void wxDC::Clear()
{
+ //
+ // If this is a canvas DC then just fill with the background color
+ // Otherwise purge the whole thing
+ //
+ if (m_pCanvas)
+ {
+ RECTL vRect;
+
+ ::GpiQueryClipBox(m_hPS, &vRect);
+ ::WinFillRect(m_hPS, &vRect, ::GpiQueryBackColor(m_hPS));
+ }
+ else
::GpiErase(m_hPS);
} // end of wxDC::Clear
-void wxDC::DoFloodFill(
+bool wxDC::DoFloodFill(
wxCoord vX
, wxCoord vY
, const wxColour& rCol
POINTL vPtlPos;
LONG lColor;
LONG lOptions;
+ LONG lHits;
+ bool bSuccess = FALSE;
vPtlPos.x = vX; // Loads x-coordinate
vPtlPos.y = OS2Y(vY,0); // Loads y-coordinate
if(wxFLOOD_SURFACE == nStyle)
lOptions = FF_SURFACE;
- ::GpiFloodFill(m_hPS, lOptions, lColor);
+ if ((lHits = ::GpiFloodFill(m_hPS, lOptions, lColor)) != GPI_ERROR)
+ bSuccess = TRUE;
+ return TRUE;
} // end of wxDC::DoFloodFill
bool wxDC::DoGetPixel(
)
{
POINTL vPoint[2];
+ COLORREF vColor = 0x00ffffff;
- vY1 = OS2Y(vY1,0);
- vY2 = OS2Y(vY2,0);
-
+ //
+ // Might be a memory DC with no Paint rect.
+ //
+ if (!(m_vRclPaint.yTop == 0 &&
+ m_vRclPaint.yBottom == 0 &&
+ m_vRclPaint.xRight == 0 &&
+ m_vRclPaint.xLeft == 0))
+ {
+ vY1 = OS2Y(vY1,0);
+ vY2 = OS2Y(vY2,0);
+ }
+ else
+ {
+ if (m_vSelectedBitmap != wxNullBitmap)
+ {
+ m_vRclPaint.yTop = m_vSelectedBitmap.GetHeight();
+ m_vRclPaint.xRight = m_vSelectedBitmap.GetWidth();
+ vY1 = OS2Y(vY1,0);
+ vY2 = OS2Y(vY2,0);
+ }
+ }
vPoint[0].x = vX1;
vPoint[0].y = vY1;
vPoint[1].x = vX2;
vPoint[1].y = vY2;
+ if (m_pen.Ok())
+ {
+ vColor = m_pen.GetColour().GetPixel();
+ }
+ ::GpiSetColor(m_hPS, vColor);
::GpiMove(m_hPS, &vPoint[0]);
::GpiLine(m_hPS, &vPoint[1]);
CalcBoundingBox(vX1, vY1);
LONG lBorderColor;
int nIsTRANSPARENT = 0;
- vY = OS2Y(vY,vHeight);
+ //
+ // Might be a memory DC with no Paint rect.
