#endif
// for all others, include the necessary headers (this file is usually all you
-// need because it includes almost all "standard" wxWindows headers)
+// need because it includes almost all "standard" wxWidgets headers)
#ifndef WX_PRECOMP
#include "wx/wx.h"
#endif
#else
BEGIN_EVENT_TABLE(wxRemotelyScrolledTreeCtrl, wxTreeCtrl)
#endif
- EVT_SIZE(wxRemotelyScrolledTreeCtrl::OnSize)
- EVT_TREE_ITEM_EXPANDED(-1, wxRemotelyScrolledTreeCtrl::OnExpand)
- EVT_TREE_ITEM_COLLAPSED(-1, wxRemotelyScrolledTreeCtrl::OnExpand)
- EVT_SCROLLWIN(wxRemotelyScrolledTreeCtrl::OnScroll)
+ EVT_SIZE(wxRemotelyScrolledTreeCtrl::OnSize)
+ EVT_TREE_ITEM_EXPANDED(wxID_ANY, wxRemotelyScrolledTreeCtrl::OnExpand)
+ EVT_TREE_ITEM_COLLAPSED(wxID_ANY, wxRemotelyScrolledTreeCtrl::OnExpand)
+ EVT_SCROLLWIN(wxRemotelyScrolledTreeCtrl::OnScroll)
END_EVENT_TABLE()
wxRemotelyScrolledTreeCtrl::wxRemotelyScrolledTreeCtrl(wxWindow* parent, wxWindowID id, const wxPoint& pt,
const wxSize& sz, long style):
wxTreeCtrl(parent, id, pt, sz, style)
{
- m_companionWindow = NULL;
+ m_companionWindow = NULL;
}
wxRemotelyScrolledTreeCtrl::~wxRemotelyScrolledTreeCtrl()
#if defined(__WXMSW__) && USE_GENERIC_TREECTRL
if (!IsKindOf(CLASSINFO(wxGenericTreeCtrl)))
{
- ::ShowScrollBar((HWND) GetHWND(), SB_VERT, FALSE);
+ ::ShowScrollBar((HWND) GetHWND(), SB_VERT, false);
}
else
#endif
wxGenericTreeCtrl* win = (wxGenericTreeCtrl*) this;
win->wxGenericTreeCtrl::SetScrollbars(pixelsPerUnitX, 0, noUnitsX, 0, xPos, 0, noRefresh);
- wxScrolledWindow* scrolledWindow = GetScrolledWindow();
- if (scrolledWindow)
- {
+ wxScrolledWindow* scrolledWindow = GetScrolledWindow();
+ if (scrolledWindow)
+ {
scrolledWindow->SetScrollbars(0, pixelsPerUnitY, 0, noUnitsY, 0, yPos, noRefresh);
}
}
scrolledWindow->GetViewStart(& x2, & y2);
* y = y2;
}
- else
+ else
#endif
- {
- // x is wrong since the horizontal scrollbar is controlled by the
- // tree control, but we probably don't need it.
+ {
+ // x is wrong since the horizontal scrollbar is controlled by the
+ // tree control, but we probably don't need it.
scrolledWindow->GetViewStart(x, y);
- }
+ }
}
// In case we're using the generic tree control.
