#include "wx/gdiobj.h"
#include "wx/bitmap.h"
-class WXDLLEXPORT wxBrush;
-
-typedef enum
-{
- kwxMacBrushColour ,
- kwxMacBrushTheme ,
- kwxMacBrushThemeBackground
-} wxMacBrushKind ;
+class WXDLLIMPEXP_FWD_CORE wxBrush;
// Brush
class WXDLLEXPORT wxBrush: public wxBrushBase
{
- DECLARE_DYNAMIC_CLASS(wxBrush)
-
public:
wxBrush();
- wxBrush(short macThemeBrush ) ;
wxBrush(const wxColour& col, int style = wxSOLID);
wxBrush(const wxBitmap& stipple);
- wxBrush(const wxBrush& brush)
- : wxBrushBase()
- { Ref(brush); }
- ~wxBrush();
+ virtual ~wxBrush();
virtual void SetColour(const wxColour& col) ;
virtual void SetColour(unsigned char r, unsigned char g, unsigned char b) ;
virtual void SetStyle(int style) ;
virtual void SetStipple(const wxBitmap& stipple) ;
- virtual void MacSetTheme(short macThemeBrush) ;
- virtual void MacSetThemeBackground(unsigned long macThemeBackground , WXRECTPTR extent) ;
- wxBrush& operator = (const wxBrush& brush)
- { if (*this == brush) return (*this); Ref(brush); return *this; }
- bool operator == (const wxBrush& brush) const
- { return m_refData == brush.m_refData; }
- bool operator != (const wxBrush& brush) const
- { return m_refData != brush.m_refData; }
+ bool operator==(const wxBrush& brush) const;
+ bool operator!=(const wxBrush& brush) const { return !(*this == brush); }
- wxMacBrushKind MacGetBrushKind() const ;
-
- unsigned long MacGetThemeBackground(WXRECTPTR extent) const ;
- short MacGetTheme() const ;
- wxColour& GetColour() const ;
+ const wxColour& GetColour() const ;
virtual int GetStyle() const ;
wxBitmap *GetStipple() const ;
- virtual bool Ok() const { return (m_refData != NULL) ; }
-
-// Implementation
+protected:
+ virtual wxGDIRefData *CreateGDIRefData() const;
+ virtual wxGDIRefData *CloneGDIRefData(const wxGDIRefData *data) const;
- // Useful helper: create the brush resource
- bool RealizeResource();
-
- // When setting properties, we must make sure we're not changing
- // another object
- void Unshare();
+private:
+ DECLARE_DYNAMIC_CLASS(wxBrush)
};
-#endif
- // _WX_BRUSH_H_
+#endif // _WX_BRUSH_H_