// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma implementation "dynload.h"
#endif
// TODO: create ms_classes on demand, why always preallocate it?
virtual bool OnInit()
{
- wxPluginLibrary::ms_classes = new wxDLImports(wxKEY_STRING);
+ wxPluginLibrary::ms_classes = new wxDLImports;
wxPluginManager::CreateManifest();
return TRUE;
}
if( m_handle != 0 )
{
- UpdateClassInfo();
RegisterModules();
}
else
if( m_handle != 0 )
{
UnregisterModules();
- RestoreClassInfo();
}
}
// Private methods
// ------------------------
-void wxPluginLibrary::UpdateClassInfo()
-{
- wxClassInfo *info;
- wxHashTable *t = wxClassInfo::sm_classTable;
-
- // FIXME: Below is simply a cut and paste specialisation of
- // wxClassInfo::InitializeClasses. Once this stabilises,
- // the two should probably be merged.
- //
- // Actually it's becoming questionable whether we should merge
- // this info with the main ClassInfo tables since we can nearly
- // handle this completely internally now and it does expose
- // certain (minimal % user_stupidy) risks.
-
- for(info = m_after; info != m_before; info = info->m_next)
- {
- if( info->m_className )
- {
- if( t->Get(info->m_className) == 0 )
- t->Put(info->m_className, (wxObject *)info);
-
- // Hash all the class names into a local table too so
- // we can quickly find the entry they correspond to.
- (*ms_classes)[info->m_className] = this;
- }
- }
-
-#if wxUSE_EXTENDED_RTTI == 0
- for(info = m_after; info != m_before; info = info->m_next)
- {
- if( info->m_baseClassName1 )
- info->m_baseInfo1 = (wxClassInfo *)t->Get(info->m_baseClassName1);
- if( info->m_baseClassName2 )
- info->m_baseInfo2 = (wxClassInfo *)t->Get(info->m_baseClassName2);
- }
-#endif
-}
-
-void wxPluginLibrary::RestoreClassInfo()
-{
- wxClassInfo *info;
-
- for(info = m_after; info != m_before; info = info->m_next)
- {
- wxClassInfo::sm_classTable->Delete(info->m_className);
- ms_classes->erase(ms_classes->find(info->m_className));
- }
-
- if( wxClassInfo::sm_first == m_after )
- wxClassInfo::sm_first = m_before;
- else
- {
- info = wxClassInfo::sm_first;
- while( info->m_next && info->m_next != m_after ) info = info->m_next;
-
- wxASSERT_MSG( info, _T("ClassInfo from wxPluginLibrary not found on purge"));
-
- info->m_next = m_before;
- }
-}
-
void wxPluginLibrary::RegisterModules()
{
// Plugin libraries might have wxModules, Register and initialise them if
info = info->m_next;
}
+#if !wxUSE_EXTENDED_RTTI
// Set base pointers for each wxClassInfo
info = first;
while (info)
info->m_baseInfo2 = (wxClassInfo *)classTable.Get(info->GetBaseClassName2());
info = info->m_next;
}
+#endif
}
void *wxLibrary::GetSymbol(const wxString& symbname)