{
if (IsKindOf(CLASSINFO(wxGenericTreeCtrl)))
{
- wxScrolledWindow* scrolledWindow = GetScrolledWindow();
+ wxScrolledWindow* scrolledWindow = GetScrolledWindow();
wxGenericTreeCtrl* win = (wxGenericTreeCtrl*) this;
if (!IsKindOf(CLASSINFO(wxGenericTreeCtrl)))
#endif
{
- UINT sbCode = SB_THUMBPOSITION;
- HWND vertScrollBar = 0;
- MSWDefWindowProc((WXUINT) WM_VSCROLL, MAKELONG(sbCode, posVert), (WXHWND) vertScrollBar);
+ UINT sbCode = SB_THUMBPOSITION;
+ HWND vertScrollBar = 0;
+ MSWDefWindowProc((WXUINT) WM_VSCROLL, MAKELONG(sbCode, posVert), (WXLPARAM) vertScrollBar);
}
#if USE_GENERIC_TREECTRL
else
#if USE_GENERIC_TREECTRL || !defined(__WXMSW__)
{
wxGenericTreeCtrl* win = (wxGenericTreeCtrl*) this;
- win->Refresh();
- /* Doesn't work yet because scrolling is ignored by Scroll
+ win->Refresh();
+ /* Doesn't work yet because scrolling is ignored by Scroll
int xppu, yppu;
- wxScrolledWindow* scrolledWindow = GetScrolledWindow();
- if (scrolledWindow)
- {
- scrolledWindow->GetScrollPixelsPerUnit(& xppu, & yppu);
- win->Scroll(-1, posVert*yppu);
- }
- */
+ wxScrolledWindow* scrolledWindow = GetScrolledWindow();
+ if (scrolledWindow)
+ {
+ scrolledWindow->GetScrollPixelsPerUnit(& xppu, & yppu);
+ win->Scroll(-1, posVert*yppu);
+ }
+ */
}
#endif
}
void wxRemotelyScrolledTreeCtrl::OnSize(wxSizeEvent& event)
{
- HideVScrollbar();
- AdjustRemoteScrollbars();
- event.Skip();
+ HideVScrollbar();
+ AdjustRemoteScrollbars();
+ event.Skip();
}
void wxRemotelyScrolledTreeCtrl::OnExpand(wxTreeEvent& event)
{
- AdjustRemoteScrollbars();
- event.Skip();
+ AdjustRemoteScrollbars();
+ event.Skip();
// If we don't have this, we get some bits of lines still remaining
if (event.GetEventType() == wxEVT_COMMAND_TREE_ITEM_COLLAPSED)
Refresh();
- // Pass on the event
- if (m_companionWindow)
- m_companionWindow->GetEventHandler()->ProcessEvent(event);
+ // Pass on the event
+ if (m_companionWindow)
+ m_companionWindow->GetEventHandler()->ProcessEvent(event);
}
// Adjust the containing wxScrolledWindow's scrollbars appropriately
{
#if USE_GENERIC_TREECTRL || !defined(__WXMSW__)
if (IsKindOf(CLASSINFO(wxGenericTreeCtrl)))
- {
- // This is for the generic tree control.
- // It calls SetScrollbars which has been overridden
- // to adjust the parent scrolled window vertical
- // scrollbar.
- ((wxGenericTreeCtrl*) this)->AdjustMyScrollbars();
+ {
+ // This is for the generic tree control.
+ // It calls SetScrollbars which has been overridden
+ // to adjust the parent scrolled window vertical
+ // scrollbar.
+ ((wxGenericTreeCtrl*) this)->AdjustMyScrollbars();
return;
- }
- else
+ }
+ else
#endif
- {
- // This is for the wxMSW tree control
- wxScrolledWindow* scrolledWindow = GetScrolledWindow();
- if (scrolledWindow)
- {
- wxRect itemRect;
- if (GetBoundingRect(GetRootItem(), itemRect))
- {
+ {
+ // This is for the wxMSW tree control
+ wxScrolledWindow* scrolledWindow = GetScrolledWindow();
+ if (scrolledWindow)
+ {
+ wxRect itemRect;
+ if (GetBoundingRect(GetRootItem(), itemRect))
+ {
// Actually, the real height seems to be 1 less than reported
// (e.g. 16 instead of 16)
int itemHeight = itemRect.GetHeight() - 1;
-
- int w, h;
- GetClientSize(&w, &h);
-
- wxRect rect(0, 0, 0, 0);
- CalcTreeSize(rect);
+
+ int w, h;
+ GetClientSize(&w, &h);
+
+ wxRect rect(0, 0, 0, 0);
+ CalcTreeSize(rect);
double f = ((double) (rect.GetHeight()) / (double) itemHeight) ;
int treeViewHeight = (int) ceil(f);
-
- int scrollPixelsPerLine = itemHeight;
- int scrollPos = - (itemRect.y / itemHeight);
-
- scrolledWindow->SetScrollbars(0, scrollPixelsPerLine, 0, treeViewHeight, 0, scrollPos);
-
- // Ensure that when a scrollbar becomes hidden or visible,
- // the contained window sizes are right.
