#if defined(__WXMSW__) || defined(__WXPM__)
#define wxBITMAP(name) wxBitmap(#name, wxBITMAP_TYPE_RESOURCE)
-#elif defined(__WXGTK__) || defined(__WXMOTIF__)
+#elif defined(__WXGTK__) || defined(__WXMOTIF__) || defined(__WXMAC__)
// Initialize from an included XPM
#define wxBITMAP(name) wxBitmap( (const char**) name##_xpm )
#else // other platforms