+ //
+ if (!(m_vRclPaint.yTop == 0 &&
+ m_vRclPaint.yBottom == 0 &&
+ m_vRclPaint.xRight == 0 &&
+ m_vRclPaint.xLeft == 0))
+ vY = OS2Y(vY,vHeight);
+ else
+ {
+ if (m_vSelectedBitmap != wxNullBitmap)
+ {
+ m_vRclPaint.yTop = m_vSelectedBitmap.GetHeight();
+ m_vRclPaint.xRight = m_vSelectedBitmap.GetWidth();
+ vY = OS2Y(vY,vHeight);
+ }
+ }
wxCoord vX2 = vX + vWidth;
wxCoord vY2 = vY + vHeight;
vPoint[0].x = vX;
vPoint[0].y = vY;
- vPoint[1].x = vX + vWidth;
- vPoint[1].y = vY + vHeight;
+ vPoint[1].x = vX + vWidth - 1;
+ vPoint[1].y = vY + vHeight - 1;
::GpiMove(m_hPS, &vPoint[0]);
lColor = m_brush.GetColour().GetPixel();
lBorderColor = m_pen.GetColour().GetPixel();
);
vPoint[0].x = vX + 1;
vPoint[0].y = vY + 1;
- vPoint[1].x = vX + vWidth - 1;
- vPoint[1].y = vY + vHeight - 1;
+ vPoint[1].x = vX + vWidth - 2;
+ vPoint[1].y = vY + vHeight - 2;
::GpiMove(m_hPS, &vPoint[0]);
::GpiBox( m_hPS
,lControl
{
POINTL vPoint[2];
LONG lControl;
+ LONG lColor;
+ LONG lBorderColor;
+ int nIsTRANSPARENT = 0;
- vY = OS2Y(vY,vHeight);
+ //
+ // Might be a memory DC with no Paint rect.
+ //
+ if (!(m_vRclPaint.yTop == 0 &&
+ m_vRclPaint.yBottom == 0 &&
+ m_vRclPaint.xRight == 0 &&
+ m_vRclPaint.xLeft == 0))
+ vY = OS2Y(vY,vHeight);
+ else
+ {
+ if (m_vSelectedBitmap != wxNullBitmap)
+ {
+ m_vRclPaint.yTop = m_vSelectedBitmap.GetHeight();
+ m_vRclPaint.xRight = m_vSelectedBitmap.GetWidth();
+ vY = OS2Y(vY,vHeight);
+ }
+ }
wxCoord vX2 = (vX + vWidth);
wxCoord vY2 = (vY + vHeight);
vPoint[0].x = vX;
- vPoint[0].y = YLOG2DEV(vY) - vHeight;
- vPoint[1].x = vX + vWidth;
- vPoint[1].y = vY;
+ vPoint[0].y = vY;
+ vPoint[1].x = vX + vWidth - 1;
+ vPoint[1].y = vY + vHeight - 1;
::GpiMove(m_hPS, &vPoint[0]);
+ lColor = m_brush.GetColour().GetPixel();
+ lBorderColor = m_pen.GetColour().GetPixel();
lControl = DRO_OUTLINEFILL; //DRO_FILL;
if (m_brush.GetStyle() == wxTRANSPARENT)
+ nIsTRANSPARENT = 1;
+ if(lColor == lBorderColor || nIsTRANSPARENT)
+ {
+ lControl = DRO_OUTLINEFILL; //DRO_FILL;
+ if(m_brush.GetStyle() == wxTRANSPARENT)
+ lControl = DRO_OUTLINE;
+
+ ::GpiSetColor(m_hPS, lColor);
+ ::GpiBox( m_hPS // handle to a presentation space
+ ,lControl // draw the box outline ? or ?
+ ,&vPoint[1] // address of the corner
+ ,(LONG)dRadius // horizontal corner radius
+ ,(LONG)dRadius // vertical corner radius
+ );
+ }
+ else
+ {
lControl = DRO_OUTLINE;
- ::GpiBox( m_hPS // handle to a presentation space
- ,DRO_OUTLINE // draw the box outline ? or ?