- // Problem: this is called too early (?)
- wxSizeEvent event(scrolledWindow->GetSize(), scrolledWindow->GetId());
- scrolledWindow->GetEventHandler()->ProcessEvent(event);
- }
- }
- }
+
+ int scrollPixelsPerLine = itemHeight;
+ int scrollPos = - (itemRect.y / itemHeight);
+
+ scrolledWindow->SetScrollbars(0, scrollPixelsPerLine, 0, treeViewHeight, 0, scrollPos);
+
+ // Ensure that when a scrollbar becomes hidden or visible,
+ // the contained window sizes are right.
+ // Problem: this is called too early (?)
+ wxSizeEvent event(scrolledWindow->GetSize(), scrolledWindow->GetId());
+ scrolledWindow->GetEventHandler()->ProcessEvent(event);
+ }
+ }
+ }
}
int bottom1 = rect1.GetBottom();
int right2 = rect2.GetRight();
int bottom2 = rect2.GetBottom();
-
+
wxPoint topLeft = wxPoint(wxMin(rect1.x, rect2.x), wxMin(rect1.y, rect2.y));
wxPoint bottomRight = wxPoint(wxMax(right1, right2), wxMax(bottom1, bottom2));
-
+
rect.x = topLeft.x; rect.y = topLeft.y;
rect.SetRight(bottomRight.x);
rect.SetBottom(bottomRight.y);
// correctly
void wxRemotelyScrolledTreeCtrl::CalcTreeSize(wxRect& rect)
{
- CalcTreeSize(GetRootItem(), rect);
+ CalcTreeSize(GetRootItem(), rect);
}
void wxRemotelyScrolledTreeCtrl::CalcTreeSize(const wxTreeItemId& id, wxRect& rect)
{
- // More efficient implementation would be to find the last item (but how?)
- // Q: is the bounding rect relative to the top of the virtual tree workspace
- // or the top of the window? How would we convert?
- wxRect itemSize;
- if (GetBoundingRect(id, itemSize))
- {
- rect = CombineRectangles(rect, itemSize);
- }
-
- void* cookie;
- wxTreeItemId childId = GetFirstChild(id, cookie);
- while (childId)
- {
- CalcTreeSize(childId, rect);
- childId = GetNextChild(childId, cookie);
- }
+ // More efficient implementation would be to find the last item (but how?)
+ // Q: is the bounding rect relative to the top of the virtual tree workspace
+ // or the top of the window? How would we convert?
+ wxRect itemSize;
+ if (GetBoundingRect(id, itemSize))
+ {
+ rect = CombineRectangles(rect, itemSize);
+ }
+
+ void* cookie;
+ wxTreeItemId childId = GetFirstChild(id, cookie);
+ while (childId)
+ {
+ CalcTreeSize(childId, rect);
+ childId = GetNextChild(childId, cookie);
+ }
}
// Find the scrolled window that contains this control
wxScrolledWindow* wxRemotelyScrolledTreeCtrl::GetScrolledWindow() const
{
- wxWindow* parent = wxWindow::GetParent();
- while (parent)
- {
- if (parent->IsKindOf(CLASSINFO(wxScrolledWindow)))
- return (wxScrolledWindow*) parent;
- parent = parent->GetParent();
- }
- return NULL;
+ wxWindow* parent = wxWindow::GetParent();
+ while (parent)
+ {
+ if (parent->IsKindOf(CLASSINFO(wxScrolledWindow)))
+ return (wxScrolledWindow*) parent;
+ parent = parent->GetParent();
+ }
+ return NULL;
}
void wxRemotelyScrolledTreeCtrl::OnScroll(wxScrollWinEvent& event)
IMPLEMENT_CLASS(wxTreeCompanionWindow, wxWindow)
BEGIN_EVENT_TABLE(wxTreeCompanionWindow, wxWindow)
- EVT_PAINT(wxTreeCompanionWindow::OnPaint)
- EVT_SCROLLWIN(wxTreeCompanionWindow::OnScroll)
- EVT_TREE_ITEM_EXPANDED(-1, wxTreeCompanionWindow::OnExpand)
- EVT_TREE_ITEM_COLLAPSED(-1, wxTreeCompanionWindow::OnExpand)
