wxThePenList}, and calling the member function {\bf FindOrCreatePen}.
See the entry for \helpref{wxPenList}{wxpenlist}.
-wxPen uses a reference counting system, so assignments between brushes are very
+wxPen uses a reference counting system, so assignments between pens are very
cheap. You can therefore use actual wxPen objects instead of pointers without
efficiency problems. Once one wxPen object changes its data it will create its
own pen data internally so that other pens, which previously shared the
\func{}{wxPen}{\void}
-Default constructor. The pen will be uninitialised, and \helpref{wxPen::Ok}{wxpenok} will
+Default constructor. The pen will be uninitialised, and \helpref{wxPen:IsOk}{wxpenisok} will
return false.
\func{}{wxPen}{\param{const wxColour\&}{ colour}, \param{int}{ width = $1$}, \param{int}{ style = {\tt wxSOLID}}}
\func{}{wxPen}{\param{const wxPen\&}{ pen}}
-Copy constructor. This uses reference counting so is a cheap operation.
+Copy constructor, uses \helpref{reference counting}{trefcount}.
\wxheading{Parameters}
\func{}{\destruct{wxPen}}{\void}
Destructor.
+See \helpref{reference-counted object destruction}{refcountdestruct} for more info.
\wxheading{Remarks}
-The destructor may not delete the underlying pen object of the native windowing
-system, since wxBrush uses a reference counting system for efficiency.
-
Although all remaining pens are deleted when the application exits,
the application should try to clean up all pens itself. This is because
wxWidgets cannot know if a pointer to the pen object is stored in an
\helpref{wxPen::SetWidth}{wxpensetwidth}
-\membersection{wxPen::Ok}\label{wxpenok}
+\membersection{wxPen::IsOk}\label{wxpenisok}
-\constfunc{bool}{Ok}{\void}
+\constfunc{bool}{IsOk}{\void}
Returns true if the pen is initialised.
\func{wxPen\&}{operator $=$}{\param{const wxPen\& }{pen}}
-Assignment operator, using reference counting. Returns a reference
-to `this'.
+Assignment operator, using \helpref{reference counting}{trefcount}.
\membersection{wxPen::operator $==$}\label{wxpenequals}
\func{bool}{operator $==$}{\param{const wxPen\& }{pen}}
-Equality operator. Two pens are equal if they contain pointers
-to the same underlying pen data. It does not compare each attribute,
-so two independently-created pens using the same parameters will
-fail the test.
+Equality operator.
+See \helpref{reference-counted object comparison}{refcountequality} for more info.
\membersection{wxPen::operator $!=$}\label{wxpennotequals}
\func{bool}{operator $!=$}{\param{const wxPen\& }{pen}}
-Inequality operator. Two pens are not equal if they contain pointers
-to different underlying pen data. It does not compare each attribute.
+Inequality operator.
+See \helpref{reference-counted object comparison}{refcountequality} for more info.
\section{\class{wxPenList}}\label{wxpenlist}
Constructor. The application should not construct its own pen list:
use the object pointer {\bf wxThePenList}.
-\membersection{wxPenList::AddPen}\label{wxpenlistaddpen}
-
-\func{void}{AddPen}{\param{wxPen*}{ pen}}
-
-Used internally by wxWidgets to add a pen to the list.
-
\membersection{wxPenList::FindOrCreatePen}\label{wxpenlistfindorcreatepen}
\func{wxPen*}{FindOrCreatePen}{\param{const wxColour\& }{colour}, \param{int}{ width}, \param{int}{ style}}
\docparam{width}{Width of pen.}
\docparam{style}{Pen style. See \helpref{wxPen::wxPen}{wxpenctor} for a list of styles.}
-
-\membersection{wxPenList::RemovePen}\label{wxpenlistremovepen}
-
-\func{void}{RemovePen}{\param{wxPen*}{ pen}}
-
-Used by wxWidgets to remove a pen from the list.