#if wxUSE_WXHTML_HELP
-#ifndef WXPRECOMP
+#ifndef WX_PRECOMP
#include "wx/object.h"
#include "wx/dynarray.h"
#include "wx/intl.h"
#include "wx/toolbar.h"
#include "wx/choicdlg.h"
#include "wx/filedlg.h"
-#endif // WXPRECOMP
+#endif // WX_PRECOMP
#include "wx/html/helpfrm.h"
#include "wx/html/helpctrl.h"
// Simply pass the pointer on to the help window
m_Data = data;
m_HtmlHelpWin = NULL;
- m_helpController = (wxHtmlHelpController*) NULL;
+ m_helpController = NULL;
+}
+
+void wxHtmlHelpFrame::SetController(wxHtmlHelpController* controller)
+{
+ m_helpController = controller;
+ if ( m_HtmlHelpWin )
+ m_HtmlHelpWin->SetController(controller);
}
// Create: builds the GUI components.
wxConfigBase *config, const wxString& rootpath)
{
m_HtmlHelpWin = new wxHtmlHelpWindow(m_Data);
+ m_HtmlHelpWin->SetController(m_helpController);
if ( config)
m_HtmlHelpWin->UseConfig(config, rootpath);
GetPosition(& (m_HtmlHelpWin->GetCfgData().x), & (m_HtmlHelpWin->GetCfgData()).y);
- SetIcon(wxArtProvider::GetIcon(wxART_HELP, wxART_HELP_BROWSER));
+ SetIcon(wxArtProvider::GetIcon(wxART_HELP, wxART_FRAME_ICON));
// On the Mac, each modeless frame must have a menubar.
// TODO: add more menu items, and perhaps add a style to show
}
#ifdef __WXMAC__
-void wxHtmlHelpFrame::OnClose(wxCommandEvent& event)
+void wxHtmlHelpFrame::OnClose(wxCommandEvent& WXUNUSED(event))
{
Close(true);
}
-void wxHtmlHelpFrame::OnAbout(wxCommandEvent& event)
+void wxHtmlHelpFrame::OnAbout(wxCommandEvent& WXUNUSED(event))
{
wxMessageBox(wxT("wxWidgets HTML Help Viewer (c) 1998-2006, Vaclav Slavik et al"), wxT("HelpView"),
wxICON_INFORMATION|wxOK, this);