+ EVT_PAINT(wxTreeCompanionWindow::OnPaint)
+ EVT_SCROLLWIN(wxTreeCompanionWindow::OnScroll)
+ EVT_TREE_ITEM_EXPANDED(wxID_ANY, wxTreeCompanionWindow::OnExpand)
+ EVT_TREE_ITEM_COLLAPSED(wxID_ANY, wxTreeCompanionWindow::OnExpand)
END_EVENT_TABLE()
wxTreeCompanionWindow::wxTreeCompanionWindow(wxWindow* parent, wxWindowID id,
const wxPoint& pos,
const wxSize& sz,
long style):
- wxWindow(parent, id, pos, sz, style)
+ wxWindow(parent, id, pos, sz, style)
{
- m_treeCtrl = NULL;
+ m_treeCtrl = NULL;
}
void wxTreeCompanionWindow::DrawItem(wxDC& dc, wxTreeItemId id, const wxRect& rect)
{
- // TEST CODE
+ // TEST CODE
#if 1
- if (m_treeCtrl)
- {
- wxString text = m_treeCtrl->GetItemText(id);
- dc.SetTextForeground(* wxBLACK);
- dc.SetBackgroundMode(wxTRANSPARENT);
+ if (m_treeCtrl)
+ {
+ wxString text = m_treeCtrl->GetItemText(id);
+ dc.SetTextForeground(* wxBLACK);
+ dc.SetBackgroundMode(wxTRANSPARENT);
- int textW, textH;
- dc.GetTextExtent(text, & textW, & textH);
+ int textW, textH;
+ dc.GetTextExtent(text, & textW, & textH);
- int x = 5;
- int y = rect.GetY() + wxMax(0, (rect.GetHeight() - textH) / 2);
+ int x = 5;
+ int y = rect.GetY() + wxMax(0, (rect.GetHeight() - textH) / 2);
- dc.DrawText(text, x, y);
- }
+ dc.DrawText(text, x, y);
+ }
#endif
}
void wxTreeCompanionWindow::OnPaint(wxPaintEvent& WXUNUSED(event))
{
- wxPaintDC dc(this);
+ wxPaintDC dc(this);
if (!m_treeCtrl)
return;
- wxPen pen(wxSystemSettings::GetColour(wxSYS_COLOUR_3DLIGHT), 1, wxSOLID);
- dc.SetPen(pen);
- dc.SetBrush(* wxTRANSPARENT_BRUSH);
- wxFont font(wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT));
- dc.SetFont(font);
+ wxPen pen(wxSystemSettings::GetColour(wxSYS_COLOUR_3DLIGHT), 1, wxSOLID);
+ dc.SetPen(pen);
+ dc.SetBrush(* wxTRANSPARENT_BRUSH);
+ wxFont font(wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT));
+ dc.SetFont(font);
wxSize clientSize = GetClientSize();
- wxRect itemRect;
- wxTreeItemId h, lastH;
- for(h=m_treeCtrl->GetFirstVisibleItem();h;h=m_treeCtrl->GetNextVisible(h))
- {
- if (m_treeCtrl->GetBoundingRect(h, itemRect))
- {
- int cy = itemRect.GetTop();
- wxRect drawItemRect(0, cy, clientSize.x, itemRect.GetHeight());
-
- lastH = h;
-
- // Draw the actual item
- DrawItem(dc, h, drawItemRect);
- dc.DrawLine(0, cy, clientSize.x, cy);
- }
- }
- if (lastH.IsOk() && m_treeCtrl->GetBoundingRect(lastH, itemRect))
- {
- int cy = itemRect.GetBottom();
- dc.DrawLine(0, cy, clientSize.x, cy);
- }
+ wxRect itemRect;
+ wxTreeItemId h, lastH;
+ for(h=m_treeCtrl->GetFirstVisibleItem();h;h=m_treeCtrl->GetNextVisible(h))
+ {
+ if (m_treeCtrl->GetBoundingRect(h, itemRect))
+ {
+ int cy = itemRect.GetTop();
+ wxRect drawItemRect(0, cy, clientSize.x, itemRect.GetHeight());
+
+ lastH = h;
+
+ // Draw the actual item
+ DrawItem(dc, h, drawItemRect);
+ dc.DrawLine(0, cy, clientSize.x, cy);
+ }
+ }
+ if (lastH.IsOk() && m_treeCtrl->GetBoundingRect(lastH, itemRect))
+ {
+ int cy = itemRect.GetBottom();
+ dc.DrawLine(0, cy, clientSize.x, cy);
+ }
}
void wxTreeCompanionWindow::OnScroll(wxScrollWinEvent& event)
if (!m_treeCtrl)
return;
- // TODO: scroll the window physically instead of just refreshing.
