#include "wx/defs.h"
#include "wx/object.h"
#include "wx/gdicmn.h"
+#if wxUSE_THREADS
+#include "wx/thread.h"
+#endif
/*
* Event types
int GetSelection() const { return m_commandInt; }
// Set/Get listbox/choice selection string
- void SetString(char* s) { m_commandString = s; }
- char *GetString() const { return m_commandString; }
+ void SetString(const wxString& s) { m_commandString = s; }
+ wxString GetString() const { return m_commandString; }
// Get checkbox value
bool Checked() const { return (m_commandInt != 0); }
long GetInt() const { return m_commandInt ; }
public:
- char* m_commandString; // String event argument
+ wxString m_commandString; // String event argument
int m_commandInt;
long m_extraLong; // Additional information (e.g. select/deselect)
void* m_clientData; // Arbitrary client data
bool Leaving() const { return (m_eventType == wxEVT_LEAVE_WINDOW); }
// Find the position of the event
+ void GetPosition(long *xpos, long *ypos) const { *xpos = m_x; *ypos = m_y; }
void Position(long *xpos, long *ypos) const { *xpos = m_x; *ypos = m_y; }
// Find the position of the event
bool ShiftDown() const { return m_shiftDown; }
long KeyCode() const { return m_keyCode; }
-#if WXWIN_COMPATIBILITY
// Find the position of the event
- void Position(float *xpos, float *ypos) const
- { *xpos = (float)m_x; *ypos = (float)m_y; }
+ void GetPosition(long *xpos, long *ypos) const
+ { *xpos = m_x; *ypos = m_y; }
+
+ wxPoint GetPosition() const
+ { return wxPoint(m_x, m_y); }
// Get X position
- float GetX() const { return (float)m_x; }
+ long GetX() const { return m_x; }
// Get Y position
- float GetY() const { return (float)m_y; }
-
-#endif // WXWIN_COMPATIBILITY
+ long GetY() const { return m_y; }
public:
long m_x;
virtual bool OnClose();
#endif
+#if wxUSE_THREADS
+ bool ProcessThreadEvent(wxEvent& event);
+ void ProcessPendingEvents();
+#endif
virtual bool ProcessEvent(wxEvent& event);
virtual bool SearchEventTable(wxEventTable& table, wxEvent& event);
virtual const wxEventTable *GetEventTable() const;
protected:
- wxEvtHandler* m_nextHandler;
- wxEvtHandler* m_previousHandler;
- bool m_enabled; // Is event handler enabled?
- wxList* m_dynamicEvents;
+ wxEvtHandler* m_nextHandler;
+ wxEvtHandler* m_previousHandler;
+ bool m_enabled; // Is event handler enabled?
+ wxList* m_dynamicEvents;
+ wxList* m_pendingEvents;
+#if wxUSE_THREADS
+ wxCriticalSection* m_eventsLocker;
+#endif
// optimization: instead of using costly IsKindOf() to decide whether we're
// a window (which is true in 99% of cases), use this flag