// Modified by:
// Created: 04/01/98
// RCS-ID: $Id$
-// Copyright: (c) Julian Smart and Markus Holzem
+// Copyright: (c) Julian Smart
// (c) 1999 Guillermo Rodriguez <guille@iies.es>
-// Licence: wxWindows license
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// ============================================================================
#ifndef WX_PRECOMP
#include "wx/intl.h"
#include "wx/log.h"
+ #include "wx/thread.h"
#endif
#include "wx/timer.h"
#include <windows.h>
#endif
-#if defined(__WIN32__) && !defined(HAVE_FTIME)
+#if defined(__WIN32__) && !defined(HAVE_FTIME) && !defined(__MWERKS__)
#define HAVE_FTIME
#endif
# endif
#endif
+#if defined(__MWERKS__) && defined(__WXMSW__)
+# undef HAVE_FTIME
+# undef HAVE_GETTIMEOFDAY
+#endif
+
#include <time.h>
#ifndef __WXMAC__
#include <sys/types.h> // for time_t
#include <sys/timeb.h>
#endif
+#ifdef __WXMAC__
+ #include <Timer.h>
+ #include <DriverServices.h>
+#endif
// ----------------------------------------------------------------------------
// wxWin macros
// ----------------------------------------------------------------------------
#if wxUSE_GUI && wxUSE_TIMER
+wxTimerBase::~wxTimerBase()
+{
+ // this destructor is required for Darwin
+}
+
void wxTimerBase::Notify()
{
// the base class version generates an event if it has owner - which it
bool wxTimerBase::Start(int milliseconds, bool oneShot)
{
+ // under MSW timers only work when they're started from the main thread so
+ // let the caller know about it
+#if wxUSE_THREADS
+ wxASSERT_MSG( wxThread::IsMain(),
+ _T("timer can only be started from the main thread") );
+#endif // wxUSE_THREADS
+
if ( IsRunning() )
{
// not stopping the already running timer might work for some
{
m_t0 = wxGetLocalTimeMillis() - t;
m_pause = 0;
+ m_pauseCount = 0;
}
long wxStopWatch::GetElapsedTime() const
{
- return (wxGetLocalTimeMillis() - m_t0).GetLo();
+ return (wxGetLocalTimeMillis() - m_t0).GetLo();
}
long wxStopWatch::Time() const
{
- return (m_pause ? m_pause : GetElapsedTime());
+ return m_pauseCount ? m_pause : GetElapsedTime();
}
#endif // wxUSE_LONGLONG
// If possible, use a function which avoids conversions from
// broken-up time structures to milliseconds
-#if defined(HAVE_GETTIMEOFDAY)
+#if defined(__WXMSW__) && defined(__MWERKS__)
+ // This should probably be the way all WXMSW compilers should do it
+ // Go direct to the OS for time
+
+ SYSTEMTIME thenst = { 1970, 1, 4, 1, 0, 0, 0, 0 }; // 00:00:00 Jan 1st 1970
+ FILETIME thenft;
+ SystemTimeToFileTime( &thenst, &thenft );
+ wxLongLong then( thenft.dwHighDateTime, thenft.dwLowDateTime ); // time in 100 nanoseconds
+
+ SYSTEMTIME nowst;
+ GetLocalTime( &nowst );
+ FILETIME nowft;
+ SystemTimeToFileTime( &nowst, &nowft );
+ wxLongLong now( nowft.dwHighDateTime, nowft.dwLowDateTime ); // time in 100 nanoseconds
+
+ return ( now - then ) / 10000.0; // time from 00:00:00 Jan 1st 1970 to now in milliseconds
+
+#elif defined(HAVE_GETTIMEOFDAY)
struct timeval tp;
if ( wxGetTimeOfDay(&tp, (struct timezone *)NULL) != -1 )
{
(void)ftime(&tp);
val *= tp.time;
return (val + tp.millitm);
+#elif defined(__WXMAC__)
+
+ static UInt64 gMilliAtStart = 0;
+
+ Nanoseconds upTime = AbsoluteToNanoseconds( UpTime() );
+
+ if ( gMilliAtStart == 0 )
+ {
+ time_t start = time(NULL);
+ gMilliAtStart = ((UInt64) start) * 1000000L;
+ gMilliAtStart -= upTime.lo / 1000 ;
+ gMilliAtStart -= ( ( (UInt64) upTime.hi ) << 32 ) / (1000 * 1000);
+ }
+
+ UInt64 millival = gMilliAtStart;
+ millival += upTime.lo / (1000 * 1000);
+ millival += ( ( (UInt64) upTime.hi ) << 32 ) / (1000 * 1000);
+ val = millival;
+
+ return val;
#else // no gettimeofday() nor ftime()
// We use wxGetLocalTime() to get the seconds since
// 00:00:00 Jan 1st 1970 and then whatever is available
#pragma message("wxStopWatch will be up to second resolution!")
#elif defined(__BORLANDC__)
#pragma message "wxStopWatch will be up to second resolution!"
- #elif
+ #else
#warning "wxStopWatch will be up to second resolution!"
#endif // compiler
#endif