- Refresh(TRUE);
+ // TODO: scroll the window physically instead of just refreshing.
+ Refresh(true);
}
void wxTreeCompanionWindow::OnExpand(wxTreeEvent& WXUNUSED(event))
{
- // TODO: something more optimized than simply refresh the whole
- // window when the tree is expanded/collapsed. Tricky.
- Refresh();
+ // TODO: something more optimized than simply refresh the whole
+ // window when the tree is expanded/collapsed. Tricky.
+ Refresh();
}
/*
IMPLEMENT_CLASS(wxThinSplitterWindow, wxSplitterWindow)
BEGIN_EVENT_TABLE(wxThinSplitterWindow, wxSplitterWindow)
- EVT_SIZE(wxThinSplitterWindow::OnSize)
+ EVT_SIZE(wxThinSplitterWindow::OnSize)
END_EVENT_TABLE()
wxThinSplitterWindow::wxThinSplitterWindow(wxWindow* parent, wxWindowID id,
void wxThinSplitterWindow::SizeWindows()
{
- // The client size may have changed inbetween
- // the sizing of the first window and the sizing of
- // the second. So repeat SizeWindows.
+ // The client size may have changed inbetween
+ // the sizing of the first window and the sizing of
+ // the second. So repeat SizeWindows.
wxSplitterWindow::SizeWindows();
wxSplitterWindow::SizeWindows();
}
// Tests for x, y over sash
bool wxThinSplitterWindow::SashHitTest(int x, int y, int WXUNUSED(tolerance))
{
- return wxSplitterWindow::SashHitTest(x, y, 4);
+ return wxSplitterWindow::SashHitTest(x, y, 4);
}
void wxThinSplitterWindow::DrawSash(wxDC& dc)
int w, h;
GetClientSize(&w, &h);
- if ( m_splitMode == wxSPLIT_VERTICAL )
- {
- dc.SetPen(* m_facePen);
- dc.SetBrush(* m_faceBrush);
- int h1 = h-1;
- int y1 = 0;
- if ( (GetWindowStyleFlag() & wxSP_BORDER) != wxSP_BORDER && (GetWindowStyleFlag() & wxSP_3DBORDER) != wxSP_3DBORDER )
- h1 += 1; // Not sure why this is necessary...
- if ( (GetWindowStyleFlag() & wxSP_3DBORDER) == wxSP_3DBORDER)
- {
- y1 = 2; h1 -= 3;
- }
- dc.DrawRectangle(GetSashPosition(), y1, GetSashSize(), h1);
- }
- else
- {
- dc.SetPen(* m_facePen);
- dc.SetBrush(* m_faceBrush);
- int w1 = w-1;
- int x1 = 0;
- if ( (GetWindowStyleFlag() & wxSP_BORDER) != wxSP_BORDER && (GetWindowStyleFlag() & wxSP_3DBORDER) != wxSP_3DBORDER )
- w1 ++;
- if ( (GetWindowStyleFlag() & wxSP_3DBORDER) == wxSP_3DBORDER)
- {
- x1 = 2; w1 -= 3;
- }
- dc.DrawRectangle(x1, GetSashPosition(), w1, GetSashSize());
- }
-
+ if ( m_splitMode == wxSPLIT_VERTICAL )
+ {
+ dc.SetPen(* m_facePen);
+ dc.SetBrush(* m_faceBrush);
+ int h1 = h-1;
+ int y1 = 0;
+ if ( (GetWindowStyleFlag() & wxSP_BORDER) != wxSP_BORDER && (GetWindowStyleFlag() & wxSP_3DBORDER) != wxSP_3DBORDER )
+ h1 += 1; // Not sure why this is necessary...
