// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
+#ifndef _WX_GTK_BRUSH_H_
+#define _WX_GTK_BRUSH_H_
-#ifndef __GTKBRUSHH__
-#define __GTKBRUSHH__
-
-#include "wx/defs.h"
-#include "wx/object.h"
-#include "wx/string.h"
-#include "wx/gdiobj.h"
-#include "wx/bitmap.h"
-
-//-----------------------------------------------------------------------------
-// classes
-//-----------------------------------------------------------------------------
-
-class WXDLLIMPEXP_CORE wxBrush;
+class WXDLLIMPEXP_FWD_CORE wxBitmap;
+class WXDLLIMPEXP_FWD_CORE wxColour;
//-----------------------------------------------------------------------------
// wxBrush
wxBrush( const wxColour &colour, int style = wxSOLID );
wxBrush( const wxBitmap &stippleBitmap );
- ~wxBrush();
-
- wxBrush( const wxBrush &brush )
- : wxBrushBase()
- { Ref(brush); }
- wxBrush& operator = ( const wxBrush& brush ) { Ref(brush); return *this; }
+ virtual ~wxBrush();
- bool Ok() const { return m_refData != NULL; }
+ bool Ok() const { return IsOk(); }
+ bool IsOk() const { return m_refData != NULL; }
bool operator == ( const wxBrush& brush ) const;
bool operator != (const wxBrush& brush) const { return !(*this == brush); }
void SetStyle( int style );
void SetStipple( const wxBitmap& stipple );
-private:
+protected:
// ref counting code
virtual wxObjectRefData *CreateRefData() const;
virtual wxObjectRefData *CloneRefData(const wxObjectRefData *data) const;
DECLARE_DYNAMIC_CLASS(wxBrush)
};
-#endif // __GTKBRUSHH__
+#endif // _WX_GTK_BRUSH_H_