/////////////////////////////////////////////////////////////////////////////
-// Name: window.h
+// Name: wx/x11/window.h
// Purpose: wxWindow class
// Author: Julian Smart
// Modified by:
#ifndef _WX_WINDOW_H_
#define _WX_WINDOW_H_
-#ifdef __GNUG__
-#pragma interface "window.h"
-#endif
-
#include "wx/region.h"
// ----------------------------------------------------------------------------
// wxWindow class for Motif - see also wxWindowBase
// ----------------------------------------------------------------------------
-class wxWindowX11 : public wxWindowBase
+class WXDLLIMPEXP_CORE wxWindowX11 : public wxWindowBase
{
- friend class WXDLLEXPORT wxDC;
- friend class WXDLLEXPORT wxWindowDC;
-
+ friend class WXDLLIMPEXP_FWD_CORE wxDC;
+ friend class WXDLLIMPEXP_FWD_CORE wxWindowDC;
+
public:
wxWindowX11() { Init(); }
-
+
wxWindowX11(wxWindow *parent,
wxWindowID id,
const wxPoint& pos = wxDefaultPosition,
Init();
Create(parent, id, pos, size, style, name);
}
-
+
virtual ~wxWindowX11();
-
+
bool Create(wxWindow *parent,
wxWindowID id,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
const wxString& name = wxPanelNameStr);
-
+
virtual void Raise();
virtual void Lower();
-
- virtual bool Show( bool show = TRUE );
- virtual bool Enable( bool enable = TRUE );
-
+
+ virtual void SetLabel(const wxString& label);
+ virtual wxString GetLabel() const;
+
+ virtual bool Show( bool show = true );
+ virtual bool Enable( bool enable = true );
+
virtual void SetFocus();
-
+
virtual void WarpPointer(int x, int y);
-
- virtual void Refresh( bool eraseBackground = TRUE,
- const wxRect *rect = (const wxRect *) NULL );
- virtual void Clear();
-
+
+ virtual void Refresh( bool eraseBackground = true,
+ const wxRect *rect = (const wxRect *) NULL );
+ virtual void Update();
+
virtual bool SetBackgroundColour( const wxColour &colour );
virtual bool SetForegroundColour( const wxColour &colour );
-
+
virtual bool SetCursor( const wxCursor &cursor );
virtual bool SetFont( const wxFont &font );
-
+
virtual int GetCharHeight() const;
virtual int GetCharWidth() const;
virtual void GetTextExtent(const wxString& string,
int *x, int *y,
- int *descent = (int *) NULL,
- int *externalLeading = (int *) NULL,
+ int *descent = NULL,
+ int *externalLeading = NULL,
const wxFont *theFont = (const wxFont *) NULL)
const;
-
- virtual void SetScrollbar( int orient, int pos, int thumbVisible,
- int range, bool refresh = TRUE );
- virtual void SetScrollPos( int orient, int pos, bool refresh = TRUE );
- virtual int GetScrollPos( int orient ) const;
- virtual int GetScrollThumb( int orient ) const;
- virtual int GetScrollRange( int orient ) const;
+
virtual void ScrollWindow( int dx, int dy,
- const wxRect* rect = (wxRect *) NULL );
-
- virtual void SetSizeHints(int minW, int minH,
- int maxW = -1, int maxH = -1,
- int incW = -1, int incH = -1);
+ const wxRect* rect = NULL );
+
#if wxUSE_DRAG_AND_DROP
virtual void SetDropTarget( wxDropTarget *dropTarget );
#endif // wxUSE_DRAG_AND_DROP
-
+
// Accept files for dragging
virtual void DragAcceptFiles(bool accept);
-
+
// Get the unique identifier of a window
virtual WXWindow GetHandle() const { return GetMainWindow(); }
-
+
// implementation from now on
// --------------------------
-
+
// accessors
// ---------
-
- // Get main widget for this window, e.g. a text widget
+
+ // Get main X11 window
virtual WXWindow GetMainWindow() const;
- // Get the widget that corresponds to the label (for font setting, label setting etc.)