- ,&vPoint[1] // address of the corner
- ,(LONG)dRadius // horizontal corner radius
- ,(LONG)dRadius // vertical corner radius
- );
+ ::GpiSetColor( m_hPS
+ ,lBorderColor
+ );
+ ::GpiBox( m_hPS
+ ,lControl
+ ,&vPoint[1]
+ ,(LONG)dRadius
+ ,(LONG)dRadius
+ );
+ lControl = DRO_FILL;
+ ::GpiSetColor( m_hPS
+ ,lColor
+ );
+ vPoint[0].x = vX + 1;
+ vPoint[0].y = vY + 1;
+ vPoint[1].x = vX + vWidth - 2;
+ vPoint[1].y = vY + vHeight - 2;
+ ::GpiMove(m_hPS, &vPoint[0]);
+ ::GpiBox( m_hPS
+ ,lControl
+ ,&vPoint[1]
+ ,(LONG)dRadius
+ ,(LONG)dRadius
+ );
+ }
+
CalcBoundingBox(vX, vY);
CalcBoundingBox(vX2, vY2);
} // end of wxDC::DoDrawRoundedRectangle
, wxCoord vY
)
{
- vY = OS2Y(vY,rIcon.GetHeight());
- wxCHECK_RET( rIcon.Ok(), wxT("invalid icon in DrawIcon") );
+ //
+ // Need to copy back into a bitmap. ::WinDrawPointer uses device coords
+ // and I don't feel like figuring those out for scrollable windows so
+ // just convert to a bitmap then let the DoDrawBitmap routing display it
+ //
+ if (rIcon.IsXpm())
+ {
+ DoDrawBitmap(rIcon.GetXpmSrc(), vX, vY, TRUE);
+ }
+ else
+ {
+ wxBitmap vBitmap(rIcon);
- ::WinDrawPointer( GetHPS()
- ,vX
- ,vY
- ,(HPOINTER)GetHiconOf(rIcon)
- ,DP_NORMAL
- );
+ DoDrawBitmap(vBitmap, vX, vY, FALSE);
+ }
CalcBoundingBox(vX, vY);
CalcBoundingBox(vX + rIcon.GetWidth(), vY + rIcon.GetHeight());
} // end of wxDC::DoDrawIcon
, bool bUseMask
)
{
- POINTL vPoint = {vX, vY};
+ if (!IsKindOf(CLASSINFO(wxPrinterDC)))
+ {
+ HBITMAP hBitmap = (HBITMAP)rBmp.GetHBITMAP();
+ HBITMAP hBitmapOld;
+ POINTL vPoint[4];
+
+ vY = OS2Y(vY,rBmp.GetHeight());
+
+ vPoint[0].x = vX;
+ vPoint[0].y = vY + rBmp.GetHeight();
+ vPoint[1].x = vX + rBmp.GetWidth();
+ vPoint[1].y = vY;
+ vPoint[2].x = 0;
+ vPoint[2].y = 0;
+ vPoint[3].x = rBmp.GetWidth();
+ vPoint[3].y = rBmp.GetHeight();
+ if (bUseMask)
+ {
+ wxMask* pMask = rBmp.GetMask();
- ::WinDrawBitmap( GetHPS()
- ,(HBITMAP)GetHbitmapOf(rBmp)
- ,NULL
- ,&vPoint
- ,0L
- ,0L
- ,DBM_NORMAL
- );
+ if (pMask)
+ {
+ //
+ // Need to imitate ::MaskBlt in windows.
+ // 1) Extract the bits from from the bitmap.
