QMSG svCurrentMsg;
wxApp* wxTheApp = NULL;
-// NB: all "NoRedraw" classes must have the same names as the "normal" classes
-// with NR suffix - wxWindow::OS2Create() supposes this
-wxChar wxFrameClassName[] = wxT("wxFrameClass");
-wxChar wxFrameClassNameNoRedraw[] = wxT("wxFrameClassNR");
-wxChar wxMDIFrameClassName[] = wxT("wxMDIFrameClass");
-wxChar wxMDIFrameClassNameNoRedraw[] = wxT("wxMDIFrameClassNR");
-wxChar wxMDIChildFrameClassName[] = wxT("wxMDIChildFrameClass");
-wxChar wxMDIChildFrameClassNameNoRedraw[] = wxT("wxMDIChildFrameClassNR");
-wxChar wxPanelClassName[] = wxT("wxPanelClass");
-wxChar wxCanvasClassName[] = wxT("wxCanvasClass");
HICON wxSTD_FRAME_ICON = (HICON) NULL;
HICON wxSTD_MDICHILDFRAME_ICON = (HICON) NULL;
#endif //wxUSE_CONSOLEDEBUG
#endif
- //
- // OS2 has to have an anchorblock
- //
- vHab = WinInitialize(0);
-
- if (!vHab)
- return FALSE;
- else
- vHabmain = vHab;
-
- // Some people may wish to use this, but
- // probably it shouldn't be here by default.
-#ifdef __WXDEBUG__
- // wxRedirectIOToConsole();
-#endif
-
wxBuffer = new wxChar[1500]; // FIXME; why?
wxClassInfo::InitializeClasses();
wxBitmap::InitStandardHandlers();
- RegisterWindowClasses(vHab);
+ //
+ // OS2 has to have an anchorblock
+ //
+ vHab = WinInitialize(0);
+
+ if (!vHab)
+ return FALSE;
+ else
+ vHabmain = vHab;
+
+ // Some people may wish to use this, but
+ // probably it shouldn't be here by default.
+#ifdef __WXDEBUG__
+ // wxRedirectIOToConsole();
+#endif
+
wxWinHandleList = new wxList(wxKEY_INTEGER);
// This is to foil optimizations in Visual C++ that throw out dummy.obj.
wxModule::RegisterModules();
if (!wxModule::InitializeModules())
return FALSE;
+ RegisterWindowClasses(vHab);
return TRUE;
} // end of wxApp::Initialize
if (!::WinRegisterClass( vHab
,wxFrameClassName
,wxFrameWndProc
- ,CS_SIZEREDRAW | CS_MOVENOTIFY | CS_SYNCPAINT | CS_CLIPCHILDREN
+ ,CS_SIZEREDRAW | CS_SYNCPAINT
,sizeof(ULONG)
))
{
if (!::WinRegisterClass( vHab
,wxCanvasClassName
,wxWndProc
- ,CS_MOVENOTIFY | CS_SIZEREDRAW | CS_HITTEST | CS_SAVEBITS | CS_SYNCPAINT | CS_CLIPCHILDREN
+ ,CS_SIZEREDRAW | CS_HITTEST | CS_SYNCPAINT
+ ,sizeof(ULONG)
+ ))
+ {
+ vError = ::WinGetLastError(vHab);
+ sError = wxPMErrorToStr(vError);
+ wxLogLastError(sError);
+ return FALSE;
+ }
+ if (!::WinRegisterClass( vHab
+ ,wxCanvasClassNameNR
+ ,wxWndProc
+ ,CS_HITTEST | CS_SYNCPAINT
,sizeof(ULONG)
))
{
{
m_topWindow = NULL;
wxTheApp = this;
- m_wantDebugOutput = TRUE;
argc = 0;
argv = NULL;
{
QMSG vMsg = svSavedMessages[n];
- if ( !ProcessMessage((WXMSG *)&vMsg) )
- {
- ::WinDispatchMsg(vHabmain, &vMsg);
- }
+ DoMessage((WXMSG*)&vMsg);
}
svSavedMessages.Empty();
}
wxWindow* pWndThis = wxFindWinFromHandle((WXHWND)hWnd);
wxWindow* pWnd;
-#if wxUSE_TOOLTIPS
//
- // We must relay WM_MOUSEMOVE events to the tooltip ctrl if we want it to
- // popup the tooltip bubbles
+ // Pass non-system timer messages to the wxTimerProc
//
- if (pWndThis && (pMsg->msg == WM_MOUSEMOVE))
- {
- wxToolTip* pToolTip = pWndThis->GetToolTip();
- if (pToolTip)
- {
- pToolTip->RelayEvent(pWxmsg);
- }
- }
-#endif // wxUSE_TOOLTIPS
+ if (pMsg->msg == WM_TIMER &&
+ (SHORT1FROMMP(pMsg->mp1) != TID_CURSOR &&
+ SHORT1FROMMP(pMsg->mp1) != TID_FLASHWINDOW &&
+ SHORT1FROMMP(pMsg->mp1) != TID_SCROLL &&
+ SHORT1FROMMP(pMsg->mp1) != 0x0000
+ ))
+ wxTimerProc(NULL, 0, (int)pMsg->mp1, 0);
//
- // We must relay Timer events to wxTimer's processing function
+ // Allow the window to prevent certain messages from being
+ // translated/processed (this is currently used by wxTextCtrl to always
+ // grab Ctrl-C/V/X, even if they are also accelerators in some parent)
//
- if (pMsg->msg == WM_TIMER)
- wxTimerProc(NULL, 0, (int)pMsg->mp1, 0);
+ if (pWndThis && !pWndThis->OS2ShouldPreProcessMessage(pWxmsg))
+ {
+ return FALSE;
+ }
//
// For some composite controls (like a combobox), wndThis might be NULL
wxApp::CleanUp();
} // end of wxExit
-static bool gs_inYield = FALSE;
-
//
// Yield to incoming messages
//
-bool wxYield()
+bool wxApp::Yield(bool onlyIfNeeded)
{
+ static bool s_inYield = FALSE;
+
+ if ( s_inYield )
+ {
+ if ( !onlyIfNeeded )
+ {
+ wxFAIL_MSG( _T("wxYield() called recursively") );
+ }
+
+ return FALSE;
+ }
+
HAB vHab = 0;
QMSG vMsg;
//
wxLog::Suspend();
- gs_inYield = TRUE;
+ s_inYield = TRUE;
//
// We want to go back to the main message loop
// Let the logs be flashed again
//
wxLog::Resume();
- gs_inYield = FALSE;
+ s_inYield = FALSE;
return TRUE;
} // end of wxYield
-// Yield to incoming messages; but fail silently if recursion is detected.
-bool wxYieldIfNeeded()
-{
- if (gs_inYield)
- return FALSE;
-
- return wxYield();
-}
-
-wxIcon wxApp::GetStdIcon(
- int nWhich
-) const
-{
- switch(nWhich)
- {
- case wxICON_INFORMATION:
- return wxIcon("wxICON_INFO");
-
- case wxICON_QUESTION:
- return wxIcon("wxICON_QUESTION");
-
- case wxICON_EXCLAMATION:
- return wxIcon("wxICON_WARNING");
-
- default:
- wxFAIL_MSG(wxT("requested non existent standard icon"));
- // still fall through
-
- case wxICON_HAND:
- return wxIcon("wxICON_ERROR");
- }
- return wxIcon("wxICON_ERROR");
-} // end of wxApp::GetStdIcon
-
int wxApp::AddSocketHandler(int handle, int mask,
void (*callback)(void*), void * gsock)
{