static void SetDefaultEncoding(wxFontEncoding encoding);
// this doesn't do anything and is kept for compatibility only
-#ifdef WXWIN_COMPATIBILITY_2_8
+#if WXWIN_COMPATIBILITY_2_8
wxDEPRECATED_INLINE(void SetNoAntiAliasing(bool no = true), wxUnusedVar(no););
wxDEPRECATED_INLINE(bool GetNoAntiAliasing() const, return false;)
#endif // WXWIN_COMPATIBILITY_2_8
wxFont Scaled(float x) const
// include the real class declaration
-#if defined(__WXPALMOS__)
- #include "wx/palmos/font.h"
-#elif defined(__WXMSW__)
+#if defined(__WXMSW__)
#include "wx/msw/font.h"
#elif defined(__WXMOTIF__)
#include "wx/motif/font.h"
#include "wx/gtk1/font.h"
#elif defined(__WXX11__)
#include "wx/x11/font.h"
-#elif defined(__WXMGL__)
- #include "wx/mgl/font.h"
#elif defined(__WXDFB__)
#include "wx/dfb/font.h"
#elif defined(__WXMAC__)