+ // 2) Extract the bits from the mask
+ // 3) Using the mask bits do the following:
+ // A) If the mask byte is 00 leave the bitmap byte alone
+ // B) If the mask byte is FF copy the screen color into
+ // bitmap byte
+ // 4) Create a new bitmap and set its bits to the above result
+ // 5) Blit this to the screen PS
+ //
+ HBITMAP hMask = (HBITMAP)pMask->GetMaskBitmap();
+ HBITMAP hOldMask = NULLHANDLE;
+ HBITMAP hOldBitmap = NULLHANDLE;
+ HBITMAP hNewBitmap = NULLHANDLE;
+ unsigned char* pucBits; // buffer that will contain the bitmap data
+ unsigned char* pucBitsMask; // buffer that will contain the mask data
+ unsigned char* pucData; // pointer to use to traverse bitmap data
+ unsigned char* pucDataMask; // pointer to use to traverse mask data
+ LONG lHits;
+ ERRORID vError;
+ wxString sError;
+
+ //
+ // The usual Memory context creation stuff
+ //
+ DEVOPENSTRUC vDop = {0L, "DISPLAY", NULL, 0L, 0L, 0L, 0L, 0L, 0L};
+ SIZEL vSize = {0, 0};
+ HDC hDC = ::DevOpenDC(vHabmain, OD_MEMORY, "*", 5L, (PDEVOPENDATA)&vDop, NULLHANDLE);
+ HPS hPS = ::GpiCreatePS(vHabmain, hDC, &vSize, PU_PELS | GPIA_ASSOC);
+
+ //
+ // The usual bitmap header stuff
+ //
+ BITMAPINFOHEADER2 vHeader;
+ BITMAPINFO2 vInfo;
+
+ memset(&vHeader, '\0', 16);
+ vHeader.cbFix = 16;
+
+ memset(&vInfo, '\0', 16);
+ vInfo.cbFix = 16;
+ vInfo.cx = (ULONG)rBmp.GetWidth();
+ vInfo.cy = (ULONG)rBmp.GetHeight();
+ vInfo.cPlanes = 1;
+ vInfo.cBitCount = 24; // Set to desired count going in
+
+ //
+ // Create the buffers for data....all wxBitmaps are 24 bit internally
+ //
+ int nBytesPerLine = rBmp.GetWidth() * 3;
+ int nSizeDWORD = sizeof(DWORD);
+ int nLineBoundary = nBytesPerLine % nSizeDWORD;
+ int nPadding = 0;
+ int i;
+ int j;
+ LONG lScans = 0L;
+ LONG lColor = 0L;
+
+ //
+ // Need to get a background color for mask blitting
+ //
+ if (IsKindOf(CLASSINFO(wxPaintDC)))
+ {
+ wxPaintDC* pPaintDC = wxDynamicCast(this, wxPaintDC);
+
+ lColor = pPaintDC->m_pCanvas->GetBackgroundColour().GetPixel();
+ }
+ else if (GetBrush() != wxNullBrush)
+ lColor = GetBrush().GetColour().GetPixel();
+ else
+ lColor = m_textBackgroundColour.GetPixel();
+
+ //
+ // Bitmap must be ina double-word alligned address so we may
+ // have some padding to worry about
+ //
+ if (nLineBoundary > 0)
+ {
+ nPadding = nSizeDWORD - nLineBoundary;
+ nBytesPerLine += nPadding;
+ }
+ pucBits = (unsigned char *)malloc(nBytesPerLine * rBmp.GetHeight());
+ pucBitsMask = (unsigned char *)malloc(nBytesPerLine * rBmp.GetHeight());
+ memset(pucBits, '\0', (nBytesPerLine * rBmp.GetHeight()));
+ memset(pucBitsMask, '\0', (nBytesPerLine * rBmp.GetHeight()));
+
+ //
+ // Extract the bitmap and mask data
+ //
+ if ((hOldBitmap = ::GpiSetBitmap(hPS, hBitmap)) == HBM_ERROR)
+ {
+ vError = ::WinGetLastError(vHabmain);
+ sError = wxPMErrorToStr(vError);
+ }
+ ::GpiQueryBitmapInfoHeader(hBitmap, &vHeader);
+ vInfo.cBitCount = 24;
+ if ((lScans = ::GpiQueryBitmapBits( hPS
+ ,0L
+ ,(LONG)rBmp.GetHeight()
+ ,(PBYTE)pucBits
+ ,&vInfo
+ )) == GPI_ALTERROR)
+ {
+ vError = ::WinGetLastError(vHabmain);
+ sError = wxPMErrorToStr(vError);
+ }
+ if ((hOldMask = ::GpiSetBitmap(hPS, hMask)) == HBM_ERROR)
+ {
+ vError = ::WinGetLastError(vHabmain);
+ sError = wxPMErrorToStr(vError);
+ }
+ ::GpiQueryBitmapInfoHeader(hMask, &vHeader);
+ vInfo.cBitCount = 24;
+ if ((lScans = ::GpiQueryBitmapBits( hPS
+ ,0L
+ ,(LONG)rBmp.GetHeight()
+ ,(PBYTE)pucBitsMask
+ ,&vInfo
+ )) == GPI_ALTERROR)
+ {
+ vError = ::WinGetLastError(vHabmain);
+ sError = wxPMErrorToStr(vError);
+ }
+ if (( hMask = ::GpiSetBitmap(hPS, hOldMask)) == HBM_ERROR)
+ {
+ vError = ::WinGetLastError(vHabmain);
+ sError = wxPMErrorToStr(vError);
+ }
+
+ //
+ // Now set the bytes(bits) according to the mask values
+ // 3 bytes per pel...must handle one at a time
+ //
+ pucData = pucBits;
+ pucDataMask = pucBitsMask;
+
+ //
+ // 16 bit kludge really only kinda works. The mask gets applied
+ // where needed but the original bitmap bits are dorked sometimes
+ //
+ bool bpp16 = (wxDisplayDepth() == 16);
+
+ for (i = 0; i < rBmp.GetHeight(); i++)
+ {
+ for (j = 0; j < rBmp.GetWidth(); j++)
+ {
+ // Byte 1
+ if (bpp16 && *pucDataMask == 0xF8) // 16 bit display gobblygook
+ pucData++;
+ else if (*pucDataMask == 0xFF) // leave bitmap byte alone
+ pucData++;
+ else
+ {
+ *pucData = ((unsigned char)(lColor >> 16));
+ pucData++;
+ }
+ // Byte 2
+ if (bpp16 && *(pucDataMask + 1) == 0xFC) // 16 bit display gobblygook
+ pucData++;
+ else if (*(pucDataMask + 1) == 0xFF) // leave bitmap byte alone
+ pucData++;
+ else
+ {
+ *pucData = ((unsigned char)(lColor >> 8));
+ pucData++;
+ }
+
+ // Byte 3
+ if (bpp16 && *(pucDataMask + 2) == 0xF8) // 16 bit display gobblygook
+ pucData++;
+ else if (*(pucDataMask + 2) == 0xFF) // leave bitmap byte alone
+ pucData++;
+ else
+ {
+ *pucData = ((unsigned char)lColor);
+ pucData++;
+ }
+ pucDataMask += 3;
+ }
+ for (j = 0; j < nPadding; j++)
+ {
+ pucData++;
+ pucDataMask++;
+ }
+ }
+ //
+ // Create a new bitmap
+ //
+ vHeader.cx = (ULONG)rBmp.GetWidth();
+ vHeader.cy = (ULONG)rBmp.GetHeight();
+ vHeader.cPlanes = 1L;
+ vHeader.cBitCount = 24;
+ if ((hNewBitmap = ::GpiCreateBitmap( hPS
+ ,&vHeader
+ ,CBM_INIT
+ ,(PBYTE)pucBits
+ ,&vInfo
+ )) == GPI_ERROR)
+ {
+ vError = ::WinGetLastError(vHabmain);
+ sError = wxPMErrorToStr(vError);
+ }
+
+ //
+ // Now blit it to the screen PS
+ //
+ if ((lHits = ::GpiWCBitBlt( (HPS)GetHPS()
+ ,hNewBitmap
+ ,4
+ ,vPoint
+ ,ROP_SRCCOPY
+ ,BBO_IGNORE
+ )) == GPI_ERROR)
+ {
+ vError = ::WinGetLastError(vHabmain);
+ sError = wxPMErrorToStr(vError);
+ }
+
+ //
+ // Clean up
+ //
+ free(pucBits);
+ free(pucBitsMask);
+ ::GpiSetBitmap(hPS, NULLHANDLE);
+ ::GpiDeleteBitmap(hNewBitmap);
+ ::GpiDestroyPS(hPS);
+ ::DevCloseDC(hDC);
+ }
+ }
+ else
+ {
+ LONG lOldForeGround = ::GpiQueryColor((HPS)GetHPS());
+ LONG lOldBackGround = ::GpiQueryBackColor((HPS)GetHPS());
+
+ if (m_textForegroundColour.Ok())
+ {
+ ::GpiSetColor( (HPS)GetHPS()
+ ,m_textForegroundColour.GetPixel()
+ );
+ }
+ if (m_textBackgroundColour.Ok())
+ {
+ ::GpiSetBackColor( (HPS)GetHPS()
+ ,m_textBackgroundColour.GetPixel()
+ );
+ }
+ //
+ // Need to alter bits in a mono bitmap to match the new
+ // background-foreground if it is different.
+ //
+ if (rBmp.IsMono() &&
+ ((m_textForegroundColour.GetPixel() != lOldForeGround) ||
+ (m_textBackgroundColour.GetPixel() != lOldBackGround)))
+ {
+ DEVOPENSTRUC vDop = {0L, "DISPLAY", NULL, 0L, 0L, 0L, 0L, 0L, 0L};
+ SIZEL vSize = {0, 0};
+ HDC hDC = ::DevOpenDC(vHabmain, OD_MEMORY, "*", 5L, (PDEVOPENDATA)&vDop, NULLHANDLE);
+ HPS hPS = ::GpiCreatePS(vHabmain, hDC, &vSize, PU_PELS | GPIA_ASSOC);
+
+ int nBytesPerLine = rBmp.GetWidth() * 3;
+ int i, j;
+ LONG lForeGround = m_textForegroundColour.GetPixel();
+ LONG lBackGround = m_textBackgroundColour.GetPixel();
+ LONG lScans;
+ HBITMAP hOldBitmap = NULLHANDLE;
+ BITMAPINFO2 vInfo;
+ ERRORID vError;
+ wxString sError;
+
+
+ memset(&vInfo, '\0', 16);
+ vInfo.cbFix = 16;
+ vInfo.cx = (ULONG)rBmp.GetWidth();
+ vInfo.cy = (ULONG)rBmp.GetHeight();
+ vInfo.cPlanes = 1;
+ vInfo.cBitCount = 24;
+
+ unsigned char* pucBits; // buffer that will contain the bitmap data
+ unsigned char* pucData; // pointer to use to traverse bitmap data
+
+ pucBits = new unsigned char[nBytesPerLine * rBmp.GetHeight()];
+ memset(pucBits, '\0', (nBytesPerLine * rBmp.GetHeight()));
+
+ if ((hOldBitmap = ::GpiSetBitmap(hPS, hBitmap)) == HBM_ERROR)
+ {
+ vError = ::WinGetLastError(vHabmain);
+ sError = wxPMErrorToStr(vError);
+ return;
+ }
+ if ((lScans = ::GpiQueryBitmapBits( hPS
+ ,0L
+ ,(LONG)rBmp.GetHeight()
+ ,(PBYTE)pucBits
+ ,&vInfo
+ )) == GPI_ALTERROR)
+ {
+ vError = ::WinGetLastError(vHabmain);
+ sError = wxPMErrorToStr(vError);
+ return;
+ }
+ unsigned char cOldRedFore = (unsigned char)(lOldForeGround >> 16);
+ unsigned char cOldGreenFore = (unsigned char)(lOldForeGround >> 8);
+ unsigned char cOldBlueFore = (unsigned char)lOldForeGround;
+
+ unsigned char cOldRedBack = (unsigned char)(lOldBackGround >> 16);
+ unsigned char cOldGreenBack = (unsigned char)(lOldBackGround >> 8);
+ unsigned char cOldBlueBack = (unsigned char)lOldBackGround;
+
+ unsigned char cRedFore = (unsigned char)(lForeGround >> 16);
+ unsigned char cGreenFore = (unsigned char)(lForeGround >> 8);
+ unsigned char cBlueFore = (unsigned char)lForeGround;
+
+ unsigned char cRedBack = (unsigned char)(lBackGround >> 16);
+ unsigned char cGreenBack = (unsigned char)(lBackGround >> 8);
+ unsigned char cBlueBack = (unsigned char)lBackGround;
+
+ pucData = pucBits;
+ for (i = 0; i < rBmp.GetHeight(); i++)
+ {
+ for (j = 0; j < rBmp.GetWidth(); j++)
+ {
+ unsigned char cBmpRed = *pucData;
+ unsigned char cBmpGreen = *(pucData + 1);
+ unsigned char cBmpBlue = *(pucData + 2);
+
+ if ((cBmpRed == cOldRedFore) &&
+ (cBmpGreen == cOldGreenFore) &&
+ (cBmpBlue == cOldBlueFore))
+ {
+ *pucData = cBlueFore;
+ pucData++;
+ *pucData = cGreenFore;
+ pucData++;
+ *pucData = cRedFore;
+ pucData++;
+ }
+ else
+ {
+ *pucData = cBlueBack;
+ pucData++;
+ *pucData = cGreenBack;
+ pucData++;
+ *pucData = cRedBack;
+ pucData++;
+ }
+ }
+ }
+ if ((lScans = ::GpiSetBitmapBits( hPS
+ ,0L
+ ,(LONG)rBmp.GetHeight()
+ ,(PBYTE)pucBits
+ ,&vInfo
+ )) == GPI_ALTERROR)
+ {
+ vError = ::WinGetLastError(vHabmain);
+ sError = wxPMErrorToStr(vError);
+ return;
+ }
+ delete [] pucBits;
+ ::GpiSetBitmap(hPS, NULLHANDLE);
+ ::GpiDestroyPS(hPS);
+ ::DevCloseDC(hDC);
+ }
+ ::GpiWCBitBlt( (HPS)GetHPS()
+ ,hBitmap
+ ,4
+ ,vPoint
+ ,ROP_SRCCOPY
+ ,BBO_IGNORE
+ );
+ ::GpiSetBitmap((HPS)GetHPS(), hBitmapOld);
+ ::GpiSetColor((HPS)GetHPS(), lOldForeGround);
+ ::GpiSetBackColor((HPS)GetHPS(), lOldBackGround);
+ }
+ }
} // end of wxDC::DoDrawBitmap
void wxDC::DoDrawText(
,&vTextY
);
vPtlStart.x = vX;
- vPtlStart.y = OS2Y(vY,vTextY);
+ if (!(m_vRclPaint.yTop == 0 &&
+ m_vRclPaint.yBottom == 0 &&
+ m_vRclPaint.xRight == 0 &&
+ m_vRclPaint.xLeft == 0))
+ vPtlStart.y = OS2Y(vY,vTextY/1.5); // Full extent is a bit much
+ else
+ {
+ if (m_vSelectedBitmap != wxNullBitmap)
+ {
+ m_vRclPaint.yTop = m_vSelectedBitmap.GetHeight();
+ m_vRclPaint.xRight = m_vSelectedBitmap.GetWidth();
+ vPtlStart.y = OS2Y(vY,vTextY/1.5);
+ }
+ else
+ vPtlStart.y = vY;
+ }
+
+ PCH pzStr = (PCH)rsText.c_str();
- lHits = ::GpiCharStringAt( m_hPS
- ,&vPtlStart
- ,rsText.length()
- ,(PCH)rsText.c_str()
- );
+ ::GpiMove(m_hPS, &vPtlStart);
+ lHits = ::GpiCharString( m_hPS
+ ,rsText.length()
+ ,pzStr
+ );
if (lHits != GPI_OK)
{
wxLogLastError(wxT("TextOut"));
// set GDI objects
// ---------------------------------------------------------------------------
+void wxDC::DoSelectPalette(
+ bool bRealize
+)
+{
+ //
+ // Set the old object temporarily, in case the assignment deletes an object
+ // that's not yet selected out.
+ //
+ if (m_hOldPalette)
+ {
+ m_hOldPalette = 0;
+ }
+
+ if (m_palette.Ok())
+ {
+ HPALETTE hOldPal;
+
+ hOldPal = ::GpiSelectPalette((HDC) m_hPS, (HPALETTE) m_palette.GetHPALETTE());
+ if (!m_hOldPalette)
+ m_hOldPalette = (WXHPALETTE)hOldPal;
+ }
+} // end of wxDC::DoSelectPalette
+
+void wxDC::InitializePalette()
+{
+ if (wxDisplayDepth() <= 8 )
+ {
+ //
+ // Look for any window or parent that has a custom palette. If any has
+ // one then we need to use it in drawing operations
+ //
+ wxWindow* pWin = m_pCanvas->GetAncestorWithCustomPalette();
+
+ m_hasCustomPalette = pWin && pWin->HasCustomPalette();
+ if (m_hasCustomPalette)
+ {
+ m_palette = pWin->GetPalette();
+
+ //
+ // turn on PM translation for this palette
+ //
+ DoSelectPalette();
+ }
+ }
+} // end of wxDC::InitializePalette
+
void wxDC::SetPalette(
const wxPalette& rPalette
)
if (!m_hOldPen)
m_hOldPen = m_pen.GetPS();
}
+ ::GpiSetColor(m_hPS, m_pen.GetColour().GetPixel());
}
}
ulOptions = PU_ARBITRARY | GPIF_DEFAULT;
::GpiSetPS(m_hPS, &vSize, ulOptions);
}
- m_nWindowExtX = (int)MS_XDEV2LOGREL(VIEWPORT_EXTENT);
- m_nWindowExtY = (int)MS_YDEV2LOGREL(VIEWPORT_EXTENT);
+ m_nWindowExtX = (int)MS_XDEV2LOG(VIEWPORT_EXTENT);
+ m_nWindowExtY = (int)MS_YDEV2LOG(VIEWPORT_EXTENT);
// ????
}; // end of wxDC::SetMapMode
wxCoord wxDCBase::DeviceToLogicalXRel(wxCoord x) const
{
- return (wxCoord) ((x)/(m_logicalScaleX*m_userScaleX*m_signX*m_scaleX));
+ // axis orientation is not taken into account for conversion of a distance
+ return (wxCoord) ((x)/(m_logicalScaleX*m_userScaleX*m_scaleX));
}
wxCoord wxDCBase::DeviceToLogicalY(wxCoord y) const
wxCoord wxDCBase::DeviceToLogicalYRel(wxCoord y) const
{
- return (wxCoord) ((y)/(m_logicalScaleY*m_userScaleY*m_signY*m_scaleY));
+ // axis orientation is not taken into account for conversion of a distance
+ return (wxCoord) ((y)/(m_logicalScaleY*m_userScaleY*m_scaleY));
}
wxCoord wxDCBase::LogicalToDeviceX(wxCoord x) const
wxCoord wxDCBase::LogicalToDeviceXRel(wxCoord x) const
{
- return (wxCoord) (x*m_logicalScaleX*m_userScaleX*m_signX*m_scaleX);
+ // axis orientation is not taken into account for conversion of a distance
+ return (wxCoord) (x*m_logicalScaleX*m_userScaleX*m_scaleX);
}
wxCoord wxDCBase::LogicalToDeviceY(wxCoord y) const
wxCoord wxDCBase::LogicalToDeviceYRel(wxCoord y) const
{
- return (wxCoord) (y*m_logicalScaleY*m_userScaleY*m_signY*m_scaleY);
+ // axis orientation is not taken into account for conversion of a distance
+ return (wxCoord) (y*m_logicalScaleY*m_userScaleY*m_scaleY);
}
// ---------------------------------------------------------------------------