#ifndef _WX_REGION_H_
#define _WX_REGION_H_
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma interface "region.h"
#endif
}
wxRegion( size_t n, const wxPoint *points, int fillStyle = wxODDEVEN_RULE );
+
+ wxRegion( const wxBitmap& bmp)
+ {
+ Union(bmp);
+ }
+ wxRegion( const wxBitmap& bmp,
+ const wxColour& transColour, int tolerance = 0)
+ {
+ Union(bmp, transColour, tolerance);
+ }
+
~wxRegion();
wxRegion( const wxRegion& region ) { Ref(region); }
wxRegionContain Contains(const wxPoint& pt) const;
wxRegionContain Contains(const wxRect& rect) const;
+ // Convert the region to a B&W bitmap with the white pixels being inside
+ // the region.
+ wxBitmap ConvertToBitmap() const;
+
+ // Use the non-transparent pixels of a wxBitmap for the region to combine
+ // with this region. First version takes transparency from bitmap's mask,
+ // second lets the user specify the colour to be treated as transparent
+ // along with an optional tolerance value.
+ // NOTE: implemented in common/rgncmn.cpp
+ bool Union(const wxBitmap& bmp);
+ bool Union(const wxBitmap& bmp,
+ const wxColour& transColour, int tolerance = 0);
+
+
public:
WXRegion *GetX11Region() const;
// ref counting code
virtual wxObjectRefData *CreateRefData() const;
virtual wxObjectRefData *CloneRefData(const wxObjectRefData *data) const;
-
+
// common part of ctors for a rectangle region
void InitRect(wxCoord x, wxCoord y, wxCoord w, wxCoord h);
private:
- DECLARE_DYNAMIC_CLASS(wxRegion);
+ DECLARE_DYNAMIC_CLASS(wxRegion)
};
// ----------------------------------------------------------------------------
wxRegion m_region;
private:
- DECLARE_DYNAMIC_CLASS(wxRegionIterator);
+ DECLARE_DYNAMIC_CLASS(wxRegionIterator)
};
#endif