widget, XtParent(widget));
#endif // DEBUG
- if (CheckForAccelerator(_event))
- {
- // Do nothing! We intercepted and processed the event as an
- // accelerator.
- return;
- }
- else if (CheckForKeyDown(_event))
- {
- // We intercepted and processed the key down event
- return;
- }
- else
- {
- XtDispatchEvent(event);
- return;
- }
+ if (CheckForAccelerator(_event))
+ {
+ // Do nothing! We intercepted and processed the event as an
+ // accelerator.
+ return;
+ }
+#if 1
+ // It seemed before that this hack was redundant and
+ // key down events were being generated by wxCanvasInputEvent.
+ // But no longer - why ???
+ //
+ else if (CheckForKeyDown(_event))
+ {
+ // We intercepted and processed the key down event
+ return;
+ }
+#endif
+ else
+ {
+ XtDispatchEvent(event);
+ return;
+ }
+ }
+ else if (event->type == KeyRelease)
+ {
+ // TODO: work out why we still need this ! -michael
+ //
+ if (CheckForKeyUp(_event))
+ {
+ // We intercepted and processed the key up event
+ return;
+ }
+ else
+ {
+ XtDispatchEvent(event);
+ return;
+ }
}
else if (event->type == PropertyNotify)
{
XEvent* xEvent = (XEvent*) event;
if (xEvent->xany.type == KeyPress)
{
- Widget widget = XtWindowToWidget((Display*) wxGetDisplay(),
- xEvent->xany.window);
- wxWindow* win = NULL;
+ Widget widget = XtWindowToWidget((Display*) wxGetDisplay(),
+ xEvent->xany.window);
+ wxWindow* win = NULL;
+
+ // Find the first wxWindow that corresponds to this event window
+ while (widget && !(win = wxGetWindowFromTable(widget)))
+ widget = XtParent(widget);
+
+ if (!widget || !win)
+ return FALSE;
+
+ wxKeyEvent keyEvent(wxEVT_KEY_DOWN);
+ wxTranslateKeyEvent(keyEvent, win, (Widget) 0, xEvent);
+
+ return win->ProcessEvent( keyEvent );
+ }
+
+ return FALSE;
+}
+
+bool wxApp::CheckForKeyUp(WXEvent* event)
+{
+ XEvent* xEvent = (XEvent*) event;
+ if (xEvent->xany.type == KeyRelease)
+ {
+ Widget widget = XtWindowToWidget((Display*) wxGetDisplay(),
+ xEvent->xany.window);
+ wxWindow* win = NULL;
- // Find the first wxWindow that corresponds to this event window
- while (widget && !(win = wxGetWindowFromTable(widget)))
- widget = XtParent(widget);
+ // Find the first wxWindow that corresponds to this event window
+ while (widget && !(win = wxGetWindowFromTable(widget)))
+ widget = XtParent(widget);
- if (!widget || !win)
- return FALSE;
+ if (!widget || !win)
+ return FALSE;
- wxKeyEvent keyEvent(wxEVT_KEY_DOWN);
- wxTranslateKeyEvent(keyEvent, win, (Widget) 0, xEvent);
+ wxKeyEvent keyEvent(wxEVT_KEY_UP);
+ wxTranslateKeyEvent(keyEvent, win, (Widget) 0, xEvent);
- return win->ProcessEvent( keyEvent );
+ return win->ProcessEvent( keyEvent );
}
return FALSE;