+ if ( (GetWindowStyleFlag() & wxSP_3DBORDER) == wxSP_3DBORDER)
+ {
+ y1 = 2; h1 -= 3;
+ }
+ dc.DrawRectangle(GetSashPosition(), y1, GetSashSize(), h1);
+ }
+ else
+ {
+ dc.SetPen(* m_facePen);
+ dc.SetBrush(* m_faceBrush);
+ int w1 = w-1;
+ int x1 = 0;
+ if ( (GetWindowStyleFlag() & wxSP_BORDER) != wxSP_BORDER && (GetWindowStyleFlag() & wxSP_3DBORDER) != wxSP_3DBORDER )
+ w1 ++;
+ if ( (GetWindowStyleFlag() & wxSP_3DBORDER) == wxSP_3DBORDER)
+ {
+ x1 = 2; w1 -= 3;
+ }
+ dc.DrawRectangle(x1, GetSashPosition(), w1, GetSashSize());
+ }
+
dc.SetPen(wxNullPen);
dc.SetBrush(wxNullBrush);
}
void wxThinSplitterWindow::OnSize(wxSizeEvent& event)
{
- wxSplitterWindow::OnSize(event);
+ wxSplitterWindow::OnSize(event);
}
/*
IMPLEMENT_CLASS(wxSplitterScrolledWindow, wxScrolledWindow)
BEGIN_EVENT_TABLE(wxSplitterScrolledWindow, wxScrolledWindow)
- EVT_SCROLLWIN(wxSplitterScrolledWindow::OnScroll)
- EVT_SIZE(wxSplitterScrolledWindow::OnSize)
+ EVT_SCROLLWIN(wxSplitterScrolledWindow::OnScroll)
+ EVT_SIZE(wxSplitterScrolledWindow::OnSize)
END_EVENT_TABLE()
wxSplitterScrolledWindow::wxSplitterScrolledWindow(wxWindow* parent, wxWindowID id,
void wxSplitterScrolledWindow::OnSize(wxSizeEvent& WXUNUSED(event))
{
- wxSize sz = GetClientSize();
- if (GetChildren().GetFirst())
- {
- ((wxWindow*) GetChildren().GetFirst()->GetData())->SetSize(0, 0, sz.x, sz.y);
- }
+ wxSize sz = GetClientSize();
+ if (GetChildren().GetFirst())
+ {
+ ((wxWindow*) GetChildren().GetFirst()->GetData())->SetSize(0, 0, sz.x, sz.y);
+ }
}
void wxSplitterScrolledWindow::OnScroll(wxScrollWinEvent& event)
{
// Ensure that events being propagated back up the window hierarchy
// don't cause an infinite loop
- static bool inOnScroll = FALSE;
+ static bool inOnScroll = false;
if (inOnScroll)
{
event.Skip();
return;
}
- inOnScroll = TRUE;
-
+ inOnScroll = true;
+
int orient = event.GetOrientation();
int nScrollInc = CalcScrollInc(event);
if (nScrollInc == 0)
{
- inOnScroll = FALSE;
+ inOnScroll = false;
return;
}
if (orient == wxHORIZONTAL)
{
- inOnScroll = FALSE;
+ inOnScroll = false;
event.Skip();
return;
#if 0
int newPos = m_xScrollPosition + nScrollInc;
- SetScrollPos(wxHORIZONTAL, newPos, TRUE );
+ SetScrollPos(wxHORIZONTAL, newPos, true );
#endif
}
else
{
int newPos = m_yScrollPosition + nScrollInc;
- SetScrollPos(wxVERTICAL, newPos, TRUE );
+ SetScrollPos(wxVERTICAL, newPos, true );
}
if (orient == wxHORIZONTAL)
m_targetWindow->MacUpdateImmediately() ;
#endif
- inOnScroll = FALSE;
+ inOnScroll = false;
}