMAP