IMPORTANT NOTE: If you experience problems installing, please
re-read this instructions and other related files (changes.txt,
-readme.txt, notes on the Web site) carefully before mailing
-wx-users or the author. Preferably, try to fix the problem first and
-then send a patch to the author. Please report bugs using the
-bug report form on the wxWindows web site.
+readme.txt, FAQ) carefully before mailing wx-users. Preferably,
+try to fix the problem first and then upload a patch to
+SourceForge:
+
+ http://sourceforge.net/patch/?group_id=9863
+
+Please report bugs using the SourceForge bug tracker:
+
+ http://sourceforge.net/bugs/?group_id=9863
Unarchiving
-----------
- All common, generic and MSW-specific wxWindows source;
- samples;
- documentation in Windows Help format;
-- makefiles for most Windows compilers, plus BC++ and
- VC++ IDE files;
+- makefiles for most Windows compilers, plus CodeWarrior,
+ BC++ and VC++ IDE files;
- JPEG library source;
- TIFF library source;
- Object Graphics Library;
You MUST use the 'cleanall' target (with FINAL=1 or FINAL=0)
before making a different configuration, because otherwise
object files used to build the previous configuration may be
- used accidentally for the current configuation. You might see
+ used accidentally for the current configuration. You might see
this manifested in unexpected link errors or warnings. This problem
doesn't occur when using project files to build wxWindows.
To build Unicode versions of the libraries, add UNICODE=1
- to the nmake invocation ( default is UNICODE=0 ).
+ to the nmake invocation ( default is UNICODE=0 ). If you want to
+ be able to use Unicode version on Windows9x, you will need
+ MSLU (Microsoft Layer for Unicode) runtime DLL and import lib.
+ The former can be downloaded from Microsoft, the latter is part
+ of the latest Platform SDK from Microsoft (see msdn.microsoft.com
+ for details). An alternative implementation of import library can
+ be downloaded from http://libunicows.sourceforge.net - unlike the
+ official one, this one works with other compilers and does not
+ require 300+ MB Platform SDK update. Add MSLU=1 to the nmake
+ invocation to enable MSLU.
Note that the wxWindows core library allows you to have debug
and release libraries available simultaneously, by compiling the
set WXWIN=c:\wxwindows
to your autoexec.bat file], and that it uses the FAT (short
name) form with no spaces.
- Make sure your BCCDIR variable is set [e.g add
- set BCCDIR=c:\progra~1\borland\bcc
- to your autoexec.bat file], and that it points to the root directory of
- your Borland C++ installation, and it uses the FAT (short
- name) form with no spaces.
Reboot if needed for the changes to autoexec.bat to take effect.
2. Change directory to src\msw. Type 'make -f makefile.b32' to
make the wxWindows core library. Ignore the warnings about
Please note that the samples have not been exhaustively tested
with this configuration.
-Note (1): the wxWindows library and (some) samples compile in 16-bit mode
+Note (1): In Borland 4.5 and earleir, using bcc.exe you also need to define BCCDIR
+in the autoexec.bat file; like this:
+ set BCCDIR=c:\progra~1\borland\bcc
+ so that it points to the root directory of
+ your Borland C++ installation, and it uses the FAT (short
+ name) form with no spaces.
+
+
+Note (2): the wxWindows library and (some) samples compile in 16-bit mode
using makefile.bcc, but at present the wxWindows resource system is switched
off in this mode. See issues.txt for details.
-Note (2): unfortunately most samples won't link in 16-bit mode,
+Note (3): unfortunately most samples won't link in 16-bit mode,
because the automatic data segment exceeds 64K. The minimal
sample links and runs, however.
-Note (3): the wxWindows makefiles assume byte structure alignment. Please
+Note (4): the wxWindows makefiles assume byte structure alignment. Please
make sure that your own project or makefile settings use the
same alignment, or you could experience mysterious crashes. To
change the alignment, add a suitable option to the $(CFG) target code
in src/msw/makefile.b32.
-Note (4): if you get undefined _SQL... symbols at link time,
+Note (5): if you get undefined _SQL... symbols at link time,
either install odbc32.lib from the BC++ CD-ROM into your BC++ lib
directory, or set wxUSE_ODBC to 0 in include\wx\msw\setup.h and
recompile wxWindows. The same applies if compiling using the IDE.
-Note (5): BC++ 4.5 (not 5.0) trips up over jdmerge.c in the JPEG folder;
+Note (6): BC++ 4.5 (not 5.0) trips up over jdmerge.c in the JPEG folder;
you will therefore need to set wxUSE_LIBJPEG to 0 in setup.h and remove
the jpeg target from src\msw\makefile.b32, and remove jpeg from
src\makeprog.b32.
-Note (6): [obsolete]
Note (7): If you wish debug messages to be sent to the console in
debug mode, edit src\makeb32.env and change /aa to /Tpe in
Metrowerks CodeWarrior compilation
----------------------------------
-1. Downloaded and unzip wxWindows-x.y.z-cw.zip.
-2. Load the make_cw.mcp project in wx\src, and compile.
-3. Load the make_cw.mcp project in wx\samples\minimal, and compile.
- Further project files for samples will be available in due
- course.
+1. CodeWarrior Pro7 project files in XML format are already
+ included in wxMSW-2.3.3.zip and the setup version.
+2. Review the file include\wx\msw\setup.h (or include\wx\msw\setup0.h if
+ you are working from the CVS version) to make sure the settings reflect
+ what you want. If you aren't sure, leave it alone and go with the
+ default settings. A few notes:
+ - Don't use wxUSE_DEBUG_NEW_ALWAYS: it doesn't mix well with MSL
+ - wxUSE_GLOBAL_MEMORY_OPERATORS works, but memory leak reports
+ will be rather confusing due to interactions with the MSL ANSI
+ and runtime libs.
+3. The project file to build the Win32 wxWindows libraries relies on the
+ Batch File Runner plug-in. This plug-in is not installed as part of
+ a normal CW7 installation. However, you can find this plug-in on the
+ CodeWarrior Reference CD, in the Thrill Seekers folder; it's call the
+ "Batch File Post Linker".
+4. If you choose not to install the Batch File Runner plug-in, then you
+ need to do the following by hand:
+ (1) Create the directories lib\cw7msw\include\wx and copy the file
+ include\wx\msw\setup.h (or include\wx\msw\setup0.h if you are
+ working from the CVS version) to lib\cw7msw\include\wx\setup.h
+ (2) Create the directories lib\cw7mswd\include\wx and copy the file
+ include\wx\msw\setup.h (or include\wx\msw\setup0.h if you are
+ working from the CVS version) to lib\cw7mswd\include\wx\setup.h
+5. Import src\wxWindowsW7.xml to create the project file wxWindowsW7.mcp.
+ Store this project file in directory src. You may get warnings about
+ not being able to find certain project paths; ignore these warnings, the
+ appropriate paths will be created during the build by the Batch File Runner.
+6. Choose the wxlib Win32 debug or wxlib Win32 Release target and build. You
+ will get some warnings about hidden virtual functions, illegal conversions
+ from const pointers to pointers, etc., all of which you can safely ignore.
+ ***Note: if you get errors that the compiler can't find "wx/setup.h", just
+ stop the build and build again. These errors occur because sometimes the
+ compiler starts doing its thing before the copying of setup.h has completed.
+7. The following libraries will be produced depending on chosen
+ target:
+ - wx_x86.lib ANSI Release (static)
+ - wx_x86_d.lib ANSI Debug (static)
+8. Sorry, I haven't had time yet to create and test unicode or DLL versions.
+ Volunteers for this are welcome (as neither DLLs nor unicode builds are
+ big priorities for me ;).
+9. CodeWarrior Pro7 project files (in XML format) are also provided for some
+ of the samples. In particular, there are project files for the minimal,
+ controls, dialogs, dnd, nd docview samples. You can use these project
+ files as templates for the other samples and for your own projects.
+ - For example, to make a project file for the "newgrid" sample,
+ just copy the project file for the "minimal" sample, minimalW7.mcp
+ (made by importing minimalW7.xml into CodeWarrior), into the
+ sample/newgrid directory, calling it newgridW7.mcp. Open
+ newgridW7.mcp and revise the project by deleting the files
+ minimal.rc and minimal.cpp and adding the files griddemo.rc and
+ griddemo.cpp. Build and run....
-Note (1): you need CodeWarrior Pro 4 plus the patches to 4.1 from the
-Metrowerks Web site.
-
-Note (2): unfortunately these files are not yet up-to-date for the
-current release.
Symantec C++ compilation
------------------------
32-bit compilation only (partially) supported at present, using SC++ 6.1.
Some functionality is missing using this compiler (see makefile).
Add -D__WIN95__ if your SC++ has Windows 95 support, and ignore
-Step (2). 16-bit compilation is left as an excercise for the user!
+Step (2). 16-bit compilation is left as an exercise for the user!
Salford C++ compilation
-----------------------
and MinGW ( < 1.0 ) are at the end of this section
( see OLD VERSIONS )
-Here are the steps required:
-- Retrieve and install the latest version of Cygwin, or Mingw32, as per the
- instructions with either of these packages.
+There are two methods of compiling wxWindows, by using the
+makefiles provided or by using 'configure'.
+
+Retrieve and install the latest version of Cygwin, or Mingw32, as per the
+instructions with either of these packages.
-- If using Mingw32, you need some extra files to use the wxWindows
- makefiles. You can find these files in ports/mingw32 on the
- wxWindows ftp site or CD-ROM, as extra.zip.
+If using Mingw32, you need some extra files to use the wxWindows
+makefiles. You can find these files in ports/mingw32 on the
+wxWindows ftp site or CD-ROM, as extra.zip.
- ftp://ftp.remstar.com/pub/wxwin/ports/mingw32/extra.zip
+ ftp://biolp22.york.ac.uk/pub/ports/mingw32/extra.zip
- These should be extracted to the Mingw32 directory. If you have
- already downloaded rm, cp, mv from elsewhere, you won't need this.
+These should be extracted to the Mingw32 directory. If you have
+already downloaded rm, cp, mv from elsewhere, you won't need this.
+
+Using makefiles
+===============
+
+Here are the steps required using the provided makefiles:
- Set your WXWIN variable to where wxWindows is installed.
*** IMPORTANT: For Cygwin/Mingw32, use forward slashes in the path, not
backslashes.
+- Check src/makeg95.env to see that MINGW32VERSION is set to correctly
+ reflect the version of gcc that you have. Edit it as needed.
+
- Use the makefile.g95 files for compiling wxWindows and samples,
e.g. to compile a debugging version of wxWindows:
> cd c:\wx\src\msw
and other intermediate compiler files and 'cleanall' targets to
allow removal of all object files and library files.
+Using configure
+===============
+
+Instead of using the makefiles, you can use the configure
+system to generate appropriate makefiles, as used on Unix
+and Mac OS X systems.
+
+Change directory to the root of the wxWindows distribution,
+make a build directory, and then run configure and make.
+
+For example:
+
+ cd $WXWIN
+ mkdir build-debug
+ cd build-debug
+ ../configure --with-msw --enable-debug --enable-debug_gdb --disable-shared
+ make
+ cd samples/minimal
+ make
+ ./minimal.exe
+
+
Notes:
1. See also the Cygwin/Mingw32 on the web site or CD-ROM for