- virtual WXWindow GetLabelWindow() const;
- // Get the client widget for this window (something we can create other
- // windows on)
- virtual WXWindow GetClientWindow() const;
- // Get the top widget for this window, e.g. the scrolled widget parent of a
- // multi-line text widget. Top means, top in the window hierarchy that
- // implements this window.
- virtual WXWindow GetTopWindow() const;
-
- // Get the underlying X window and display
- WXWindow GetXWindow() const;
- WXDisplay *GetXDisplay() const;
-
+
+ // Get X11 window representing the client area
+ virtual WXWindow GetClientAreaWindow() const;
+
void SetLastClick(int button, long timestamp)
- { m_lastButton = button; m_lastTS = timestamp; }
-
+ { m_lastButton = button; m_lastTS = timestamp; }
+
int GetLastClickedButton() const { return m_lastButton; }
long GetLastClickTime() const { return m_lastTS; }
-
+
// Gives window a chance to do something in response to a size message, e.g.
// arrange status bar, toolbar etc.
virtual bool PreResize();
-
- // Generates paint events
- void X11SendPaintEvents();
-
+
+ // Generates paint events from m_updateRegion
+ void SendPaintEvents();
+
+ // Generates paint events from flag
+ void SendNcPaintEvents();
+
+ // Generates erase events from m_clearRegion
+ void SendEraseEvents();
+
+ // Clip to paint region?
+ bool GetClipPaintRegion() { return m_clipPaintRegion; }
+
+ // Return clear region
+ wxRegion &GetClearRegion() { return m_clearRegion; }
+
+ void NeedUpdateNcAreaInIdle( bool update = true ) { m_updateNcArea = update; }
+
+ // Inserting into main window instead of client
+ // window. This is mostly for a wxWindow's own
+ // scrollbars.
+ void SetInsertIntoMain( bool insert = true ) { m_insertIntoMain = insert; }
+ bool GetInsertIntoMain() { return m_insertIntoMain; }
+
// sets the fore/background colour for the given widget
static void DoChangeForegroundColour(WXWindow widget, wxColour& foregroundColour);
- static void DoChangeBackgroundColour(WXWindow widget, wxColour& backgroundColour, bool changeArmColour = FALSE);
-
- // For implementation purposes - sometimes decorations make the client area
- // smaller
- virtual wxPoint GetClientAreaOrigin() const;
-
+ static void DoChangeBackgroundColour(WXWindow widget, wxColour& backgroundColour, bool changeArmColour = false);
+
+ // I don't want users to override what's done in idle so everything that
+ // has to be done in idle time in order for wxX11 to work is done in
+ // OnInternalIdle
+ virtual void OnInternalIdle();
+
protected:
- // event handlers (not virtual by design)
- void OnIdle(wxIdleEvent& event);
-
- // Makes an adjustment to the window position (for example, a frame that has
- // a toolbar that it manages itself).
- virtual void AdjustForParentClientOrigin(int& x, int& y, int sizeFlags);
-
- wxWindow *GetChild(int number) const
- { return GetChildren().Item(number)->GetData(); }
-
// Responds to colour changes: passes event on to children.
void OnSysColourChanged(wxSysColourChangedEvent& event);
-
- void SetMainWindow(WXWindow w) { m_mainWidget = w; }
-
- bool CanAddEventHandler() const { return m_canAddEventHandler; }
- void SetCanAddEventHandler(bool flag) { m_canAddEventHandler = flag; }
-
-public:
- // Change properties
- virtual void ChangeFont(bool keepOriginalSize = TRUE); // Change to the current font (often overridden)
-
- // Change background and foreground colour using current background colour
- // setting (Motif generates foreground based on background)
- virtual void ChangeBackgroundColour();
- // Change foreground colour using current foreground colour setting
- virtual void ChangeForegroundColour();
-
-protected:
- // How to implement accelerators. If we find a key event, translate to
- // wxWindows wxKeyEvent form. Find a widget for the window. Now find a
- // wxWindow for the widget. If there isn't one, go up the widget hierarchy
- // trying to find one. Once one is found, call ProcessAccelerator for the
- // window. If it returns TRUE (processed the event), skip the X event,
- // otherwise carry on up the wxWindows window hierarchy calling
- // ProcessAccelerator. If all return FALSE, process the X event as normal.
- // Eventually we can implement OnCharHook the same way, but concentrate on
- // accelerators for now. ProcessAccelerator must look at the current
- // accelerator table, and try to find what menu id or window (beneath it)
- // has this ID. Then construct an appropriate command
- // event and send it.
-public:
- virtual bool ProcessAccelerator(wxKeyEvent& event);
-
-protected:
- // scrolling stuff
- // ---------------
-
- // create/destroy window scrollbars
- void CreateScrollbar(wxOrientation orientation);
- void DestroyScrollbar(wxOrientation orientation);
-
- // get either hor or vert scrollbar widget
- WXWindow GetScrollbar(wxOrientation orient) const
- { return orient == wxHORIZONTAL ? m_hScrollBar : m_vScrollBar; }
-
- // set the scroll pos
- void SetInternalScrollPos(wxOrientation orient, int pos)
- {
- if ( orient == wxHORIZONTAL )
- m_scrollPosX = pos;
- else
- m_scrollPosY = pos;
- }
-
- // Motif-specific flags
- // --------------------
-
- bool m_needsRefresh:1; // repaint backing store?
- bool m_canAddEventHandler:1; // ???
-
+
// For double-click detection
long m_lastTS; // last timestamp
int m_lastButton; // last pressed button
-
+
protected:
- WXWindow m_mainWidget;
-
+ WXWindow m_mainWindow;
+ WXWindow m_clientWindow;
+ bool m_insertIntoMain;
+
+ bool m_winCaptured;
wxRegion m_clearRegion;
bool m_clipPaintRegion;
-
- WXWindow m_hScrollBar;
- WXWindow m_vScrollBar;
- WXWindow m_borderWidget;
- WXWindow m_scrolledWindow;
- WXWindow m_drawingArea;
- bool m_winCaptured;
- bool m_hScroll;
- bool m_vScroll;
-
- // Store the last scroll pos, since in wxWin the pos isn't set automatically
- // by system
- int m_scrollPosX;
- int m_scrollPosY;
-
- // Window border size
- int m_borderSize;
-
+ bool m_updateNcArea;
+ bool m_needsInputFocus; // Input focus set in OnIdle
+
// implement the base class pure virtuals
virtual void DoClientToScreen( int *x, int *y ) const;
virtual void DoScreenToClient( int *x, int *y ) const;
int sizeFlags = wxSIZE_AUTO);
virtual void DoSetClientSize(int width, int height);
virtual void DoMoveWindow(int x, int y, int width, int height);
- virtual bool DoPopupMenu(wxMenu *menu, int x, int y);
-
+ virtual void DoSetSizeHints(int minW, int minH,
+ int maxW, int maxH,
+ int incW, int incH);
virtual void DoCaptureMouse();
virtual void DoReleaseMouse();
-
+
#if wxUSE_TOOLTIPS
virtual void DoSetToolTip( wxToolTip *tip );
#endif // wxUSE_TOOLTIPS
-
+
private:
// common part of all ctors
void Init();
-
+
DECLARE_DYNAMIC_CLASS(wxWindowX11)
DECLARE_NO_COPY_CLASS(wxWindowX11)
DECLARE_EVENT_TABLE()
// optimisation, it will be reenabled as soon as the object goes out from scope.
// ----------------------------------------------------------------------------
-class WXDLLEXPORT wxNoOptimize
+class WXDLLIMPEXP_CORE wxNoOptimize
{
public:
wxNoOptimize() { ms_count++; }
~wxNoOptimize() { ms_count--; }
-
+
static bool CanOptimize() { return ms_count == 0; }
-
+
protected:
static int ms_count;
};
-#endif
-// _WX_WINDOW_H_
+#endif // _WX_WINDOW_H_